12 Infuriatingly Redundant Gameplay Mechanics That Need To Die

WC - Video games are as good a medium as any to escape for a few hours (or days, or weeks) from the troubles of reality; work that’s piling up, people that keep talking to me after I’ve told them to go away. Game developers usually do their best to produce an immersive experience and this often pays off with visually grand spectacles like BioShock: Infinite and Dishonored with the graphics turned up to 11, or through fascinating storytelling cues such as found in Braid and Skyrim.

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2000d ago Replies(1)
e-p-ayeaH1999d ago

Jumping definitly can be quite anoying in multiplayer games.