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Submitted by c_rakestraw 491d ago | preview

E3 2013 - Dark Souls 2 Hands-on Preview | Entertainium

Entertainium: "Namco Bandai wanted one thing very clear about Dark Souls 2: Nothing is changing. All that talk of accessibility and broadening the audience? Forget it. Easy mode? Not happening. If anything, Dark Souls 2 looks to be far harder than both its predecessors combined." (Dark Souls 2, E3, PC, PS3, Xbox 360)

eyeDEVOUR  +   491d ago
Can't wait to play this...I picked up dark souls a few weeks ago and already have around 100hrs between two different builds and it's awesome...
MEGAxPAIN  +   491d ago
I have over 300 LOl
segamon  +   491d ago
200+ completed everything including Artorias of the Abyss.
christy11mohamed   491d ago | Spam
edureboucas  +   491d ago
Im a huge fan of the original and loved what I played of this one at E3 last week. It'll rock our worlds!
PositiveEmotions  +   491d ago
It has really good graphics
JackVagina  +   491d ago
yeah, im very happy there using a different engine this time round
PositiveEmotions  +   491d ago
I never played part one but im loving the graphics in this sequal
DragonKnight  +   491d ago
I'm psyched about the Dual Swordsman and about this game in general.
segamon  +   491d ago
dual wielding means more power but greater challenge at the same time which will require considerable skill to stay alive.

release date is too damn far man :-)
#4.1 (Edited 491d ago ) | Agree(1) | Disagree(0) | Report | Reply
c_rakestraw  +   491d ago
Which makes the play-style really interesting. Love that they're encouraging something so different. Wish I had taken the time to check it out.
sedx  +   491d ago
im glad they fixed the fire spells and put it back to sorcery.the magic system was atrocious and completely unorganized in dark souls.
Canary  +   491d ago
I haven't really been following the news... have they commented on the level design? I'm curious, will it be a more segmented world like the first two games, or more like a true open world title?

I ask because I'd love to see an open world Dark Souls, their AI simply isn't good enough for it, so it'd require some major improvements.
c_rakestraw  +   491d ago
They're going for an open world like in Dark Souls. Roughly the same size as the world in its predecessor but with double the content, according to early reports.

The level design apparently is going for more vertical complexity; that is, ascending a lot of massive structures. At least, that was the example given. The fortress from the demo still had a couple other paths to explore. Hoping that's a regular thing in Dark Souls 2.

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