OXM UK: "Rockstar's sense of the magnitude of its contribution sometimes blinds it to the fact that certain scenarios (e.g. GTA 4's social mechanics) simply aren't much fun. And Volition's urge to one-up itself, delivering ever-more sensational opportunities for goofiness and carnage, can be rather exhausting. After a while, you find yourself hankering for a game that adheres to some standard of naturalism, and imposes severe consequences for drifting from the designer's agenda.
Sadly, Saints Row 4 appears to represent this urge at its most frantic and stretched-thin - a loose, fairly charmless volley of new scenarios, weapons and characters which has more in common with the expansion pack it was originally supposed to be, than the full sequel it supposedly represents."