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75 Devs on Frostbite 3 Engine Team, Used by 15/16 Development Teams

The Frostbite 3 engine has been a big investment for Electronic Arts, but the publisher is confident that it’ll pay off, so confident that the team working on it has grown to 75 full time developers from the original 35

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venom061671d ago (Edited 1671d ago )

a beautiful, beautiful TRUE next gen engine (not that garbage that GHOSTS is throwing up)... can't wait to see the full 60FPS 64man action of BF4 and well as the other games using this engine..

gazgriff2k121671d ago

I agree with you i think/hope call of duty will start using bungies destiny engine

Akuma2K1671d ago

Cool to see that the development team has grown with the Frostbite 3 engine, the results have been great from the BF4 demo we all saw at E3 and if it looks that good for a demo you better believe the final version of BF4 will look even more amazing.

Pandamobile1671d ago

I think my favourite (non-destruction) feature of Frostbite 3 is the animation system. I've always admired the the complexity of the animation systems in EA's sports games like Fifa and Madden, but to see that implemented into a first person shooter like BF3 and BF4 just blows me away. I remember DICE were touting ANT (EA Sport's procedural locomotion and animation system) as a big feature in BF3, but I feel it wasn't used as well as they originally intended.

Looking at the BF4 feature videos, singleplayer and multiplayer videos, it's clear that they've stepped it up in that regard. Player models in the multiplayer matches flinch and duck at near-misses, and the up close and personal counter knife animations looks great as well.