RealGamerNewz writes, "Today’s RealGamerNewz Podcast centers around the career of Peter Molyneux who has recently left Microsoft Games Studios and Lionhead Studios in order to personally fund 22cans and the Kickstarter project Godus which serves as a spiritual successor to Populous. We detail what we used to hate about Molyneux and how we feel his move back to the indie scene was a genius move. Peter Molyneux is making a comeback, and game companies should keep their eye on his renewed vision. At the age of 54 gaming is obviously at the core of Molyneux’s existence who could probably retire at this point but instead chose to continue creating video game experiences for us all to enjoy and take inspiration from."
Project currently codenamed MOAT.
Imagine a game where Peter Molyneux presents an extraordinary set of ideas that players will enjoy for years to come. Now imagine that this particular game will come out because it will never exist.
One of the biggest reveals at this year's Xbox Games Showcase was the latest Fable trailer. After a lengthy stint of silence, Playground Games gave us a look at bits of the title, albeit in a trailer that was mostly made up of CGI nonsense headlined by comedian Richard Ayoade, who is playing a rather frustrated giant.
Molyneux asked about what he thought about the Fable reveal.
From GI.biz: "UK developer 22cans has suffered a round of redundancies, GamesIndustry.biz has learned.
The studio, founded by Fable creator Peter Molyneux, has laid off multiple employees, although an exact figure has not been disclosed.
A spokesperson said: "Unfortunately, due to a number of factors including projects reaching a certain stage in their development, we can confirm that a number of roles at 22cans have been made redundant."
Doesn’t that always happen with every studio lol? Contract workers for certain stages.
Seriously, what is Peter Molyneux up to these days? In his prime, he was the most famous western developer in the world. Now he's doing f all.
They're not actually layoffs, they're fantastical multi-faceted journeys into lands of unimaginable unemployment giving the worker near-infinite freedom of choice.