180°
Submitted by fastrez 382d ago | article

PS4 & Xbox One vs indies: the studios speak – part one

Gaijin Games, Introversion, Hello Games and Brian Provinciano discuss Sony’s approach to the PS4 indie scene with VG247′s Dave Cook. Get an insight into next-gen independence here. (Brian Provinciano, Gaijin Games, Hello Games, Introversion Software, PC, PS3, PS4, Wii U, Xbox 360, Xbox One)

WeAreLegion  +   382d ago
Great article.
ltachiUchiha  +   382d ago
Sony is getting alot of indie support. Alot of the games coming to the ps4 & pc look sweet. Glad sony are really supporting these indie devs.
Blankolf  +   382d ago
Indeed I think Sony really nailed it, hopefully Microsoft will se the advantages of being supported by indies and return to their original policies.
FamilyGuy  +   382d ago
Return?

Was MS allowing self-publishing this gen?
ltachiUchiha  +   382d ago
See microsoft was supporting them pretty strong at one time & it just seem like they scrapped it because maybe they werent really happy with the money indie games were bringing in. So now their kinda picky & just take indie games they feel can make cash whereas for sony & nintendo are all for letting indie devs self publish their own games & giving them alot of freedom to make whatever they want.
humbleopinion  +   382d ago
At the beginning of the gen they were, but when the indie channel was created they changed their policy so XBLA only allows publishing via a publisher (and to be a publisher you must release retail games for the 360 so it's out of the question for small developers).

But Microsoft still had an amazing array of indie games all throughout this generation, picking just the right games most of the time for publishing via Microsoft Studios.
They still do, as their recent games indicate. They actually publish indie games, fund their development with their money, and only require limited time exclusivity so the indie devs can later release them on any platform, and most still own their IP.

And yet still, many indies would rather have publishing freedom, especially when you can self fund your games and don't require any favors from a publisher. Microsoft needs to quickly learn to cater to these developers to, and relax their absurdly restrictive policies or they'll keep losing ground.
#2.1.3 (Edited 382d ago ) | Agree(2) | Disagree(1) | Report
MWong  +   382d ago
It all has to deal with Sony's easier policies now. I just hope this carries over to game patches from publishers also. I hate how if there is a problem with a game the consumer has to wait for a patch to go through certification to have the patch fix the problem.

Developers should have the option to self-publish game patches also. I know that was hinted at, but I want to see a confirmation.

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Mario Gets Patriotic In New Super Smash Bros. Images

0m ago - Ricky from Twinfinite writes: "A new alternate outfit for Mario (and one for Samus) has appeared... | Wii U
20°

Turtle Beach Announces ‘Beautiful Game’ Finalists, Includes COD and Pac-Man

1m ago - Twinfinite writes: Soccer/Football is often referred to as “The Beautiful Game” (well maybe not i... | Culture
10°

Brave Frontier adds daily tasks with latest update

1m ago - Gaming Everywhere: "The July update for Brave Fontier added a brand new feature called “Daily Tas... | iPhone
40°

NHL 15 Gets New Arena Screenshots

1m ago - EA have just released a number of new screenshots for fans of the NHL to enjoy. This time around... | Xbox 360
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post

The Rise of Crowdfunding in eSports: The DOTA 2 International

1m ago - Thanks to The International Dota 2 2014 Prize Pool, Crowdfunding is certainly getting everyone's... | PC