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Submitted by doctorstrange 897d ago | news

PS4′s RAM Means That inFamous: Second Son Destruction Lasts, Sucker Punch Reveals

inFamous: Second Son had a very good E3 2013, with Sony and Sucker Punch announcing that we’ll be able to play it in the first quarter of 2014 on PS4, while also being given a stunning gameplay video. In that video, you’ll have noticed quite a bit of destruction taking place, but when Delsin did his divebomb at 5:10, the dinosaur statue that was once standing crumbled into pieces. - PSLS (E3, inFamous: Second Son, PS4)

doctorstrange  +   897d ago
I like my actions to have consequences.
Prcko  +   897d ago
my apologies
on topic:
Is this something like just cause 2 system?
#1.1 (Edited 897d ago ) | Agree(12) | Disagree(2) | Report | Reply
Koyes  +   897d ago
inFAMOUS: SS is already the first launch game I will buy and this news just makes me more happy of my future purchase :D I would love to see cars flung into buildings and leaving massive holes in them and then have workers fixing it
TrendyGamers  +   897d ago

Second Son is out Q1 2014. Are you waiting until then to get a PS4?
Koyes  +   896d ago
Looks like Watchdogs_ will be my launch title then
Kevin ButIer  +   896d ago
I'll spare time on GTAV and BF4 on holidays... and this baby will be mine in Q1 2014
GameSpawn  +   896d ago

Considering the demand for the PS4, Second Son would be a launch game for some as they may not get a PS4 that they order AT launch until close to Second Son's release date (assuming Second Son is an early Q1 2014 release and not a late one).

I can say no one that gets a PS4 at or near launch will be starving for good games as Sony has a pretty decent line up. I'd advise anyone that is 100% on getting a next gen system to avoid the current gen versions of games like Watch Dogs and get the next gen versions as there will be more detail and better draw distances and maybe included downloadable content (as a preorder bonus most likely) that releases between the PS3/360 versions and the PS4/XB1 versions.
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KumquatGOATBEEF  +   896d ago
I'm going to guess that Just Cause 2 could do it because they had two different states of each object: undamaged or destroyed. Once you destroyed it the game would then just load the destroyed state of that object and it wouldn't be taxing on the RAM.

From what I gather here, inFamous will render damage on everything no matter how little or small and the damage will be there permanently. To do this on, presumably, thousands of objects in inFamous would be an incredible feat.

I really don't know if that's the way it works, but showing damage on every little thing in inFamous would still be different than showing damage on selected objects (Just Cause 2).
Ritsujun  +   896d ago
This baby's frigging sexy.
Boody-Bandit  +   896d ago
Infamous is my 2nd favorite series this gen (PS3/360) only behind the Uncharted series. Second Son is going to be amazing! Everything I have seen on it is simply incredible. This just makes me want it all the more. It gives us soon to be PS4 consumers something to look forward to early next year. We will have plenty of games to hold us over until then.

I can't wait to see what else Sony's 1st party studios have in store for us gamers. Next gen is going to be one hell of a ride. All I want to know now is when will the PS4 hit store shelves. The sooner the better. Although I still have games yet to finish this gen. Yes Last of Us I'm looking at you. <- The adventure begins (for me) Thusday
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kupomogli  +   896d ago
It's different, because on Just Cause 2, shortly after you destroy something the objects are no longer there. They quickly disappear. The ones that do remain are like KumquatGOATBEEF mentioned and there's an explosion and it changes from standing structure to destroyed structure.

In Infamous Second Son, everything that is damaged remains damaged. Now I don't know how this works after you save and reload. Maybe everything is no longer damaged then or if it's saved that way and once you reload it stays that way permanently. I'd personally rather have it so if I saved then reload it'd go back to normal, so if I wanted to I could cause destruction again to the normal areas.

We also don't know if it'll have a system like Just Cause where there are facilities you can blow up. If there are those, then yeah. Those should stay destroyed. But like buildings and such that you can damage. I'd like them repaired when I load my game.
jony_dols  +   896d ago
Red Faction Guerrilla's destruction remained on the 360 & PS3. Quite an achievement on 512mb RAM ...RIP THQ
jujubee88  +   897d ago
Next Gen tagline!
Really, when you think about it this kind of thing is next gen conceptual stuff realized.
ZodTheRipper  +   896d ago
The way it's being explained here makes it nothing special, we saw that stuff this gen already. But I'm sure it will be very noticeable while playing the game. One of my most-wanted games right now.
abzdine  +   897d ago
great news from a great game!

Greatness awaits
KwietStorm  +   896d ago
I don't. ..scratch scratch..
theaceh  +   896d ago
True, I miss the GAME OVER screens too!
madara0sama  +   896d ago
Consequences will never be the same!
ftwrthtx  +   897d ago
The series will be awesome on the PS4
TrendyGamers  +   897d ago
This could lead to many hours of random destroying.
TheBossMan  +   896d ago
I'm gonna $*#% up a bunch of stuff and come back to make sure it's exactly the way I $#%$ed it up, just to be sure.
PockyKing  +   897d ago'd be so so sooo cool if they used the GeoMOD system in Red Faction. Just think about it. You choose the evil path and just completely level the city. Think I need to make that game...haha
Ashlen  +   897d ago
Red Factions destructible terrain was well done. I'm surprised and disappointed destructible terrain didn't become more popular.
Mr_Nuts  +   897d ago
I think destructible environments will become popular during the new gen.

Especially in open world games...I really want a GTA game where I could shoot a RPG into a skyscraper and a chunk of the building would be missing, then later on you would see people repairing it.
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I_am_Batman  +   896d ago
That's maily because it gives you the option to go wherever you want at any time. It's hard to give players so much power without giving them the option to mess up the whole game. For example you could destroy a building that is important for the story later on. I'm not saying it is impossible for devs to prevent such problems but it results in a lot more work for them.
wishingW3L  +   897d ago
Ram is open-world game's best friend. ;)
despair  +   897d ago
Considering both consoles have blu-ray drives and massive amounts of ram I think this is the open world generation of gaming.
Foliage  +   896d ago
7GB of super fast PS4 RAM available to games; along with 5 GB of dated slow RAM for Xbox One.

It's definitely a step up from this last generation of gaming.
vickers500  +   896d ago
Yeah, that much was clear during E3.

Watch Dogs
The Division
inFamous Second Son
The Crew
Mirror's Edge 2
MGSV: The Phantom Pain
Dragon Age 3
Assassin's Creed IV
Elder Scrolls Online
Planetside 2 (does that count? not sure)
Dead Rising 3
Sunset Overdrive (I think it's open world)
Dying Light
Need for Speed Rivals (think this one is open)
Thief 4 (probably more open ended)
The Witness
The Witcher 3

Feel free to add more, I'm sure I missed some.

But yeah, lots of open world games for next gen, which is music to my ears as open world games are my favorite kind of games.
Irishguy95  +   896d ago
Foliage...did you just say "Dated slow ram"? Do you even know what the difference between GDDR5 and DDR3 is? Doesn't seem like you do.
Convas  +   896d ago
@Foliage: DDR3 is dated now? When did DDR4 become the standard?

Even when it sounds good, it's trolling with you people.
Reverent  +   896d ago
Well technically guys, DDR3 is outdated and old. So is GDDR5 in that same respect. At least they will be soon. That doesn't change the fact that GDDR5 is still much better for gaming than DDR3 though.
WeskerChildReborned  +   896d ago
Can't wait till we see a GTA game that takes advantage of the RAM :D
ZodTheRipper  +   896d ago
2018 that is. But waiting won't be as much of a problem with that many good games, including a next gen RDR or maybe even Agent.
Daz  +   897d ago
i always wanted this in games, i hated when things disappear in front of you or seconds after
#6 (Edited 897d ago ) | Agree(24) | Disagree(1) | Report | Reply
cjflora  +   897d ago
This was one of my biggest issues with The Force:Unleashed. I watched tech demos on how realistic their wood, metal and glass would break. Then when I played the game this stuff would fade away in front of you within seconds of destroying something.
JBaby343  +   896d ago
Same here. I loved the Force Unleashed games and Starkiller is one of my favorite characters in gaming but it killed me how stuff would always just disappear. I never understood it. There was enough RAM to put it there in the first place so just keep it. At least until I leave the area.
turgore  +   897d ago
Im playing Spec Ops: The Line since its free on PS plus. Man, enemy soldiers dissapear in front of you. Very annoying.
Williamson  +   897d ago
This is great to hear for me since I loved blowing up gas stations in the first game, and that dive bomb just looked badass!
-Gespenst-  +   897d ago
Then, couldn't you just raze the city?
Koyes  +   897d ago
Hopefully, yes :D I want to burn the city to the ground
TrendyGamers  +   897d ago
Not everything can be destroyed.
doctorstrange  +   896d ago
Watch me
Koyes  +   896d ago
Challenge accepted
Polysix  +   897d ago
GCO Gamer  +   897d ago
I'm sorry, but's it's completely possible to do this on both next generation systems.
Pro_TactX  +   897d ago
Nowhere in the article is it suggested otherwise. Going on the defensive when no one is even attacking is something insecure people do. Are you feeling insecure about the other next-gen system?
GCO Gamer  +   896d ago
What make you think I don't like both systems? Just because I like Gears of War and it's my avatar doesn't mean I claim to one system.

Anyway, I'm getting both systems. This constant system bias with gamers limits us. Plus, we don't know how much the software on these systems take up anyways, which will make all the difference.
MRMagoo123  +   896d ago
Tho even if it can be done on both systems the xbone will see frame rate drops when it is doing this kind of stuff because of the amount of ram available for games.The ps4 will no doubt be better at open world games than the xbone and it will be noticed easily.
Irishguy95  +   896d ago
Yeah, 5GB is so small isn't it.

The stupidity you see on this site is astounding.

I highly doubt any dev will ever need the max amount of RAM from the Xbox, let alone the Ps4
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Harmonizer  +   897d ago
I allready see an achievement coming, something like this:

Guardian of History - Save all monuments from being destroyed
Drakesfortune  +   897d ago
haha that would be wrong flick of the analog stick and boom fire ball...monument fucked
Harmonizer  +   896d ago
Hence the Gold achievement :D
Drakesfortune  +   896d ago
*trophy ;)
McScroggz  +   896d ago
Or the Nero trophy...

Let the monuments burn!
Drakesfortune  +   897d ago
i am nitpicking just about this game but all if you watch the infamous e3 gameplay video you see he shoots like a paper dispenser and they just vanish through the floor...

but this is like most games...i could imagine like gta a person drops litter etc on the floor and then you see cleaners etc sweeping the floor would just add to the city feel or being real
Snookies12  +   896d ago
The game still has a lot of time for development. :]
pixelsword  +   896d ago
It all depends how the city runs under martial law versus an actual city, really.
pandehz  +   896d ago
Lol once upon a time RAM used to be the only term computer illiterate ppl knew and today its the mother of all things.

Everything else in between is still too nerdy apparently lmao.
webeblazing  +   896d ago
lol you gotta feed them slow
WeskerChildReborned  +   896d ago
That's pretty neat.
esemce  +   896d ago
So is this going to be another Sony exclusive that can only manage to run at 30fps ? I'm a console and PC gamer so yeah frame rate is important to me.

I've waited 8 years for next gen to finally get 1080p@60fps and it seem sony's aim is 1080p@30fps.

The PS4 is way more powerful that the Xbone so why is forza5 going to run at 60fps and driveclub only 30fps.

Anyone got any info that states otherwise ? And using to excuse that theses are launch titles does not fly with me as these new consoles are x86 so basically PC's.
#15 (Edited 896d ago ) | Agree(0) | Disagree(4) | Report | Reply
Convas  +   896d ago
Developers will continue to prioritize graphical goodies over resolution to a lesser extent and frame rate to a greater extent.

If a dev can get a game running smoothly at 1080p30 and add in the bells and whistles that'll have folk foaming at the mouth, they won't for a second consider doubling the framerate.

Also, the PS4 is a stronger machine than the XB1, but WAY more powerful? Sounds like a stretch.
esemce  +   896d ago
Well yeah lol but it's supposed to be 50% more powerful, you would think that for Racing and first person shooters they would of aimed for 60fps, BF4 is supposed to be 720p@60fps which i think is the best of both worlds so to speak.

The only negatives I have against Killzone 1/2/3 and the Last of Us is the <30 frames especially online.

Shit even most of the dreamcast games ran at 60fps and they felt and played great, guess I will have to stick to PC and just play the exclusives on the PS4.
Baka-akaB  +   896d ago
Now that's what i'd call gaming innovation ...
Corpser  +   896d ago
Always good to last longer
McScroggz  +   896d ago
This could potentially be really awesome.
Hayabusa 117  +   896d ago
I was actually thinking about this today. Good to hear. I can't think of any other open world game that has destructable environments (minus red-faction gorilla, but I'm talking about the city based ones.)
Marugo  +   896d ago
i want my orgasm lasts
isyourhouseonfire  +   896d ago
Unfortunately RAM can't make up for a terrible game.
MattShepard  +   896d ago
I've seen gameplay it disappears hopefully it does not in final version

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