Ryse plays itself even if the player isn't pressing any buttons. “We don’t want the player to feel frustrated.” claims Crytek.
Everything was QTE !
I’m on the battlefield. I’m stomping through the corpses of my comrades swinging my sword at anything that moves. I begin a combo, I slash twice and then whooom slow motion is initiated, shit is about to get ‘cinematic’. A button prompt hovers elusively above the sword I’m about to drive into the throat of my enemy… argh I’m too slow! The prompt flickers, disappears. I missed it. Damn. But then somehow, for some reason, I still complete the cinematic ‘kill’. What? Maybe it’s a bug I think, but no. Next time I deliberately press the wrong button. The kill goes ahead, no consequences. Then I try hitting no buttons whatsoever. The kill goes ahead. I put the controller on the table in front of me, the kill goes ahead. What is going on here? I ask one of the Crytek people hovering at the booth – is this a bug? Why am I completing kills when I hit the wrong button prompt? Or, worse, no button at all. Turns out it was a deliberate design choice. “We don’t want the player to feel frustrated,” I am told. Interesting....I heard the QTE's could be turned off completely or ignored.
The fact you can't fail QTE is the biggest problem to me. I like the graphics and gameplay, but hate the fact it's holding your hand to much. Till the game goes gold, Crytek can still fix/ fine tune the QTEs.
It sounds like they designed this for complete noobs who have never held a controller before. What is the point of a QTE that you can't fail, that's just retarded.
I'll sum up in 1 word why this design decision was made...KINECT! This is still a kinect game at heart so of course they want people to feel like they are good at a game or that kinect is accurate. Day one release game and already kinect is having a negative effect on the quality of games. Shame on you Crytek and shame on you MS.
So more like a movie, than a video game.
Clearly this game is designed for the NFL crowd that typically do not play games. They can watch tv then watch err play ryse. Sounds like fun...in some alternate gaming universe. QuickTime events are stupid in ALL games. We need a new mechanic.
thats messed up, man! After playing the combat section of a game for so long, one of the joys is just seeing what happens when you die... Arkham Asylum: Cool Villain Cut-scenes Deadspace: Gruesome death sequences Tomb Raider: Freaking torture porn bro, like WTF You get the point, though! This game is just holding your hand the entire time! No challenge whatsoever!
quickius timeus eventius
"My name is Quickius Timeus Eventius, leader of the great Xbox 360 legion, and son to the bastardized Xbox One, and I will have my revenge in this console or the next!"
So let me see if a i get this ... A game full of QTE's like Heavy Rain (and Beyond: Two Souls), is praised and considered to be a good game. A game full of QTE's like Ryse, get's criticized and people bash the game, just because it's on the X1. Everything related to Xbox One (good or bad) is getting criticized and bashed... this is starting to get out of hand. @The_Klank "Both those games you mentioned have consequences if you fail a QTE.There's a right way to do QTEs and a wrong way, guess which one this is? " Have you played Ryse ? How do you know if you fail it doesn't have consequences ? Seriously, that's a pretty lame excuse.
Both those games you mentioned have consequences if you fail a QTE. There's a right way to do QTEs and a wrong way, guess which one this is?
don't be paranoid, it's quick time events that can't fail that suck. Because they're useless. EDIT: The_Klank was faster :)
Failing a QTE can actually change the storyline for Heavy Rain... -________- Ryse??? LOL! Does a QTE have to happen after EVERY SINGLE KILL??? It's presence is completely unnecessary. It adds NOTHING to the story and it feels like a half baked attempt at trying to make EVERY SINGLE kill feel "epic". Hell even God Of War III, (a game Xbox fanboys bash for being so QTE heavy) has less QTE in it than that ENTIRE demo. -_-
I'm guessing 2 souls is going to have a great involving story with branching paths giving reply value, Whilst Ryse will be a very nice looking scripted interactive tech demo that involves the stabbing of a lot of people in the face.
I could agree with that sentiment , except when Asura's wrath , so far with an even better gameplay than Ryse , was shown , both sides were crapping onto him . And now suddenly something like Ryse is marvelous ? At least quantic dream stuff was known as not being even remotely action games
@Ferm And yet Ready at Downs new game The Order 1886 was a simple teaser and fanboys thought it was the best thing ever. Well damn if they can get excited over that then its ok for me to get excited over Black Tusks little teaser then... Edit: Btw this game will have Co op or MP of sorts so I hope this games good. http://n4g.com/news/1278993... https://www.google.com/url?... How Ryse looks imo http://www.youtube.com/watc... Yeah, I'm actually pretty pumped for this game. I guess that makes me a bad person on here to like a game.
@Bobbo44 You represent the worst of Sony fanboys and why everybody in the gaming world think that Sony fanboys are the worst. Someone gives a opinion... and gets bashed. GROW UP LITTLE BOY.
Uh, it says it in the article, which this is based on
the whole game isn't qte and they took a kingdoms of amalur approach which also you couldnt fail qte. You could get up to 100 percent bonus xp. There is no right or wrong way to do them but I do think it shouldn't be possitive. At the same time if the enemy is technically dead it shouldnt matter
Achievement unlocked Couch Potato. Congratulations you did nothing and won.
In fairness to Crytek, they tried a few games where you had proper control input and they were the more soulless games ever conceived. Maybe QTE is the way forward for them. Just don't expect me to purchase from you after Crysis 3. I think 8/10 for the game is being very generous
whats QTE? i feel like an idiot ! but seriously... thanks
Quick Time Event. It's when you're playing a game and the game prompts an on screen button command to do something. As in the demo of Ryse there is a QTE to finish off an enemy.
PRESS A TO MARRRRIIOOO PRESS X TO CHERYL PRESS X TO JAAAAAYSONNNN! And now the new addition to the team.... PRESS X TO [DO-EVERYTHING-RELATING-TO-KIL LING] - Press X to stab, Press X to throw, Press X to dodge and stab, Press X repeatedly to stab repeatedly! PRESS X TO WIN - THE GAME!
Ryse: An Epic QTE from what I have seen.
I hope that didn't sound positive. I meant that as a bad thing...lol.
Sounds like its a Kinect game that doesn't use Kinect. How is Crytek if not MS not humiliated by showing this off?
It was originally a kinect game. That's why it's all QTEs now
It helps to sell/ advertise the Cryengine, I don't think they care about story or actual gameplay.
Lol. Let's see if they complain about Beyond two souls.
Beyond uses QTEs to tell a better story and engage the player. Ryse uses them to look pretty. I suppose you could say they're both interactive movies, but Beyond looks like a WAY better movie.
By the sound of thing where Beyond or other games with QTE in them have consequences, you either die or have to repeat the QTE until you get it right, in Ryse its just some worthless mechanic. a prompt meant to make you feel like you're playing the game or playing through a scene. Crytek is supposedly talking about removing the prompts, but since they don't work in the first place, what's the point?
It's not about the QTEs, it's about how they're implemented into the game. No one will complain about God of War's QTEs for example. They come at the right moment and with epic proportions. As for Heavy rain/Beyond, the whole games are based on contextual actions/Cinematics. They have so many different mechanics it would be impossible not to have QTEs. Plus, they're perfectly implemented. Now, for Ryse, They're repetitive & look like we can do without. That's all.
I'm sure the developer was interviewed at E3 and said the button prompts were contextual not QTE? QTE or not, I didn't mind it on Heavy Rain or the God of War series, and I won't mind it on Beyond either. I am glad they did away with the forced Kinect controls and went with controller/voice play. Ryse looks downright impressive though!!
RYSE besides its QTE still looks damn good. but honestly still not enough to get the X1 on day one.
It isn't even QTE. There is a post on Neogaf that if you don't hit the button the QTE still goes through. You can even hit the wrong button and it does the kill animation. I am sure that is what this article is about because that is the quote Crytek used... but I don't think it is fair to call it QTE when it is in fact just watching a movie.
The combat seems to be like Batman - so basically crap - but you don't play titles like that, or God of War, or Splatterhouse, for a complex fighting system.
Dude...you can't even fail the QTEs in Ryse. Let me repeat that for you: YOU CAN'T EVEN FAIL. So, you if you think the Batman combat system is crappy (which I disagree on), then Ryse must be the crap that my dog left behind after he ate my cat's crap an hour ago.
Comparing Batman's combat to Ryse's? I didn't know in Ryse you could leap through the air and do dropkicks. Dude how the hell did you even get that idea?
This game looks terrible. You can tell it was originally a kinect game with the ultra linear level design and gameplay so simple a monkey wouldn't have difficulty figuring it out. Just looks like an unexciting and clunky version of arkham batman series. The visuals are the only good thing it has.
It's was a freaking E3 demo people. I've now documented in a bunch of cases that the scenarios presented in an E3 demo are almost never the same once the retail hits. God Of War: Ascension's retail E3 section was different from the E3 demo. Halo 4's retail E3 section was different from the E3 demo, etc. If by the time the game comes out, it is still like this, then you'll have a legitimate reason to complain.
no wonder the game looked pretty. Its not even a game, its a movie
Sounds to me like they just came up with the dumbest idea ever. And what's with the roman armors? It's like they've made zero effort to have any sense of historical correctness in there. Crytek are a bunch of losers and should stick to making benchmark rather than games.
How long till Crytek makes the game multiplat? I give it 6 months.
Nah they can keep it. Better stuff is coming to PS4 anyway.
Some gamers likes the QTE system and others dont hopefully Crytek will have an option for gamers to turn it on or off.
When I see Ryse I see Lair all over again! You can tell the controls are gonna be absolutely terrible!
Man, why weren't games like this when I was a kid! To believe I wasted all that time 'trying' when the games could have just done it for me...
Remember this is coming from the devs of Crysis, who hold graphics far above gameplay and (good) gameplay innovation All their games are basically CryEngine tech demos Ryse still has a ways to go before we can fully judge
what? players don't have to press anything? it's even worse than pressing QTE's. Well said, the Ryse is frusting because it won't let me be frustrated. What's the point to play it then? It's just like a movie that sounds sooo bad. Crytek once again proved that they can't make a fun game but a good looking game. That's frustrating! Oh, almost forgot, that's such a good news, because Ryse is on XBOX ONE anyway and I don't want it.
I personally am not feeling this game, looks like it plays clunky and seems like the control or feel of it is off
Graphics look last generation thought it was for the Xbox 360 first time I saw it gameplay looks really repetitive.
I feel that this game will be like what Fight Night (forgot which number) was for the xbox360 and PS3. Meaning....a great LOOKING game but thats about it. This may be that game you put on to show off the power of the system. EYE CANDY comes to mind. Great looking but very easy to play...can probaby beat it in no time lol.
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