Top
20°

thatgamecompany on post-Journey problems & the future

The practically perfect Journey has received no shortage of compliments, awards and cold, hard sales. The latter, one might expect, should have ensured smooth sailing going forward at thatgamecompany, but according to thatgamecompany co-founder Jenova Chen, speaking to Edge, "The company was at the most dangerous time when we finished Journey." The Sony salary stopped flowing and Journey royalty checks were months out -- and there was no guarantee the game would sell as well as did.

Read Full Story >>
destructoid.com
The story is too old to be commented.