RPGs can be too demanding. Relationships with action games can get tedious. Backtracking through a space you've already explored might be less than awesome. Maybe you don't feel like fighting that boss you already killed despite the fact that now he's purple and has a longer life bar. Some players even insist games have been letting themselves go, and the resulting glitches can put an ugly and unsatisfying stop to the fun.
Games are growing more complex, but are they asking too much? How can the bond be rekindled between gamer and game? Does it need to be, or are we just getting lazy?