If you wondered why Titanfall is (at least for now) exclusive to Xbox One and PC, Infinity Ward’s Vince Zampella has the answer.
Gosh, i cant wait to seed more gameplay videos.this game is on the top of my list as musot Xbox one titles. The MS/Respawn relationship will be very similar to the EpicGame Studio.
"The MS/Respawn relationship will be very similar to the EpicGame Studio" Or it may turn out to be similar to Mass Effect. Also published by EA.
Well devs are either bought out entirely or they make deals....seems Respawn loves working on X1 platform, looks like they have a hit on their hands judging by all the interest from both xbox and ps fans, naturally though since E3 is about games, and shooters are big on both platforms, exclusive shooters can do alot for a console as Gears has demonstrated, looks as if Titanfall really grabbed the spotlight. I think KZ shadow whatever is a launch exclusive for ps4, although I'm not buying a ps4 anytime soon, I just hope it gets the attention it deserves too.
I just read in NeoGaf that this will be Windows 8 only on PC and only from the MS store hype just went down to zero.
Killzone SF looks way better IMO I don't get the hype for titanfall
This doesn't sound like a vanilla business relationship, but more of a technology fit. MS is heavy on cloud infrastructure with a time tested platform out there. It wouldn't surprise me if MS is doing with the cloud what they did with Xbox 360, building a best in class tools. Personally, I cannot wait for Titanfalls and Quantum Break.
The second they said "power of the cloud" anyone with half a brain could see that it's B.S. Cloud computing on the X1 is the same as 4D, 1080, 120FPS that was promised for the PS3. It's all smoke and mirrors. Latency, lack of necessary bandwidth, and the bottlenecks are all very real problems. This is quite obviously money exchanging hands. But where EA is concerned, there's no such thing as a true exclusive. EA are money whores, they'll go where they can make money. Count on Titanfall being ported. I personally couldn't care less if Mech of Duty came to the PS4 or not, but for those who do, expect it. It'll happen.
@DragonKnight Just shut up dragon microsoft already said it has 300 thousand servers for the new xbox live sony doesnt have anything like that set up right now.
@awi5951 http://en.wikipedia.org/wik... really?
Lol I like how they use the MS cloud as an example... yet Sony owns Gaikai, one of the most technologically advanced cloud systems in the market. What a bunch of BS.
So Microsoft shelled out dozens of millions of dollars for it? Was that so hard to say? Why does Microsoft always insist that the reason for exclusivity on its systems be kept quiet by the publishers? Gamers want exclusives, and you're giving them (temp) exclusives. There's no reason to BS anyone. (BTW, EA said to Eurogamer that they couldn't discuss details about this game coming to Ps4; obvious translation being that they contractually can't say "maybe" or reveal that it could in a year)
@Smelly1sam All you did was show that Gaikai is shared between almost 30 companies. Sony just owns it now.
EPIC is a second party studio. Respawn exclusive is third party and like 99 percent third party exclusives, it ports.
That has nothing to do with Mass Effect, Bioware was owned by MS for years since the original made Jade Empire KOTR and other games EA bought them off MS right after Mass Effect came out then EA made it multiplat not similar at all since Respawn is already with EA
"good" relationship with Microsoft = $$$ relationship with SONY = "We <3 Devs"
@Smelly1sam Whats your point they dont have as many servers as microsoft if you think so your fooling yourselves if they did they wouldnt be owned by sony. They are a small crap company they didnt and never will have the resources to pull this off for all games especially with like millions of players online simultaneously .
Warframe looks way more interesting to me then both this and Killzone. Warframe being a PS4 launch is the actual game that made me want to own PS4 on day one because even if the other launch IPs turn out to be bad, at least I know Warframe is going to be a fun game I can enjoy with out even having to spend anymore money. Guaranteed fail safe that might actually be even more fun then all other new IPs
I was going to buy this on PC until finding this out. Oh well, looks like I won't be playing it unless it releases on either Origin, Steam or PS4.
It's EA... you fool
Expect this to be xbox next game box advertisement. "Better because cloud" lolol and some of the sheeple will eat it up
@newmonday Windows 8 exclusive?! Jeez, they really want us to upgrade to that piece of crap, don't they? I'm thankful my laptop was the last one of its model to come out with Windows 7. Pretty much everyone I talk to that had Windows 8 downgraded to Windows 7 or went with a Linux OS instead of putting up with that horrendous piece of software.
Dualshockers, wtf? Where did you get that headline from? Can't see it in your article. And if the headline was there, I would say to Respawn "ORLY?" - the power of the cloud enabled you to make this game? LOL. It looks like an awesome game, but nothing that relates to graphics or physics or other heavy stuff suggests that it could not be done without the cloud.
@tristanwerbe, Bioware was not owned by MS. And the truth is that Jade Empire was published on the PC by 2K Games. Bioware owned their IPs at the time, not MS. Mass Effect was a PC/360 title because of the ease of development for devs that did not have the time to learn the PS3. There may or may not have been some funded development assistance from MS as well. It obviously did not affect IP ownership. @awi5951, Learn the difference between a hardware server and a virtual server. Several developers have called MS on this one already because it is a load of horse dump and everyone knows it. When 52 people time shares a cond for a week each, stelling everyone they own a beach house is untruthful. Cloud computing? Not even going to address that: http://www.eurogamer.net/ar... Good luck with that pipe dream/marketing story. And be aware that any game relying on any type of web assistance is dead the minute ther servers shut down. Do you understand that cost of 300,000 real individual hardware servers? Ever seen the public a game server was being shut down a year after a game launched. Certainly. Gamewise everyone is piling on the Sony bandwagon and when that 1 year Titanfall exclusivity deal is done they will come crawling to the Sony fanbase and speak about the PS4 with glowing terms telling us it is powerful enough to do even more than they need but in standalone. It won't matter because like XRAVE above so many of us just were not impressed. Titanfall is being made out to be more than it is because it is seen as the one bright spot in an otherwise dismal E3 for the Xbone. You do not really hear the horn being blown for anything else. And this should be telling because it isn't a launch title for the Xbone either. What does that say about the Xbone stable of games this fall? It's going to get worse for MS. With Gamescom and TGS the number of announced titles for the PS4 will grow exponentially. TGS will be particularly ugly. The shooter with my attention that will actually arrive for launch and not next year is Killzone Shadowfall. The MP reveal at Gamescom is going to be one not to miss. The 21 minute demo shows the advancements in mere months: https://www.youtube.com/wat... After the demo they do a walkthrough. The alternate demo here, just wow. As usual their lighting engine is insane. https://www.youtube.com/wat... I am trying to imagine that streaming across the Vita on remote play.
Yes it can only be played on the advanced hardware of the xbone ..... and the xbox 360 .... right
The 360 version is being developed by another studio and won't have the same scale and features as the One and PC versions. I'd post a link but I'm on my phone :/
Why not just come out and say they paid for exclusivity? I'd be ok with that. It's the flat out lying that pisses me off.
Of course they paid for exclusivity. Both Sony and MS pay for exclusivity 90% of the time. Respawn(despite being well know vets, they said so themselves) is a new company and needed the support for a new IP. MS has the money to support them. Sony would have done the same thing if they had gotten there first or had the money. I'm sure Sony paid for that Final Fantasy exclusive. You also have to wonder if IP ownership came up if Sony did try. I know that would have been a non starter for Respawn.
@dcbronco: First of all, these are the guys that created Call of Duty. Investors will throw money at them just like how EA and Activision tried to court Bungie. Secondly, if MS invest into to Respawn, they are of course going to expect something back. Isn't it obvious! Same kind of scenario with Sony. It's business as usual. Nobody gives money for free without expecting something back.
Sony is capableof cloud computing but its no where near as advanced as MS cloud. "Can the PS4 do cloud?" A simple yes answer from Sony and suddenly its just like the X1's cloud feature riigght. Sony can do cloud computing and suddenly it's that much better then X1? One bit of info and fanboys take it and run with it and use it as misinformation and stretching the truth. Get outta here the cloud is used for storage, instant play, and streams. That's its main functions. It could be outsourced for different things I'm sure, but is it on the level the way MS is making it sound? I don't think so. Wow you fanboys seriously think one Console is the best in world at everything. All you need is one bit of info doesn't matter its relevancy and stretch far and wide until it sounds better than the other console.
@dcbronco Sony doesn't necessarily have to pay for Final Fantasy exclusives. They have stock ownership in Square-Enix (currently #3 @ just over 8%; Yasuhiro Fukushima is #1 @ 20%), it's not enough to tell Square what to do, but enough to have their ear. http://www.hd.square-enix.c...
Well, it IS a Source-powered game, so yeah...it's pretty scalable.
It is a decent title, but I have seen nothing in the game that can't be done on PS4 or WiiU if Nintendo ever invested or partnered up with a Cloud company. AI being utilized in the cloud is a nice idea in theory, but still its not perfect. EA is publishing. So this game won't be exclusive for long. We all see how fast Activision got rid of their exclusive to Xbox One deal with Destiny once it moved along in development. EA will fear losing PS4 consumers to Destiny and ship Titanfall to PS4. That's what I believe. E3 2014 lets see.
AI being utilized in the cloud is an awful idea...it's also a stealthy way of requiring an always online connection, rather like Sim City and it's fabled "server side calculations" that turned out to be a load of garbage. Besides, we know the PS4 - well, any device with an internet connection really - is capable of cloud function if said connection is strong enough. This "unlimited power of the cloud" nonsense is marketing gobbledegook to disguise the fact the One has weaker hardware than it's competitor...yet costs more thanks to Kinect, which the majority of gamers couldn't care less about.