By Ron Duwell
The Last of Us is the biggest leap the company has ever taken in nailing what games truly need to become if they want to be morally ambiguous. Leaving decisions in the hands of gamers does not force them to face their darkest fears, and lets them steer away into a more comfortable zone. The Last of Us grabs a hold from beginning to end and never lets up in forcing you to come to terms with what you see and do.
Bravo to Naughty Dog for calling out a decade of “choice” in video games with The Last of Us; it’s truly a one of a kind masterpiece.