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SoulCraft Review: Let's Try This Again: Hardcore Droid

Ordinarily, I like to begin every review by talking about what makes a game unique or significant, but after reviewing two free-to-play dungeon-RPGs in the last month, I may not have it in me this time. This is not necessarily the fault of SoulCraft – it’s easily the best of the three – but it seems there are quite a few developers vying to be the free-to-play Diablo right now, and they all share a lot of the same DNA. It seems like the universe is going to keep trying until they get it right, and while SoulCraft may be getting closer, I’m not convinced that the concept will ever work.

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