This was my first E3 experience. Two years ago, I watched a bit of the press conferences, but it was nothing like I did this year. It was an interesting experience to watch unfold over the past few days. However, I did notice something amiss, and I wonder if you did, too.
Out of the countless video games unveiled this year, I saw only three games with female protagonists - Beyond: Two Souls, Bayonetta 2, and the new Mirror's Edge. Three games total. That's a pretty poor showing.
I'm not completely surprised, of course, as this has been happening for a very long time. However, we supposedly live in an enlightened age, and more women have become a part of the process, as far as design of games goes. So, how come all we have to show this year are: a militaristic game with a supernatural element (Beyond: Two Souls), a witch who has some impressive combat skills but wears extraordinarily revealing clothing - that appears to literally peel away bit by bit (Bayonetta 2), and a rebooted franchise that leaves our heroine a blank slate (Mirror's Edge)?