Kazunori Yamauchi discusses GT6 engine sounds, AI, physics, and more with GTPlanet.
Project cars is better in my opinion.
Oh cool, you've played both? How are they?
Who cares, that's not what this article is about.
Really, so what are the tracks and available cars in GT6? When was GT6 released?
It's nice that you can say which is better out of 2 games that have yet to be released, but for the rest of us who cannot see the future, no spoilers please.
Your sister is better than your mom in my opinion, but that's just as irrelevant.
We don't agree often Hicken...but bravo. That brought a grin.
Im sure you and the other 20 people who play that might agree with you
Cool story, bro.
Gran turismo is one of 3 reasons i buy a playstation(#2 is god of war #3 is naughty dog ) improved AI , sounds and physics ?!?!?!?! thats too much for me to handle this could be the best gran turismo ever made
yeh i believe GT6 will be a huge improvement over Gt5, it took PD a while to get use to PS3 tech and now they know what to do to get the most out of the system some videos that are on youtube in interviews and stuff make Gt6 look stunning Gt6 might be the best sim racing that's not on next gen(i still believe mid of 2014 we will see Gt6 come out on ps4) also i think this will be the best selling GT game ever, with install base of ps3 being 75-80 by the time Gt6 comes out this game could really do 13-15 million plus
It's not a big leap but it will improve in each aspect. This is a sequel for more content and more solid game . But i wish if they didn't waste time on current generation game. This is different situation then GT3/GT4. Both released before the ps3. GT6 will release after the ps4 which means they are not taking advantage of the power the have. It's disappointing as GT fan but it's reasonable in sales aspect which i for one never cared about..
I wanna play this with Oculus Rift!!!! and steering wheel
DAT CELL OPTIMIZATION!
I don't see much (yet) to be impressed by GT6. It could pretty much be a patched up GT5 and is looking that way... I am not impressed much by FM5 either. These so called AAA devs really need to step up their game, since in the last few years they did nothing for me that has felt revolutionary in gameplay-wise or with big features. I feel the base game has been the same since GT1 to Forza4. It all seems to be a common problem with big devs these days..add little with each new edition, recycle last gen assets (*cough standard cars in GT5 and take 7yrs to make it), Hardly any updates in parts from FM1 to FM4... etc then brand it a totally big sequel when it reality after playing is more of the same, leaving a feeling that they wasted years of development money and time. FM5... what the hell? still no night time racing or weather... its riddiculous! was supposedly developed before FM4 was even released too and they still cant work on these features. Anyways, it's because of this that I believe bigger studios like PD and T10 are just.. well damn lazy. Why should they work hard when most lambs buy their shit anyways? We the passionate car gamers really need to make our voices heard that we do not tolerate this laziness anymore. Hopefully DriveClub with a new dev behind the wheel will try to do something new and more revolutionary.. but I'm not really hopeful about that either. But its good to have a fresh dev like them try a fresh take on stale racing genre... hopefully they deliver something worthy. I still dream of the dream car game.. hope I dont come off as hating too much just how I feel right now with modern car gaming and had to vent.. Just want these blokes to do more for us than recycle shit all the time. /vent
Guess how long it takes to model one premium vehicle.
Great news not upload it to Gaiki and let me play it on my PS4 and i'll be just peachy. I don't wanna have my PS3 hooked up when i get my PS4. However i NEED GT6 so lets compromise fellaz.
I was playing GT5 earlier, conscious of all the people that think GT5 engines sound like a vacuum cleaner. Anyway, I was playing using the cockpit view of a version of a car very similar to the one I drive. When consciously thinking about it, I realised that you can hear the engine far more in GT5 than in real life (compared to how loud the engine is when you are sat in the driving seat). Now, GT is sold as a driving simulator, but the fact is those engine sounds in the cockpit view were well exaggerated. Just got me thinking how tough it must be for Polyphony to decide on a balance there. Fact is that if you made that element true to life, you really wouldn't be able to hear the engine all that much in cockpit view, and my car has a pretty powerful engine...
It's a weird balance to strike between "realism" and "expectation". I think the engine sounds definitely need work, but I think people are just looking for engines to sound louder and more aggressive rather than "correct".
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