IGN's Colin Moriarty doesn't like playing games online. But there's something special about The Last of Us that keeps him signing-on, over.
I have mixed feelings about Last of Us mp.. when things are going well it's one of the best experiences this gen but when things aren't going well, it's one of the most frustrating. I wished they added stopping power like in old gears games.. it hurts to watch someone run up to you with a plank of food sponging two of your shots then still killing you.
And that damn bow... It's all anyone ever seems to use. Like you said, it's really great when you're doing well... But when you fail, it makes you want to slam your controller through the TV.
I think it's good, but it's lacking in modes and it would be better if they included the infected into the multiplayer to really revolutionize the multiplayer.
not trying the multiplayer til i finish the story.. Im loving the game so far
The multiplayer is Epic to me. My favorite multiplayer in years.
I like to think because it's simple, not as simple like Uncharted 2 but it doesn't rely on a whole lot of gimmicks to appeal to COD fans I do think they need to do a true survival mode where we get - Only two boosters (no upgradable ones) - No listening mode or a cap on how many times you can use it - No long guns in load outs - Long guns are found randomly generated around the map - No one off boosters, relying more on the two you've selected before - No paid stuff I mean some of those features like the paid stuff is ridiculous in a game like this where it's about stealth, wits, scavenging
What paid stuff is there? I agree about the no listening mode though, it's kind of a bit easy and ruins the tension.
You can buy armour and you can select a paid weapon in your loadouts so when you get enough supplies you can buy the weapon you've chosen in the middle of a match....and I mean a powerful weapon. I mean the average riffle is bad enough where it can down you in two shots....I wouldn't mind if it's a headshot but it dosen't work like that
Oh that, sorry I assumed you meant like paid boosters through real money or something and was getting worried lol.
TLOU multiplayer is awesome. It's so different from what is currently out there due to the scarcity of ammo, emphasis on stealth and teamwork, and overall experience. I haven't felt this way since SOCOM 2, which is a very good thing!
Im really enjoying it too, most of the time its just as tense and eerie as the single player combat Remember with uncharted 2 and 3 they added to it loads over time so i hope to see lots of changes and patches as they tend to support the games really well! Plus the upcoming dlc now has me interested
Bought this game for the SP, did not even look into the MP. After beating the SP i went to try it out with a friend of mine, DEAR MOTHER OF GOD IT'S SO GOOOOOD!!! this coming from a guy who generally dislikes competitive MP, this MP is unlike anything i've ever played before, it's just a tense and crafting is just as important as in the SP. no only that but it has the be one of the most teamwork i've experienced in a MP game in a LONG time, if you don't work as a team you're going to ge your ass kicked hard and fast. work as a team and succeeding is some of the greatest satisfaction i've ever experienced in a MP game. you have to think, plan, manage, and observe carefully to really succeed
Probably the best teamwork orientated game around.. get three online buddies together and you won't find a more satisfying game.
it's quite good, but the waiting times till it find any matches, then for the maps to appear just takes too long... also sometimes it puts you in an totally uneven game for the last round and then you can't get supplies needed for your clan. hope they fix that
really like it
Love it, has a nice socom feel.
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