Microsoft’s recent decisions for the X-Box One and its plans to handle the DRM have caused gamers worldwide to raise up their arms in protest. This has gotten me thinking that this will actually help Microsoft win this generation yet again.
you have made a very strong point about publisher and developers flocking to the xbox one because of the drm blocking used games i can definitely see activision going this route, but if the ps4 does really well which developer in the right frame of mind will want to miss out if the idea is to get as much money as possible would it not make sense to put you game on as much platforms as you can. but only time will tell
Except activision is the one company that didn't cave to tactics like online passes. But yeah EA might be the one who does do it. But if you read their new stance on DRM at least on paper it looks like they aren't so much about it either. Ubisoft has supported the Wii U and still does and it has none of the DRM BS. If PS4 has a higher install base than the Xbox, developers won't be able to ignore it.
One might argue that, even if PS4 is outsold by One 4:1, developers and publishers will still be unable to ignore it. After all, that's an extra 25% market share. That's no small bean.
"If PS4 has a higher install base than the Xbox, developers won't be able to ignore it." Give the man a round of applause! Although, I would argue that having an equal install base would be more than enough.
There are rumours that Gamestop is fighting back against the DRM. If true, then you have the largest retailer for games, and the PS4, fighting back. Publishers would be stupid to ignore the PS4 then.
@inveni0 I agree with your point, but a 4:1 ratio is actually 20% (1/5) :P
Sony allows used games for PS4. So that's what I'm gonna do. I'm gonna buy all Sony's 1st party games used. Thanks Sony.
Now it's all about used games which are still legit copies which is sad! It's like saying "screw you poor gamers who want to save some money!!" "Buy new or GTFO!!"
which it will have the biggest base since the xbone wont be available in all countries cause of the always online thing also sony owns europe,asia
but...even EA said they weren't informed, nor requested, any changes be made on a hardware level for additional DRM... the online pass structure has been working perfectly this generation...Sony is still allowing publishers to do that...What MS did was take a working system and now put as many of their own fingers in it as possible...These spin articles keep saying 'Sony has no DRM, but that will be bad for business deals!!!'...wrong...Sony has no NEW DRM measures...very big difference... If Sony translates the current PR advantage into tangible sales...none of this matters...publishers will handle used sales of their own titles how ever they see fit, which very well could turn into single player games from 3rd parties requiring an online check...that could happen...but the difference is simple. Sony won't be doing that on their own content...but will allow 3rd parties to do things like that, and therefor you make the decision at the time of purchase whether its acceptable... MS, on the other hand, has forced it to be an integral part of the hardware...in which all choice is removed... and its not going to work...
lol yet another troll website which not only thinks Microsoft "won" last generation (which it didn't if worldwide sales are what you're basing that off of) but there isn't a chance in hades that X-bone is going to sell more units or software than PS4. Pretty much every large developer is going to be making multiplatform games, so don't hold your breath on exclusive stuff from activision, EA, Kojima productions, Ubisoft, or any other large dev that hasn't been handsomely paid off by either Sony or Msoft.
microsoft are backed into a corner. they need to implement a new firmware before november which removes the features that everyone is hating. http://www.xbox.com/en-GB/x... they do say at the bottom that things might change before launch. i would have thought that the pre-orders have gotten their attention
Who needs online passes when you have the best selling game 5 years in a row, and second place doesn't even hold a candle? Sales wise it was completely unnecessary to have one, it would have lost more sales than it made.
Kleptic MS and Sony have the exact same DRM policy for used games. Both have said they will leave it up to the publishers. The only difference is that Sony won't just admit that. MS has designated retailers, but any publisher wanting their game blocked will have to block it completely or have specific retailers the game has to be taken to so that the developer can get a cut. So there is no difference, Sony is just being disingenuous. It's lying by omission. If you look at a game like CoD that sells 20-25 million copies, Activision may very well block that. It remains $55 dollars which means it sell s pretty well used. So 3 or 4 million used copies wouldn't be a stretch. If half of those people buy it new, that's an additional 100 million for Activision. That's a lot to walk away from. Also if GS is offering $15 on trade instead of $25, a lot of people will just keep their games. Which plays into the developers hands.
"This has gotten me thinking that this will actually help Microsoft win this generation yet again." They've won before? I am really unsure what the writer is attempting to convey. Restrictions never work. As soon as you begin reducing a consumers freedom with a medium or a device they will become frustrated and abandon you for a device or medium that is more friendly.
@morganfell That's not true. Here's my one word proof: "Apple".
Apple? You mean the one that people became fed up with and now are being buried by Android? Thanks for proving my point.
DRM slut EA broke speed records rushing to initiate damage control after Sonys press conference. The articles kept popping up left, right and center about how EA doesn't support DRM and what not. The crowd was cheering and chanting "SONY" after Jack Tretton mentioned used games. I hardly think publishers will ignore what happened there. If they do, they shouldn't make business decisions any longer, if they want to stay successful.
EA only dropped their "online passes" cause they knew they would be covered by Microsoft's DRM plan
The biggest issue too is how many people will buy a game they know they cant sell... It would cut down my purchases by at least 20 percent ... Developers better watch what they hope for
@TrickyMic - EA recently said they had no problem with used games and felt no need to restrict them. As Serg says, even if they are BS'ing post E3 no publisher is going to chance such a finanical loss that could come from bad word of mouth or a boycott on the levels we are seeing against the XBone. The 'used game' losses (pah! yeah whatever - they keep the industry flowing like any food chain) are minor compared to a boycott and publisher's bad image.
X1 won't sell enough outside the US, publishers won't risk developing exclusively for a failing system.
I think that's almost a given since it will only work on certain countries because of the restrictions applied on it.
the xbone is only available in 21 countries that alone is pretty bad
GamersRulz, Not sure where in the world you live, but I live in the US.. and believe me, no one here wants an XboxOne either! I think the x1 will struggle worldwide, to be honest. The 360 is a very popular console here in the US, but even those who have loved their 360's this generation are steering clear of the X1 for obvious reasons. There will always be die-hards and brand loyalists (fanboys) to buy the X1, but not enough to really sway sales I don't think.
What the author forgets is Sony left DRM up to the developers. Sony said their first party game wont have DRM.
I didnt forget it! I mentioned it in the article when I said Sony can say "It's not us, it's them"
The author also needs to make a correction to his graph. You can loan your games to 10 of your friends/family members, I call it a "preferred friends list", where you can let them play your games free of charge, without the disc. You can only GIVE your game away once (and who in the hell gives a game away more than once???) NOT LEND/BORROW the game once.
Xbox fans trumpeting the family share plan, you don't know enough about it to think it's the holy grail, just know if it sounds to good to be true it probably is. Some of the tactics I can see them doing is blocking sharing and reselling for 30 days after the release window. And if publishers are losing more on it then used games, it will get pulled back. Same thing happened on the PS3 when they allowed 5 people to share. So keep that in mind if that's what's pushing you to buy an Xbox One.
@Rippn If you are referring to me, you are barking up the wrong tree. I for one will be getting both (when I can afford both). I hate the fanboyism on this site,I feel like if you are going to spread information, at least spread the correct information. His graph is factually incorrect!
@MELMAN26 I think he is referring to the shared library. Not completely sure how it works but you nominate 10 people to be on the list and in turn you become on their list? This is the only way it seems to makes sense for me. No way in hell will a company that only lets you lend a game once to one person let you share all of your download library with 10 people without some sort of restriction. @RiPPn I think the main reason they changed it from 5 to 2 was because of PS+, all those free games for free!
ROFL no it doesn't. So you mean to say that they'll like losing 8 million game sales because they don't get money they never would have anyways? It's so incredibly stupid to think that publishers would not make games for PS4. Also many of the same publishers are ones that tons of people hate anyways. Publishers don't lose much money from used game sales. Know why? Because if some games aren't used, they would never be bought. Others when they sell their games, they would then use that money to buy another game. So used game sales led to new game sales. SO if you spent 100 million making and marketing a game that can easily run on PS4/One/PC that could sell 20 million units, you're going to lop about 10 million or so off just because of this? That will cost say Activision 600 million in game sales for not making it on the PS4. Anyone stupid enough to do that should never have any decision making power in a business again.
I think you are forgetting that Sony said that the DRM restrictions of the publishers are up to the publishers so if they want to do the same thing with the PS4 there is nothing stopping them. Sony said no DRM on their first party games, third party is a totally different story.