Titanfall is a multiplayer-only experience. Respawn Entertainment co-founder Vince Zampella told GamesIndustry International that keeping the focus on multiplayer battles was a deliberate response to player habits and studio size.
Single player for COD 4 was actually good
All Ghillied Up. Nuff said.
Getting this on PC.
No your not....didn't they just say it's Xbox only ? They said they couldn't do it on PC....soooooo
@3-4-5 Its coming to PC, 360 and Xbone.
COD 1,2,3 & WaW, yea those Single player campaigns were really good. All the modern warfare and Black ops campaigns are garbage though. So all the WW2 games are legit. We need a next gen WW2 shooter please.
Ya, they really are good. They keep the suspense high. The only knock on them is that they are usually very short.
Looks like the COD makers are ready to revolutionize the shooter genre..AGAIN.
Nothing in TitanFall looked like it was going to revolutionize anything. It's basically COD with nicer graphics, mechanoids and a sci fi space setting. Basically what the real COD4 sequel should of been like in terms on improvment.
I think "a true sequel to CoD4" would appeal to good bit of people.
TitanFall is what COD probably should have evolved into had they not had yearly releases and tried to milk a once great franchise. They wanted to evolve beyond same old and activision wasn't having that.
I chuckled hard
The Power of the Cloud!!!/s I think they just prefer to concentrate on what they are good at which is MP so why waste resources on SP.
That's good. In the same way that many single player games don't need multiplayer, there are some multiplayer games that do not need single player, and this is one of those titles (for now anyways, I wouldn't mind seeing a campaign from them in the future when the team is bigger and much more successful, basically able to have the resources to do both without sacrificing content from one or the other).
Exactly. As soon as a dev learns that it can't please everyone, they can focus on their own vision of what makes their game fun. This was the way CoD started going anyway. The vast majority of CoD's target audience don't even touch the campaign. It's best not to kid themselves.
this shit better be like $20
Aslong as it aint a full priced game good. $39.99 would be a good price for no single player imo.
Not happening. MS is betting the farm on this game and they will make sure it sells with a full $60 price tag.
6 people want to pay full price for half a game?
Just because there's no single player, does not mean it's "half a game". Assuming there's at least 20+ maps (or at least 10 really huge or very dynamic maps), a bunch of modes with some of them being unique, tons of weapons and tons of customization (mech/weapon/gadget/soldier/ab ility/aesthetic/etc. customization), smooth and almost lagless gameplay, new content being added to keep it fresh, basically all that or at least a combination of MOST of those things, I can see it being worth $65 dollars. Oh and a bot mode, definitely a bot mode. IMO, every single multiplayer only game (excluding MMOs) needs a bot mode. As long as there's enough content and features that outclass most shooters out there, then it's worth it in my opinion to charge full price. After all, people DO buy games like Battlefield 3 and Call of Duty full price and never even touch the single player and feel as though they got their moneys worth (and nobody but them can tell them otherwise).
I hope I can customize my mech. Would be cool to walk onto the battlefield with a pitch black/red trimmed bot.
I wonder if this game will get the same level of scrutiny that other multiplayer only titles received? Or will the blinders of ex-Infinity Ward propel this game above scrutiny?
Respawn has filled us a lot of BULLSHI.S lately ...no single player ,exclusivity because of the cloud .. Respawn just tell us the truth, Microsoft payed you A LOT of money to make an exclusive multiplayer game cause COD and HALO are falling and failing...end of story
Sony could have used some of the funds from those building sales to buy some exclusives but those were needed elsewhere that are more urgent. MS don't have that problem and they can buy whatever they want including maintaining 300,000 cloud servers. It is a fish eat fish world in Business.
Well, Sony have 40 exclusives in development right now, 20 for first year so....
Huh? Sony bought Gaikai. They own the most development studios even more than Nintendo why in the hell would they "buy" exclusives. They make them they dont have to stoop to M$ level. Please dont insult them like that.
http://www.pushsquare.com/n... http://www.dualshockers.com... Maybe you should actually read the articles before commenting on them first? Just a thought. They didn't say it's exclusive because of the cloud, they said that the cloud allowed them to do more things with their game. Dualshockers is the one that put that misleading and stupid title up, which got people who only read titles and not articles (people like yourself) to believe that it was exclusive 'because of the cloud', but Respawn didn't actually say that here. They pretty much even admit that the reason it's exclusive RIGHT NOW is because Microsoft has been incredibly supportive of them, and seeing as how they're a brand new studio just starting out, from a business standpoint, it's completely reasonable that they would make TitanFall a timed exclusive (not confirmed, but it's a high probability) in order to cover some of the development costs and resources needed to make a game like TitanFall, which IMO, looks like a pretty high budget, ambitious game. And even as the other article I posted said, they want to be able to make it for PS4 as well, but they have to get off the ground as a company first before they can start going fully multiplatform. And I wouldn't call "no single player" from a game which was designed to be a multiplayer game "bullshit", as you call it. Respawn knows what they're good at, and that's multiplayer. Why waste time tacking on a single player mode that very few people will care about and/or will only play once when it probably wont be amazing? Devs need to stick to their strengths, which means no tacked on multiplayer for primarily single player experiences, and no tacked on single player for primarily multiplayer experiences. It works both ways.
...going only multiplayer showing just one thing: lack of skill to make it or rushed developement to earn quick money all the other of the arguments are just excuses...also i dont see anywhere (in your articles) the reason that Respawn went only Xbox 180 because of the cloud option (the contrary i will say the articles point by some way the inexcusable exclusivity of the title...aka MS payed a lot of money for another CODesque game
"also i dont see anywhere (in your articles) the reason that Respawn went only Xbox 180 because of the cloud option (the contrary i will say the articles point by some way the inexcusable exclusivity of the title...aka MS payed a lot of money for another CODesque game" *facepalm* Are you completely illiterate? That's pretty much what I said in my comment. I said that they DIDN'T go multiplatform because Microsoft paid them a lot of money to help develop their game and cover the cost BECAUSE THEY'RE A NEW STUDIO WHO CAN'T AFFORD TO GO FULLY MULTIPLATFORM YET. The timed exclusivity is excusable because they wouldn't have enough money or resources to make the game they wanted to without MS help for now. But once the game is successful and their timed exclusivity contract is up, it will undoubtedly come to ps4, as EA pretty much never keeps anything exclusive. Nowhere in those two articles did Respawn themselves say that TitanFall was only possible "because of the cloud", that was the stupid writers of the article who put that crap in the headline. "...going only multiplayer showing just one thing: lack of skill to make it or rushed developement to earn quick money all the other of the arguments are just excuses" No, it's not. It actually shows more intelligence than most other developers out there. They're focusing on their strengths, on what people ACTUALLY WANT FROM THEM. Nobody wants what would ultimately end up being an 8 hour campaign full of explosions and generic action sequences, nobody played CoD4 for the single player (though they probably did play it, I would be willing to bet that if it were taken out, 90% of the people who played the game wouldn't give a sh*t). That's just as stupid as saying that developers who don't add multiplayer to their single player games are "lazy" and "unskilled".
Don't hate you know your gonna be playing it.
Same as any other FPS.
That's a smart move for a smaller studio. Most ppl don't even bother playing the single player campaign in these shooters anyway. Did anyone play the campaign in BF3?! That was only 5 hours long but it was a chore to complete cause it was so bad.
but single player is very important!
I agree but at the same time there are games that dont really need it like warhawk, just aslong as it aint sold as a full priced game, ill buy it but if its full price, ill wait for price to go down.
I don't mind a game with just multiplayer if that's what the developers want to focus on. In a perfect world there would be a price reduction, even if just $10 off. Still, even though I'm not big on multiplayer the game does look pretty awesome.
Single player are only important when you don't have internet access and/or to cheap to pay to play online. Cloud, dedicated server, the maturity of Live, best FPS controller on console, it is a match made in online gaming heaven. Can't wait for this game next spring.
I dont understand why everyonw is hyping this game...theres a F2P game which I cant remember its name which features mechs and looks amazing, and then this comes and its like "OMG, mechs, this guys are geniuses!!!". The gameplay is straight up CoD, they just added the mechs for even more unbalanced gameplay lmao compared to BF4 it looks like childs play. I like the mechs concept though, but it just seems like the generic CoD gameplay.
I had enough with first person games. We should see more third person titles.
....Whaaaaaaaat?!? No Single player campaign? The last game I remember to come out that ignored single player campaign and was supposed to change multiplayer gaming forever was an epic fail...Ya I'm looking at you MAG. You make me sad.
this game really doesnt look that good.
Were you dropped on your head as an infant? TitanFall looks to be one of the more innovative shooters to come out in ages. Graphically it's sexy as all hell and the concept is a fun and exciting twist on a tired genre.
If youre a super COD fan sure.. Mechs ar played out and boring.. kill yourself.
I wouldn't go as far as saying it'll revolutionize anything, but it does look like a fun game.
Now Now. Using a statement like "Kill yourself" during an internet conversation isn't very nice and it just drives home the point that a) You aren't a very nice person b)you're extremely immature and c) you just might have been dropped on your head as an infant. The first person shooter could use a shot in the arm like Titan Fall
The half of a game is the single player campaign :/
The single player story is blended seamlessly in multilayer. As long as there is a story to why you are fightingand an eevolving world I can easily justify 60 dollars. To the people that said this game is stale and unoriginal, go home you're drunk.
meh, BF4 and Planetside 2.
I feel like im the only one who plays games for SP Campaigns, or even Co-Op Campaigns. Ill pass this game.
Multiplayer only FPS that looks just like every other FPS out there - I dont get the hype for this game.
Quite frankly it's easier to put out good multiplayer than singleplayer in a shooter. Stories require dialogue, meaningful characters, and plot. Multiplayer is all about having the most fun possible again and again The gaming environment is very encouraging of multiplayer. Multiplayer can last a year where mediocore stories last about a week. Respawn could've risked adding a singleplayer that was forgettable, taking time away from making the multiplayer better. It's like Irrational not spending resources on multiplayer for BioShock:I because they wanted the story to be perfect And let's be honest here. When you're competing against CoD and BF people aren't looking for story they're looking for multiplayer. TF's multiplayer looks to have some single-player elements, we shall see how it turns out
Next Gen Shadowrun lmao. that game was still fun
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