Whether they’re your bag or not, the popularity of indie games has grown exponentially in recent years, offering all the imagination and emotional themes lacking from many of the big AAA titles.
The Xbox 360 certainly played its part in that rise, paving the way for games like Braid and Limbo in the system’s earlier years. Independent developers, however, are starting to shy away from Microsoft systems. In the wake of E3, two indies have detailed exactly why that is.
The short version: It seems that just as they’re trying with the used game market, Microsoft aim to monetise and control the indie market too.