Submitted by Fire525108 553d ago | article

Microsoft's Backtracking Might Not Have Been For Us

No longer will Xbox fans have to suffer through online check ins or restrictions on used games in order to play their games

However, the backtracking might not have been done with gamers in mind. Rather, publishers may have been the reason for the change in the Xbox One's policies. (Microsoft, Xbox One)

M-M  +   553d ago
It wasn't.
aiBreeze  +   553d ago
It was to stop all the bad press they were getting. Didn't funny boy Don already come out and say they expected this reaction from vocal gamers over the internet and that the slightly uninformed wouldn't be effected? They probably didn't expect all the hate to spew out all over the media though and the Jimmy Fallon thing was probably the last straw. If the uninformed suddenly become informed, then they were always going to be in trouble.

Either that or Mattrick was dumb enough to believe that a great E3 focused entirely on games would be enough to have gamers bending over for their restrictions.

Either way, this whole fiasco imho means Microsoft need to change to or add to it's Xbox division because the current execs are clearly out of touch with gamers.
#1.1 (Edited 553d ago ) | Agree(16) | Disagree(2) | Report | Reply
RyuCloudStrife  +   553d ago | Well said
I find funny that people are screaming that the gamers made it happen LOL I'm sorry gamers played no role in this decision, but that's how they have to sell it to you:

"Oh we, have listened to you. That's why these changes were made to please you"

Please people M$ ain't making decisions with your benefit in mind, they doing it to stay competitive with, Sony, the company who they claim is not their competitor.

aiBreeze  +   553d ago
Exactly, anyone with half a brain can pick apart their update and smell the BS spewing from it. It was the only way they could play it though, I just hope after such an embarrassment they will look to shake up their Xbox division with some people who actually understand gamers.
Sitdown  +   553d ago
What are you talking about? The competition with Sony is about what?....selling consoles. Who is the target audience for video game consoles? Gamers. So how can you say gamers played no part in this...when making money off them is the end goal. While you make the claim about directly, you can not discount the indirect impact.
aiBreeze  +   553d ago
Microsoft's target is "entertainment consumers" not gamers specifically. If gamers are what changed Microsoft's mind, they'd have known people's reaction back when everyone was complaining about Sim City. If gamers were what swayed them, they'd have done the logical thing and announced they were dropping internet checks and drm back at E3 to huge REAL applause from the audience instead of the cringe worthy fake wooers. Actually, if they had done that, they'd have probably taken E3 after such a solid showing of games instead of leaving E3 with their head inbetween their legs.
#1.1.4 (Edited 553d ago ) | Agree(2) | Disagree(1) | Report
iamtehpwn  +   553d ago
It's simple as this: Publishers were concerned with Xbox One Sales decline due to the controversy. They want More Xbox One solds so their mutliplatform games will have bigger install bases and sell more. It's that simple.
Gamer1982  +   553d ago
That and pre-orders were 1-8 to Sony in USA alone where Xbox dominated last gen and only the night before the change Jimmy Fallon brought up the fact you can only play used games on PS4 to a cheer from the audience. That was national TV that was the audience MS was going for not the gaming audience. They ignored the bad press of E3 as they have lost interest in gamers believing they are only a small part in there future but a hit on national TV? That's a killer for them as that's where there future market lies so they went and changed it. The crazy thing is non gamers won't be buying xbox ones when they buy rokus etc.. in US for there non TV needs which are a 1/4 of the price and no TV's are starting to come with voice control built in and no doubt there will be a cable box with it in the near future.
Aceman18  +   553d ago
it was for their shareholders who saw the low number of preorders.
dedicatedtogamers  +   553d ago
"Microsoft's Backtracking Might Not Have Been For Us"

Hmmm, what leads you to make that conclusion?

Was it the full month they kept telling gamers that this is the future, that they're sticking with their plan, that we need to see it for ourselves before judging it?

Or was it the near-instantaneous flip-flop after this news started hitting mass-market media like Jimmy Fallon? Or was it after seeing the pre-orders lagging behind PS4?

Yeah, I'm sure it was for us, Microsoft. Because you were listening back in May, weren't you? And you totally announced the changes at E3, right? (link http://www.escapistmagazine... )
#2 (Edited 553d ago ) | Agree(17) | Disagree(2) | Report | Reply
NameRemoved0017  +   553d ago
My guess is Game Publishers told them to drop it so they could make more $.
Ray186  +   553d ago
I think that they saw this and said Oh Oh, I think their talking about us.

pr0t0typeknuckles  +   553d ago
of course it wasnt for us,it seems like they were saying,oh crap sonys gonna kill us on relese day,all because they support used games and no drm,what do we do?,we have to change our policy,we cant afford to lose to sony,were Micro$$$oft we need Money.
Tainted Gene  +   553d ago
"Microsoft's Backtracking Might Not Have Been For Us"

Hellsvacancy  +   553d ago
XBL price increase incoming
Kingthrash360  +   553d ago
M$ was always about the $$$$$$$$$$......they did it for the $$$$$$$$$$$$.....the only thing they ever liked about humans was we give them$$$$$$$$$$$$ and since we started giving sony $$$$$$$$$$$$$ and giving them ¢¢¢¢¢ ¢¢¢¢¢& #162;¢ they felt they had to do something to get our $$$$$$$$$$$$ back so they did what they should have did in the first place. still even after this they will get ¢¢¢¢¢ ¢¢¢¢¢& #162;¢ because once you cross most gamers you've lost them for a generation....plus that kinect is still a trash gimmick and 499 is asking too much for a inferior console...99$for the kinect...smh.....ms youve already lost.
unchartedxplorer  +   553d ago
that's a lot of $$$$$$$$$$$$$$$$$$$
Bzone24  +   553d ago
I know that some people won't believe this but Sony isnt a charity. They are in it for the money. If there was no money in it there would be no playstation. But Sony cares about us. Yes they do. They want your money.
Morpheuzpr  +   553d ago
Yeah but the difference is that while MS is trying to milk the cow till it drops dead, Sony is milking it but also feeding it so that it's able to keep producing.

MS is nothing but a leach in the video games industry IMO.
Convas  +   553d ago
"They did it for the $"

jonboi24  +   553d ago
I wonder how this effects their relationship with publishers? I will laugh if EA says you know what Titanfall will release on PS4. You know that at least EA or Activision isn't enjoying this.
Unicron  +   553d ago
Titanfall is going to end up on ps4 anyways. It's ea.
AdmiralSnake  +   553d ago
It will never have been successful without Sony backing them up on this, Sony didn't, and they knew they would fail, obviously. Sony been smacking them in the PR department badly recently, and even this won't help....IMO...bad PR, and your console is still severely overpriced, goodluck though MS
stage88  +   553d ago
MS don't care about gamers so i don't care about them.
Foxgod  +   553d ago
MS is a bussiness, and like every bussiness the main draw is to bring in customers.
So no matter how you look at it, they did it to bring more of us in, like any other company does.
Dude Dutch  +   553d ago
What does it take for you to take of these dark glasses, so you can actually see the light? Come to the bright side, you,ll love it here-......
#9.1 (Edited 553d ago ) | Agree(3) | Disagree(2) | Report | Reply
Angeljuice  +   553d ago
They came up with the 10 family members sharing policy when people kicked up a fuss about being unable to share games on the system. Publishers were obviously not consulted about this as what publisher wants a single copy of a game shared by 10 people? They would have only sold 10% of the the number of copies versus the standard system of purchase.

It really is as simple as that.
#10 (Edited 553d ago ) | Agree(1) | Disagree(1) | Report | Reply
Grown Folks Talk  +   553d ago
1 person could play at a time, same as a disc. I can buy a game & let numerous people borrow it w/o them having to ever buy it. What's the difference? Gas money.
Angeljuice  +   553d ago
Its a big difference. Firstly you can play a game on an account anywhere in the world instantly (impossible to do with a physical disk). Secondly with a disk, it can only be played at one location at a time. You could easily set up the "family share" feature whereby several players can play at different times/locations on the same day.
#10.1.1 (Edited 553d ago ) | Agree(0) | Disagree(0) | Report
Grown Folks Talk  +   553d ago
One person can play at a time. Same as disc. You can let any number of people borrow your disc & they never have to buy the game. I can let you borrow the game, you play for a few hours, then give it to someone else. Multiple people, multiple places, same day. It's exactly the same w/o the limitation of being local. If you like the game enough, you'll buy your own same as disc so you can play it w/e you want instead of hoping 1 of 10 other people aren't playing on the library.
ElementX  +   553d ago
Consumers got what they wanted regardless of the particular reasons. The results speak for themselves.
Grown Folks Talk  +   553d ago
If it ends up the way you wanted it, who gives a shit who they did it for? You got yourdesired end result.
MichaelLito79  +   553d ago
These flamebait articles are hilarious.
hazelamy  +   553d ago
i've also speculated the removal of the sharing feature was maybe demanded by publishers.

Sony had game sharing on PS3 and you had to share your own account to do it, and they were forced to lower it to two machines.

so ten separate accounts?
the publishers wouldn't have been happy at that.

it's entirely possible they had to remove that and they decided to get rid of the drm and preowned thing that was causing them so much grief as well.
turn it into a bit of PR.

and also lay the blame for removing the sharing feature at the feet of people who just wanted their rights respected.
DEEBO  +   553d ago
it was a combination of everything that's happening in the gaming world.those preordered numbers let MS know,change the console or lose some of your customers you pickup with the 360.trust me it was happening.100 ps4 to 24 xbox1 at my gamestop. that's just 1 store out of the 4000
pimpschitz  +   553d ago
The publishers said that DRM was bad and XBO was saying it's what the publishers wanted? Who screwed the pooch on this issue? I smell bullshit.
GraveLord  +   553d ago
Publishers would rather have 2 successful platforms than just 1. Makes sense.
Wikkid666  +   553d ago
It was for retail... not consumers or publishers.

I think its just easier for them because they no longer have to explain how it works. Works just like every other console.

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