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Warhammer Online: Age of Reckoning - Roland Cox Interview

Hordes of Journalists descended on Paris this week for the WAR event and amongst them were HEXUS.gaming who have a short Q&A with the game's product manager, Roland Cox.

"We've been optimising this game for a long time and we have regular breakthroughs. The city performance now is better than it was a month ago. We were having so many problems in terms of getting the frame rate up, then we had a massive breakthrough and the frame-rate jumped up to 40 frames a second instead of 5. The optimisation team are working on it all the time, it's really important to us. We haven't decided yet what the right size will be for siege battles, whether it will be 50, 75 or 120 a side. We need to keep it fun and that means that the game has to be playable; and it will be."

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