Today’s podcast is a lesson in design. Seith, sole developer of Ghost of a tale, joins us all the way from France. A long time animator, this is Seith’s first foray into gaming. Beautiful doesn’t begin to describe Ghost of a Tale. Inspired from the very movies he has worked on, Seith’s new video game attempts to tell a grand story in a small setting. Listen as Seith passionately describes his own tale of designing a video game for the first time.
Later, we get into a discussion of DRM. Ghost of a Tale will not have any DRM and Seith is against it. As a long time PC player, hear his reasoning behind his decision. As a first time video game developer, why is he against DRM?