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Submitted by MariaHelFutura 393d ago | news

Microsoft Reveals How It’s Improving Visual Detail On Xbox One And Windows 8.1

Microsoft revealed a new feature for DirectX 11.2 and Windows 8.1 today called “tiled resources” that enables a graphics card to display a huge amount of detail without overwhelming it with memory-intensive textures. (PC, Tech, Xbox One)

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greenpowerz  +   393d ago
Watched this live. Watching the developers build right now as well. That's crazy it's able to greatly reduce memory needs/use by performing better textures most devs would not even attempt due to the hit to other resources.

Got to correct some info though...

"Windows 8.1 and next-gen consoles"

^^That's not true this feature is only on 8.1 windows and Xbox One.
I know this statement could be a PC world generalization for console vs PC

Crossing my finger on the reveal of the XB1 spec details at BUILD in the next few days but knowing MSFT Sony bumping up their specs to match XB1(RAM) will cause MSFT to wait until it's too late for Sony to match. Rumor has it MSFT might have issued an NDA on the specs because of the first leak resulting in a PS4 spec bump.

Anyways this DirectX 11.2 tech will allow some new gameplay methods in games(games like watchdogs where you find clues like track marks on junkies :P

XB1 games speak for themselves but this is added greatness.
#1 (Edited 393d ago ) | Agree(80) | Disagree(91) | Report | Reply
Blankolf  +   393d ago
Greatness... Greatness is in PS4 my good sir, and you would be a fool to deny it...

I no kid.
#1.1 (Edited 393d ago ) | Agree(36) | Disagree(105) | Report | Reply
A-laughing-horse  +   393d ago | Well said
What are you 12?
andibandit  +   393d ago
What a great reply, really giving your thoughts about the new feature, and not an attempt to drag the ps4 into the discussion, no sir!.

O.t.
The new feature sounds promising, but i want to see it before I believe it.
hazardman  +   393d ago
Greatness is having them both..o yeah!
greenpowerz  +   393d ago
Come on man

XB1 is the only console able to play games and video in 4K(4K games). This right here is very telling

Why do you think gamers were hating on XB1 games trying to paint one example of an exclusive Arcade game and a multi plat running on a PC as every XB1 game at E3 doing the same?

There are people still trying to smear and spread misinformation, hell even the media that talked so much smack! I thought they were Right wing Mitt Romney supporters from FOX NEWS, finally tell the truth with an skeptical tone at the same time when they know better.
http://www.forzacentral.com...

Adam Sessler basically admitting the game media and himself acted like fools being baited into haters agenda at E3.

Xbox was impressive at E3 and Sony and supporters needed that stunt during Sony's presser.

XB1 is impressive on the local side of the hardware and unmatched with cloud and other features like "tiled resources"

Developers simply say Xbox One is a "POWERFUL CONSOLE" not to start fanboy wars.

EA
" "Microsoft has shown some very killer [Xbox One] capabilities that we've known about for a while, and we're able to demonstrate."
http://www.examiner.com/art...

^^EA is sure not talking about Kinect etc as the article suggests lol that's a given.

Most games in 1080p@60fps

That one major multi plat on PC I mentioned above is BF4 on Xb1 kit.

"“[The reveal] was specced to Xbox One, as we said,” replied Moore. “I opened the show by saying, ‘Everything you see today is new code for Xbox One and PlayStation 4’. Battlefield 4, 64-player, I was playing myself, I had the controller in my hands, no different.

But then: “We’re all on dev kits, Geoff, as you know. I mean there’s no final hardware yet and there’s not going to be for a long time, but the spec of what we were playing on is next-gen spec.”"

So this shows you how impressive the hardware is in XB1 resulting in impressive games driving haters so crazy they would try to use low level graphics from an arcade game to try and discredit the Xbox capabilities.

By the way the XB1 is dam Sexy and not nearly as big in life as it seems in photos in a vacuum.
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inf3cted1  +   393d ago
Oh look a N4G common fanboy.
Blankolf  +   393d ago
Jesus good sirs It was a joke, the hostility between gamers need to decrease <.<

Indeed Inf3cted1, these fanboys keep defending N4G and criticising other gaming news websites as ign or gamespot, I believe everyone needs to respect one another when posting their responses.

@greenpowerz http://i0.kym-cdn.com/photo...
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SilentNegotiator  +   393d ago
Some of you guys sure do fall for obvious trolls easily.
Psn800  +   392d ago
Keep Quiet .
EVILDEAD360  +   392d ago
Wow.

Looks like this could be really cool when executed in games.

Will be interesting to see how devs utilize it.

Evil
darthv72  +   392d ago
considering...
that the specs of both the ps4 and xb1 are similar (not the same) wouldnt it be safe to assume that the hardware within the ps4 is also capable of using this new feature?

I can see if this is a programming technique to DX 11.2 but the gpu is the one doing the work the software tells it to. since both are using a similar AMD based gpu then that feature would apply to both platforms regardless of the OS that each one uses.

If the PS4 is compatible with DX 11.2 then that tile resource feature would also be compatible. This new thing should not be pulled into the middle of a console battle because it is designed to benefit people who play game that make use of it. That means Pc and console gamers will benefit if the developers put it to use.
mewhy32  +   388d ago
Microsoft is clearly trying to make up the deficientcy of the xbox compare to the PS4 with some software trickery.
malokevi  +   393d ago
Keweellll. DX11 is coveted tech, and this is why. Backed by greater minds than ours, I'm expecting some amazing stuff from MS in the coming generation.
AngelicIceDiamond  +   393d ago
Whatever helps X1 games shine is a plus for MS and gamers.
YNWA96  +   393d ago
Spot the idiot fanboy contest alert, thanks Blankolf for being an example, much appreciated.
3-4-5  +   393d ago
I have windows 8 on my PC. It runs awesome and is great. I just don't use all the other crap that comes with it or it was used for.

You just click on the "Desktop" option and it stays in that mode, like Windows 7.

Only thing bad is not being able to play some old PC games, which kind of sucks, but for future games Windows 8 will run them more efficiently.
Kingnichendrix  +   393d ago
I know right i keep having problems with gta4 as well and that stupid metro app thing eughhh god damn
Autodidactdystopia  +   393d ago
I will never switch to windows 8.

maybe 9 or what they are calling windows Blue

But screw 8 its crippled
AyKKon  +   393d ago
Where can I watch it?
Jamaicangmr  +   393d ago
Who, what now?
"Rumor has it MSFT might have issued an NDA on the specs because of the first leak resulting in a PS4 spec bump."

What are you talking about and where have u heard this supposed rumor? Did you know the PS4 specs before they were confirmed? Please present a credible source of a last minute bump. Stop spreading propaganda are you being paid or something?

You are starting act suspiciously like one of those paid trolls i read about on here.

This is good new for all but why the stealth trolling?

Just looking at ur post history.

I got my eye on you.
Gameratheart  +   393d ago
Tiled resources..... The power of the cloud.... Man the x1 is amazing!!!! Remember how much more powerful the sega genesis was over the snes? Sega had the cutting edge "blast processing" that the snes didn't have..... The x1 has its own "blast processing" now.... I am blown away! This is so awesome!!!......l .............. O ..............l
IRetrouk  +   393d ago
I cant believe you still think there is gonna be a spec boost from the one, final hardware is done, there is no magic juice, its not as powerfull as ps4 but so what? Your obviously buying it so just enjoy it. Oh and wheres this 4kgame you are on about??? Info would be good.
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DoesUs  +   392d ago
This really is nothing new and the same thing is used elsewhere? Can't believe what certain individuals are coming up with here! It's pure laugh out loud hilarious! Also, for the last time...MS ARE NOT CHANGING SPECS! THEY ARE WHAT THEY ARE WHICH ARE INFERIOR TO PS4.
bicfitness  +   392d ago
This is a standard feature of the GCN architecture on the APUs or most modern graphics cards. Sony's APU has the same feature it's just not accessed via Direct X. My God, you are embarrassing.
Mkai28  +   392d ago
Yeah minimizing 3GBs of data to 16 MBs is insane!

http://m.youtube.com/watch?...
WolfOfDarkness  +   392d ago
Okay , let me clear some facts :

1- I am going to get both consoles " PS4 & Xbox 1 ".

2- I don't know much in Tech staff in details .

Fact is this , PS4 is more powerful than Xbox1 , and I learned that from Game develops who worked on both Consoles .

No matter what are you trying to prove , there is A noticeable difference in term of graphics between the two consoles .

Only the game developers know about the two consoles , because they are working on them.

If you are going to buy COD: ghosts in both next gen Consoles " you WILL see the deference , PS4 is little better in graphics and number of the objects seen on the screen " developer said .

Just Waite for four more months and see it by your EyES to believe it ,

" seeing is believing "

I will Walk naked on the streets of Japan if xbox one more powerful than Xbox one .

Do you have a prove for the opposite ?! Show me ....
#1.13 (Edited 392d ago ) | Agree(3) | Disagree(6) | Report | Reply
fox2   392d ago | Spam
WolfOfDarkness  +   392d ago
I guess there is no use to convince people on that topic " lets just Waite few months until both consoles are out , then I will post again in this page again as a reminder , I am sure and positive about what i said regarding PS4 .
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TomOfAllTrades  +   392d ago
No I think Windows 7 and a Nvidia GTX graphics card speak for themselves....
indysurfn  +   392d ago
this sounds just like last gens and the gen before that 'load management'. With a new name! “tiled resources”
Ashlen  +   393d ago
What they're talking about is already the way textures work. As you get closer to them higher res textures are displayed.

I can't find any information saying it's anything different than what's already being done.
#2 (Edited 393d ago ) | Agree(21) | Disagree(42) | Report | Reply
greenpowerz  +   393d ago
Boy I wish! LOL

No this tech brings in incredible amounts of flawless textures and detail fast at impossibly small amounts of memory amounts needed.

It turned many gigs worth of texture into megs.

Nothing will be fuzzy, blurry or blocky and all textures will be high rez on these platforms no matter how close or far with ridiculous memory savings.

Xbox One games speak for themselves and Xbox One.

Tomorrow at BUILD MSFT will talk about their games across platforms and apps etc(possibly hardware)

There can be only ONE
#2.1 (Edited 393d ago ) | Agree(52) | Disagree(54) | Report | Reply
Ashlen  +   393d ago
That would be compression. which also is already a common practice.
malokevi  +   393d ago
@Ashlen

Way to dump all over something you clearly don't understand, for the sole reason that its Microsoft.

Clearly, if they are touting it as a new feature, than there is something novel about it. After reading the article, it seems like the difference between this and regular compression is massive.
Ashlen  +   393d ago
Please enlighten me.

I was using Google to look for information. And nothing I found got me to believe there was anything special. I haven't heard anything from Nvidia or AMD talking about this at all.

I'm just saying if it was a major step you'd think someone other than Microsoft would be talking about it.
TI_21  +   393d ago
It's mip mapping with a new fancy name, nothing new nor exclusive to MS.
hazardman  +   393d ago
@ Ashlen

What if MS just released said feature and devs havent gotten an opportunity to work with it. Just saying.
thedon8982z  +   393d ago
If this was such Wondrous technology, you would have herd about this along time ago( you know at e3).. this is simply a refined way of doing compression(similar to ID's Rage engine)it only looks better because it is running on new hardware(just like e3 games were running on pc)...This is more of M$ BLOWING smoke up your A$$...The reality is they are looking for any PR way of making gamer's forget that there hardware is weaker...Trust me if this was any real game changer Nvidea and AMD would be all over this bragging about there own respective versions. M$ is doing one thing smart though..... trying to figure out anyway possible for them to survive the inevitable reality of there system being maxed out in about 2 years while the ps4 just keeps slamming them( just like today with ps3) with new ps4 games!!!!
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nypifisel  +   392d ago
It sounds like LODs, been around forever. And you know DirectX isn't the only API in the world. Though I'm pretty sure you don't even know what any of it means. The Xbox One has inferior hardware, it's just a fact, no "magic cloud" or DX11.2 will change that so what the hell is your problem?

There should really be some public information about this, it's starting to annoy me cause people don't realize they're being duped. The cloud is no magic and wont enhance any performance this generation - maybe the next, we'll see.
TomOfAllTrades  +   392d ago
The PS4 is more powerful than the Xbox One....
THERE IS NO OUTCOME WHICH CAN SAY OTHERWISE

Man I tend to wonder if you were dropped at birth, especially given that you try to question 'Fact'..
MysticStrummer  +   393d ago
"I was using Google to look for information. And nothing I found got me to believe there was anything special."

Same here. It looks like it was just implemented as a stock feature of DirectX, but it's nothing new and nothing PS4 can't do.
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Kingnichendrix  +   393d ago
it literally is just mip mapping
MysticStrummer  +   393d ago
Both GPUs in One and PS4 can do this.
cchum  +   393d ago
Soo........partially resident textures? That's cool
No_Limit  +   393d ago | Well said
In before the PS fans claiming it as nothing more than PR talk like the cloud.

OT, the Xbox One is looking better and better each day.
mahmoods26  +   393d ago
what does this have to do with the cloud exactly?
No_Limit  +   393d ago
It has nothing to do with the cloud but have you seen the comments here everytime deveopers and MS talked about the Cloud? It is like it is impossible and MS and developers lied and other BS. If there is any feature that is remotely positive regarding the xbox1, it will be troll to death like it can't happen. That is what I am implying to.

for example, see below @ Blankolf
vvvvvv
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theWB27  +   393d ago
Since Xbox haters like to downplay anything Xbox related...No_Limit was stating that he/she commented before the naysayers put their two cents in and say it was vaporware like the cloud.

So in layman terms, Xbox haters think everything the X1 does is weak and stupid when No_Limit thinks it's a pretty good thing. I agree.
Utalkin2me  +   393d ago
But they thing is nobody was in here trolling or make comments against such. Just funny you have to go into defense mode when there is no reason.
Blankolf  +   393d ago
The powa of the cloud

http://eo.ucar.edu/webweath...
PirateThom  +   393d ago
You do realise that the PS4 can do this as well, yes?

Edit: Don't disagree because you thought Microsoft had something over the PS4. Look up "Partially Resident Textures", both consoles are using AMD, both support it.
#4.3 (Edited 393d ago ) | Agree(40) | Disagree(53) | Report | Reply
Mystogan  +   393d ago
Not sure about that. They said that it's only for Windows 8 PC's and Xbox One.

Xbox One has Windows 8.
#4.3.1 (Edited 393d ago ) | Agree(36) | Disagree(24) | Report
theWB27  +   393d ago
No it cant.
Loki86  +   393d ago
It depends what type of OpenGL platform the PS4 is utilizing and exactly what will that entail. Sony has released very few details about their API.
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SniperControl  +   393d ago
@Mystogan this version is MS's, the PS Vita also uses tile rendering which is similar to MS system.
TIER1xWOLFPACKx  +   393d ago
He is correct everyone it can do it if you read the article you would of seen this in it, this comes straight from the article "Tiled resources automatically swaps in the details whenever a gamer is looking closely at it. This should enable developers to pack in tons of lifelike textures. This functionality is only available on Windows 8.1 and next-gen consoles" so will be available for xb1 and ps4 I'm geussing
tigertom53  +   393d ago
I THOUGHT Microsoft had a custom GPU, that they could implicate higher technology that they where researching..
PFFT  +   393d ago
NOPE!
Exclusive NEW feature only for Windows 8 based platforms!

So PS4 not included.

@tigertom53

Yep the GPU in the XBO is MS custom made.
#4.3.7 (Edited 393d ago ) | Agree(7) | Disagree(8) | Report
bicfitness  +   392d ago
Someone who gets it. This is a pretty standard GPU feature, not some special secret sauce. The level of stupidity from the Xbox faithful is reaching critical levels of hilarity and self-delusion.
BallsEye  +   392d ago
You have no idea what you're talking about. Another PS4 CAN DO THIS TOO comment. Let's see ps4 do it and then write such comment. MS will not give away their software to sony. It's SOFTWARE. you can have 1000000x ps4 strong machine, if there is no software IT CAN'T DO IT!
MysticStrummer  +   393d ago
"In before the PS fans claiming it as nothing more than PR talk like the cloud."

No this is much more substantial than cloud power, but it's also nothing new and nothing PS4 can't do.
NextGen24Gamer  +   393d ago
Microsoft revealed a new feature for DirectX 11.2 and Windows 8.1 today called “tiled resources” that enables a graphics card to display a huge amount of detail without overwhelming it with memory-intensive textures.

The ps4 doesn't use direct x 11.2 or windows 8.1
MysticStrummer  +   393d ago
At Elite - "The ps4 doesn't use direct x 11.2 or windows 8.1"

I never said it did.

What MS revealed today is known by other names under other systems, and PS4 can do it. Actually, 360 and PS3 can do it also.

I honestly don't care if you believe me or not, but it's not hard to find with Google.
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FrigidDARKNESS  +   393d ago
The ps4 can do those things but the difference will come down to bus and the 4 Move Engines.
FrigidDARKNESS  +   393d ago
Absolutely megatexturing on the highest level. This is what the four Move Engines were design for in the xbox one. Until Sony can come up with something innovative the ps4 is severly less powerful.
MysticStrummer  +   393d ago
Sorry to break it to you, but PS4 can do it.

It's nothing new. MS just gave it another name when they added it to DirectX.

Both GPUs in One and PS4 can do it.
#4.5.1 (Edited 393d ago ) | Agree(7) | Disagree(13) | Report
DoesUs  +   392d ago
Good lord, some of you MS fans really need a reality check! Absolutely clueless! Do you have any idea what the move engines are for, and why they are in the box?! Clearly you don't. Jesus H.Christ.
TomOfAllTrades  +   392d ago
How can a system with more powerful spec's be weaker?
Are you that simple...?
TomOfAllTrades  +   392d ago
Lol...
#4.6 (Edited 392d ago ) | Agree(0) | Disagree(2) | Report | Reply
FrigidDARKNESS  +   392d ago
Well, are you that simple to believe in specs on paper without knowing what the hell it means and i hope you are not one of these guys that believe in that ps4 50% more powerful BS.
Specs on paper dont mean a Damn thing its the engineering that counts.
#4.6.1 (Edited 392d ago ) | Agree(4) | Disagree(3) | Report
Belking  +   393d ago
Link doesn't work for me. It sounds cool though.
BallsEye  +   392d ago
Type in youtube "Microsoft Reveals DirectX 11.2"
Software_Lover  +   393d ago
Meh. I dont buy specs. I buy games. If specs really, REALLY MATTERED, everyone would game on pc.
theWB27  +   393d ago
What system are you buying?
Software_Lover  +   393d ago
PS4 this year. XBone when it drops 100.00
Kingnichendrix  +   393d ago
why are you getting disagrees for what you are gonna buy haha
BABYLEG   393d ago | Bad language | show
Sayai jin  +   393d ago
True indeed.
theWB27  +   393d ago
Taking the opposite route...PS4 second...but good deal.
PraxxtorCruel  +   393d ago
@ Software Lover

That's funny because I was planning on the exact opposite. Xbox 1 at launch and PS4 when it has had it's final revision.
Software_Lover  +   393d ago
I was gonna get XBone at launch and wait on the ps4, but I just have to stick to my code. I will not pay over 399.00 for a console. I got both last gen at launch. I got lucky and got me a fat 60gb ps3 for 400.00 from a ........... friend.

I want the XBone, but I have to stick to my code.
DOMination-  +   393d ago
Bloody Justicars
Gameratheart  +   392d ago
Why is it funny that he will buy a ps4 first, and you will get an x1 first?
Neixus  +   393d ago
cool feature, but i don't get how people get hyped for the cloud though. They're basicly secretly bringing back allways-on internet for the games that use this tech.

for example ''Alan wake'' utilized graphics from the cloud, it WOULD have to be on a constant connection. Even though it have no multiplayer content.

Why are you guys disagreeing? not liking the truth or something? if any of you actually got a LITTLE knowledge of technology, you'd know that cloud based technology REQUIRES the internet.
https://en.wikipedia.org/wi...

Sorry to break it for you, but if any singeplayer game uses cloud computing, it will. require. internet.
God, seems like the xbox fandom knows nothing of techonology
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Mystogan  +   393d ago
depends on which game.
Neixus  +   393d ago
yeah, a multiplayer game could do great with what it does.
But if a singleplayer game utilizes this, it would be an constant DRM.
And i don't get why they disagree, because i'm speaking of sorely facts.

edit: ops, i meant -IF alan wake utilized..- on previous comment.
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Loki86  +   393d ago
No it just means for the things it offputs, they will have to have a restricted branch of actions that the console can perform similar to how we do things now. Versus when they are utilizing cloud computing they will be able to build on these branches to enable dynamic patterns.
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Neixus  +   393d ago
yeah, but if the cloud will be able to build apon those branches, HOW would it do that? It's featured in forza that the AI will be cloud powered.
But how will they power something with the cloud, if i got no internet connection?
Neixus  +   393d ago
@loki86
can you give me a source? because last time i uploaded something to the cloud (steam,origin etc.) i had to be on the internet to upload it, and to recieve it.
#7.3 (Edited 393d ago ) | Agree(3) | Disagree(5) | Report | Reply
Loki86  +   393d ago
Using bayesian analysis on how us gamers play, infinitely complex behavior trees can be crafted to make AI more organic.

If you give the AI folks a lot of resources that they don't have to fight the art team or engine folks for, they can make some amazing AI. Without the cloud they are playing a zero sum game. AI can be intensive, and you have to justify why making the NPC just a wee bit smarter is worth reducing the quality of a model or the amount of objects that can be on-screen. Back when AI were essentially state machines it wasn't as intensive, now with behavior trees and Big Data I am pretty darn excited.

http://www.reddit.com/r/xbo...

You'll have to do some research on zero sum and bayesian analysis to understand.
#7.3.1 (Edited 393d ago ) | Agree(6) | Disagree(6) | Report
Thomper  +   393d ago
Off topic much?
andibandit  +   393d ago
@neixus

You make it sound like being connected to the internet is the worst thing in the world, well im sorry but im too lazy to pull the ethernet cable out of my 360 everyday
Neixus  +   393d ago
I'm just pulling conspiricy theories dude, i got a constant connection.

I'm not hating on xbox or anything, i'm just interested in the technology and how they're going to power something with the cloud if the xbox got no connection.
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NegativeCreepWA  +   393d ago
Neixus, I think we're going to see a lot of games next gen that have online only labels on them.
slampunk  +   392d ago
@Neixus

Both consoles are transitioning to more online models regardless of what they say.....

The Division, Destiny, Titan Fall and The Crew are all online only titles that have been announced prior to the consoles even launching....

The number of games that require connections will only grow next gen....
Mystogan  +   393d ago
Wow so this is only available on Windows 8 PC's and Xbox One?
cchum  +   393d ago
Sounds just like partially resident textures

http://www.anandtech.com/sh...
PraxxtorCruel  +   393d ago
Just better.
TIER1xWOLFPACKx  +   393d ago
Nope the article stated windows 8.1 and next gen consoles "Tiled resources automatically swaps in the details whenever a gamer is looking closely at it. This should enable developers to pack in tons of lifelike textures. This functionality is only available on Windows 8.1 and next-gen consoles" so will be available for xb1 and ps4 I'm geussing
Mystogan  +   393d ago
I don't think so man. Why would they say it's only for Windows 8.1 PC's? This is software level. So this is probably an Xbox One feature.
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TIER1xWOLFPACKx  +   393d ago
I'm just referring to what it has stated in the article, also this technology is a component of dx11.2 if I remember correctly I'm not entirely sure and dx is used in amd cards and ps4 is using an amd card also I read somewhere not sure if true that the ps4 uses opengl4.0 and heavily modified dx11.xx with features not available exclusively for the console.

Also like cchum above states it does sound Like partially resident textures and also sounds like sub-d which infinity ward are using for call of duty
sAVAge_bEaST  +   393d ago
" like what Sony is doing with its unified pool of GDDR5 RAM and 176 GB/s bandwidth to decrease inefficiencies usually found in high-end PCs "
ZoyosJD  +   393d ago
The Direct X API will only be available on the ONE and PC, but I can guarantee the Open GL API (used on PlayStation) will be fully able to perform the same tasks.

Think of it like a brand name product, there are other alternatives that get the job done all the same.
sAVAge_bEaST  +   393d ago
unzip. unrar.
RevXM  +   392d ago
Yeah agreed.
Also Id like to add that the Ps3 can do tesselation, wich is a much touted DX 11 feature. Newer GL's also do Tesselation but the ps3 is 2006 tech so IMO it is impressive and I think it is only possible because Sony allows developers to do low level coding. The PS3's GL doesnt natively support tesselation.

Look it up GT6 uses tesselation on the cars.

Then about this new wondrous Tiled texture feature that DX11.2 have.
Surely it is impressive tech, but as you said good sir any other API might have this feature built in too.

And even if it is not (at this time) Im sure Sony allows low level coding on Ps4 just as they did with the Ps3.

The more low level coding the better as it often provides better performance for the certain functions that are added. API's are just a quick and easy way to get features and some bits and pieces in to a game. Basically API's are libraries that have a set of pieces/functions ready to use through a higher level software interface.

Also there is no doubdt that Sonys API will be better than DX11.2 if its the exact same on pc and ONE. Open GL have better performance/less overhead than DX even on any pc and Ps3 used a custom variant of open GL.
So its safe to bet that the PS3's API were optimized rather than tacked on last minute just to provide easy access to graphical features, and Ps4's API might be custom as well.
BabyTownFrolics  +   393d ago
very interesting
SniperControl  +   393d ago
This is nothing new, MS has been using this on the x360 for a while now.
This is just DX11.2 compliment.

The PS Vita also uses this type of rendering, It's called "Tile Rendering" but developed by Sony.

Edit: Haha sad little fanboys, Google it. It's common knowledge.
#10 (Edited 393d ago ) | Agree(19) | Disagree(24) | Report | Reply
Loki86  +   393d ago
PS Vita uses PowerVR which was actually originally developed for the Dreamcast, which is quite different from real-time tile rendering they were discussing at BUILD. Which stores these tiles from memory and updates when a tile is focused.

EDIT: @ Playstation(roll eyes)

Steven Guggenheimer just hinted at something in the Build livestream for tomorrow. Quote from memory:
Person A: "What about XNA?"
Person B: "We will talk about games tomorrow at the keynote - I won't say XNA. We will have something that you will like... let's tease it that way"
#10.1 (Edited 393d ago ) | Agree(14) | Disagree(8) | Report | Reply
SniperControl  +   393d ago
Not disagreeing with you Loki, but i thought the PS4 uses open GL as opposed to DX. Wouldn't a modified Tile Rendering programme achieve the same outcome?
PIayStation  +   393d ago
Hahaha oh boy. I already know what theyll bring up, and I assure you it won't truly be the same as self publishing.
PIayStation  +   393d ago
Aww look at all the fanboys trying to make a big deal out of something we've had for more than 4 years now. Face it. Both PS4 and X1 will have tiled rendering, except it'll be less impressive compared to what is seen on PC.

Also still no announcement on self publishing as that was the big rumor... sad
#11 (Edited 393d ago ) | Agree(9) | Disagree(27) | Report | Reply
Mystogan  +   393d ago
There's still a keynote tomorrow.

And also, This
.
Steven Guggenheimer just hinted at something in the Build livestream for tomorrow. Quote from memory:
Person A: "What about XNA?"
Person B: "We will talk about games tomorrow at the keynote - I won't say XNA. We will have something that you will like... let's tease it that way"

thanks Loki86.
#11.1 (Edited 393d ago ) | Agree(11) | Disagree(5) | Report | Reply
Kingnichendrix  +   393d ago
Everything IS better on pc no doubt.
Dragon_for_Lunch  +   393d ago
hmmm....Software stuff, software can always be recreate by other companys is the hardware that matters because thats what you are going to get stuck for the next 6 years or whatever next gen its gonna last.
Urusernamesucks  +   393d ago
Yeah its software, who better Than microSOFT. And being stuck with the same hardware isnt bad as long as software proves revelant. Also software is much cheap and easy to instal.
#12.1 (Edited 393d ago ) | Agree(4) | Disagree(2) | Report | Reply
BallsEye  +   392d ago
Completely wrong. Software actually matters more than hardware. Why? Game that is not coded well, will get you maybe even only 1 FPS on a newest gaming rig (or won't even launch at all!) well coded game will run perfectly on 10x less powerfull system and will have better visuals.

Can software be recreated? It's not that easy, reason why sony DID NOT recreate what kinect is able to do, because software for it was in developement for years and they won't just let anyone have it after pumping in billions of dollars.
Popoffboy187718  +   393d ago
I want Xbox one to do well itS good for gaming.only problem I have is these Xbox people keep talkin and hopin for better graphics that the console can't produce.ps4 iS more powerful that's that end of story.microsoft never. Own best graphic title any way.only reason the first Xbox was more powerful then ps2 bcuz it came out after y'all forgot?
illtownNJONE  +   393d ago
ur comment is not valid noone knows the real specs of xboxone bruh.....
nypifisel  +   392d ago
We know enough from released spec sheets and MS officials slipping things to know the PS4 is quite a bit more powerful. The fact that MS isn't talking power outside of "the cloud" supports this too!
Sm00thNinja  +   393d ago
ENGLISH MOTHA******** DO YOU SPEAK IT!!!
SniperControl  +   393d ago
Jesus, how the hell did this article turn into a fanboy war?!?

The tech sounds awesome, coming from a IT background, i love this sort of stuff.

Most likely Sony will negotiate a licence for this with MS or modify an existing piece of software.

Sony & MS have been licencing each others stuff for bloody years, just recently look at MS licencing Blu-Ray from the Blu-Ray Consortium(which Sony are one of the founding members).

Please stop fanboying on here!!!
illtownNJONE  +   393d ago
why are sony fans in here
Kingnichendrix  +   393d ago
Probably because of mika :L
ShinMaster  +   393d ago
Why are Xbox fans in PS4 articles.

The world may never know.
Thunderhawkxbox  +   392d ago
Because they are loser and got nothing else to do just say crap about Xbox one
Sm00thNinja  +   393d ago
Seriously asking why Sony fanboys are in a positive Xbox One article is like asking why trolls live under bridges
Sm00thNinja  +   393d ago
People expecting the same gap in power as the 360 and PS3 aren't thinking rationally. Especially when we do not have official specs from Microsoft.. Whether that's because the gap in power or not there's nothing definitive. Everything is speculation this early in the game
#17 (Edited 393d ago ) | Agree(11) | Disagree(1) | Report | Reply
Good_news_every1   392d ago | Spam
AnteCash   393d ago | Trolling | show
Letros  +   393d ago
This explains their decision to go with lower latency DDR3 with eDRAM cache.
Loki86  +   393d ago
32 MB of eSRAM
Letros  +   393d ago
Ahh yes, thanks. For this tech eSRAM >>> eDRAM
#19.1.1 (Edited 393d ago ) | Agree(7) | Disagree(2) | Report
ShinMaster  +   393d ago
no
Letros  +   392d ago
You really have no clue, thanks for stopping by though.
greenlantern2814  +   393d ago
ms has made many a bold claim over the years and has disappointed many people as well. That is why lots of people take a lets wait and see attitude about ms. as far as xb1 goes just like ps4 both consoles are gonna be out in about 5 months so that is not a lot of time to start making major changes in hardware or software
SniperControl  +   393d ago
Most likely this software is already in the hands and already in use by MS first party devs.
#20.1 (Edited 393d ago ) | Agree(8) | Disagree(3) | Report | Reply
greenlantern2814  +   393d ago
then why didnt they show it off at e3, why have they not been talking it up. where are the ms videos showing how this improves the xb1 games, they have been talking cloud cloud cloud but no mention of this when they where getting lots of negative press.
not saying they cant integrate it at some point down the line but it wont be in the launch version of xb1
Virus201  +   393d ago
@greenlantern2814

"then why didnt they show it off at e3"

Because DirectX 11.2 is mainly a Windows 8 (even though it's in the Xbox One) feature and that is for Build 2013.
#20.2 (Edited 393d ago ) | Agree(11) | Disagree(1) | Report | Reply
Popoffboy187718  +   393d ago
Throw them a bone(Microsoft) they will listen to anything (Microsoft) we didn't try rip y'all people we were just playin:). :)
Supermax  +   393d ago
Great info comeing out very interesting reads over at neogaf as well
Popoffboy187718  +   393d ago
(Neogaff) thanx 4 paying my bills microsoft lmfao!!!
Supermax  +   393d ago
It's neogaf.com they have great info on games without the hate of n4g
Exari  +   393d ago
one of the few articles with more ppl on xbone side than ps4's
sAVAge_bEaST  +   393d ago
Mike Cerny,describing ps4 ,w/unreal engine 4 running
gpu accelerated particle systems.
realistic transmissive materials
substantial sub-surface scattering
extremely easy conversion path from the pc world
#26 (Edited 393d ago ) | Agree(3) | Disagree(2) | Report | Reply
Morgue  +   393d ago
This is great news. With " Cloud " they can count asteroids and now with " tiled resources " they can make maps of Mars. Sounds like if you buy an X1 and turn it on you'll create a black hole in your living room which you can travel through via Kinect.

( sarcasm )
jacobie74  +   393d ago
I never seen so many fan boyz that never made a game kno so much..................who' s plucking the chicken sony & MS or n4g fan boyz????????
ironmonkey  +   393d ago
I believe in hardware specs raw power shit you can touch not a fairy tale story like cloud. Wtf is going on with this game industry.
piffyd  +   393d ago
sounds like more pop-in

yay???
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