EGM: "I was glad to finally get my hands on Dragon’s Crown at E3. Not only have I been anticipating this one for two years—former EGM editor Shane Bettenhausen revealed the title at E3 2011 when he was working for the troubled Ignition Entertainment—but I was ecstatic to finally put the controversy aside and simply focus on Dragon’s Crown for what it is: a game. If you’ve played any Vanillaware or ’80s arcade beat-em-up, you’ll be right at home, as Dragon’s Crown delivers everything you’d expect from a marriage between the two concepts. But it also features that dreaded stable of the side-scrolling brawler: absolute chaos. Yes, you will have trouble keeping track of your character at times. Yes, it will be frustrating. For me, though, it didn’t happen enough to ruin the experience, and I’m sure I’ll get more than used to it when I get my hands on the final game."