It's never an easy decision to delay a game in development. It's even worse when a game has already suffered through extensive delays. A little less than one year ago, GameSpy spoke with EA Mythic's General Manager Mark Jacob's decision to delay Warhammer Online into 2008. This morning, the monthly Warhammer Online newsletter brought the distressing news that the game had been delayed again, this time from spring to a fall 2008 release. Given the high-profile nature of the game itself and the length of time it's spent in development, this must have been agonizing. GameSpy were able to get Jacobs back into the hot seat to go over the choice to once again push Warhammer Online back.