GenGAME writes: "Part of me wants to believe it’s a dignified effort to bring one of the only Zelda titles that’s unplayable on current Nintendo platforms to the next-generation, but as I peer closer and closer into Nintendo’s mentality, I can’t help but shake the feeling that Nintendo refuses to acknowledge that The Wind Waker‘s unique art style just didn’t click and wants to force it into future games…"
TheGamer Writes "In my experience, The Legend of Zelda: Twilight Princess’ once-warm reception has chilled somewhat over the years. Praised at launch as a beautiful return to form after the “childish” art style of its direct predecessor, the world eagerly embraced a game that more closely followed Ocarina of Time’s famous structure and plot cues. Perhaps most alluringly of all, the grandeur and sheer scope of this reimagined Hyrule Field wowed millions of us."
20 years later, The Wind Waker’s Ganondorf is still The Legend of Zelda’s best villain.
The Early Black Friday US deals for Nintendo games are quite impressive. From Pokemon to Fire Emblem, here are some awesome sales.
The sucky part is that I LOVED The Wind Waker.
I just think the value of the "uniqueness" it brought to the series has been exhausted. People just want to explore Hyrule in the usual ways, but with content enhancements that make the world come alive again.
Acquired tastes are the best kind. Why should they settle into what's popular? What the lazy masses want? I like that they're pushing unusual stuff like this.
Wind Waker's awesome anyhow.
I think Wind Waker's art style is amazing.
Loved Wind Waker.
They're obsessed with forcing their established IPs at least. Make something new!