Microsoft's Phil Spencer says even phone tethering will be sufficient to meet requirement
Microsoft's Phil Spencer has shed some light on the severity of the Xbox One's online check-in, and it may not be as severe as many have feared.
Honestly who really cares, just having a checking-in requirement is just stupid.. This does not benefit consumers in any way.. .____........___... .____||......||.......|___|| ||.........___||............ ||
its a stupid idea.. i could live with it but its coupled withn too many others
"Xbox One check-in will need kilobytes, not megabytes" this just proves "always online" is DRM and not for "cloud power"
lol, no it doesnt it proves that you dont need much at all for the authentication check. "It's kilobytes, not megabytes," he said. "You can also set your console to always have the latest bits in a standby state."Spencer reiterated that those with absolutely no access to the internet were not the right audience for the Xbox One. However, the check-in will be forgiving enough for even those with unreliable online connections."
@JokesOnYou Does all of that really matter when a console's main selling points are affordability, ease of use / convenience, and exclusive titles. The X1 came in priced high compared to the competition. And that price is even more tough to swallow when comparing system horsepower for games. You actually have top level MS execs telling customers to tether the console to their phones for those times that there are internet interruptions. That's the total opposite of convenience. And that whole 30 day friendslist, gifting stuff... jeez Finally that leaves quality of exclusive, which is subjective. X1's exclusive have to be head, shoulders, waist, legs, and feet above the competition's to sway many at this point. But we all know Sony excels at quality exclusives, AND continuing to produce them in their console's later years. This hasn't been the case in MS' last to console, when exclusives output slowed to a crawl. I'm just trying to understand why some gamers are still defending MS' policies and hubris at this point. Some of these gamers are the same that called PS gamers sheep for supporting the PS3 during it's rough earlier years. X1 potential buyers should have gotten ticked off at some of these proposals and blasted MS for it, but instead told other to "wait for the reveal" then "wait for ms response," then after a being handed at sheet confirming their fears it's "wait for e3," a good games showing, but the policies are still in place and now bundled (burdened) with a higher price tag then the competitor. And cancelled interviews. I guess now it's "wait for gamescon"? I don't know, but at some point more X1 fans need to start holding MS accountable for screwing around though it's already happening on XboxOne's official forums. I'm not saying act crazy, but stop giving free passes. Unless you (and other X1 fans) are actually comfortable with all these restrictions on your gaming.
Pointless considering Microsoft has already said for the XBox One to work properly you need at least a 1.5Mbps connection. If your check-in goes fine but the everything else it wants to do is still hobbled by your connection, you're still going to have a bad time. And the size of the check-in is irrelevant if your internet goes down or there's an interruption on Microsoft's end. Why would you take that chance when you don't have to that your software library and hardware could be rendered useless by some hacker, an infrastructure problem or human error? You could walk home each day on the sidewalk or on the shoulder of a busy road. You'd probably make it home ok most days, but why would you take that chance? Microsoft is asking us to take the shoulder and saying "You'll be fine. Here's an orange vest. Trust us, and the hackers not to interrupt your service and render your hardware useless." You've got to think there's hackers out there salivating at their chance to be the one that brings the Xbox One crashing down. By building in a kill switch that renders systems useless if they can't check in, Microsoft has pretty much advertised a couple of torpedoes to the exhaust board and the whole thing explodes.
a ping type of test. Are you there Microsoft? it's me, xbox....
And yet a "console requirement" is a 1.5 MB connection. Says so right in their terms and conditions. So what the hell is that much bandwidth needed for? Sending pulse and sensory data to the marketing department after gauging your reaction to forced commercials? If all it needs is a kilobite ping, why not include some shitty 3G chip and call it a day?
The CLOWD MY FRIEND. THE CLOWD WILL SAVE US ALL.
The 1.5 MB probably comes into play with online gaming matches, rather than just the check-in.
Yep!! Check in's are a joke!!!! It's like in pre-school or prison or living with my parents!!!! Lol Makes me feel I'm getting punished or something..."what did I do wrong, I just want to play my games..."
I don't care if the only date needed is a 0. I still will not buy into it.
Even phone tethering is a pain in the ass that isn't needed. But then again this an NSA spy partner that literally hands over ALL data to our government. When I was told that next gen consoles would have mandatory video/audio cameras because our government told them to include it and would in turn get favors from our government so they could help spy on us I laughed. The following year I was told this Kinect launched. And now in the last 30 days I we were told this this is mandatory, MUST check in and update with all valid data, tracks even your heart rate... I guess my buddy wasn't telling me a lie after all. I just simply can't believe it. I WILL NOT ever buy a MS console and I am looking into changing over to Linux for my PC just as a matter of principal.
Now I've been around this site since 2005 or so, and correct me if I'm wrong, but didn't you used to be a huge Xbox fan? That's kind of crazy if I'm correct in thinking that you are who you are.
Yes, I loved the first xbox. Sold my PS2 the day after I brought my xbox home. Stood in line for the Xbox360 on launch day. Didn't buy the PS3 till almost 3 years after it launched and to this day it mostly collects dust. But I've pre-ordered my PS4 within seconds of the E3 conference and have no intentions of ever buying an Xboxone. I am NOT a fanboy. I just like the technology that is better. And IMO (though sony had killer exclusives!) the vast majority of games were better, ran better, looked better, and the online was better with the Xbox/Xbox360. With MS being caught up in the NSA snooping case, their policies, and inferior hardware that is being implemented in the xbox1 I am looking forward to playing with Sony again especially since they have learned their lessons and made a machine that it a real win for all gamers. And I have been here since 2005 as well.
I've heard rumors that the check-in won't require phone tethering - cause that you tether everything through your phone (dash, ads, ect)
Rather the check-in can be completed by having SmartGlass running on a connected-device.
IOW, not tethering, but opening an app.
for the love of gaming, M$, THAT's not the problem here! are they just playing ignorant or just simply DUMB?? the amount of data needed to do the check-ins isn't the problem here, the check-in ITSELF IS THE FREAKIN PROBLEM, YOU JACKA$$E$! look around you for a moment, will ya? is there any other devices requiring daily check-ins before letting you use your contents offline? there are NONE!
I think what MS i getting at is their "content" (MMO-esk games) is online-content.
And in that sense, yes, other devices with online-content requires connections.
The consumers are the 1's stealing making the DRM relavent in the first place. Pay 4 what u want not steal
Wow... Half of the U.S doesn't have smartphones, than I guess we all have to buy smartphones too and data plans. This is the definition of alienating your consumers.
I'm part of that number. I couldn't give a damn about a smartphone. A basic cell is good enough for me, don't even use or want internet on my phone.
I have a smartphone...which ironically I got free from MS when i did a Global Game Jam...and it's a nice windows phone. Don't have a data plan on it. Wi-Fi is good enough for my smart device internet usage. Otherwise, it's nice the option is there if it's going to be required, but they're still missing the point of the people complaining. MS is really behaving like the people in forums who say "it doesn't effect me", which makes everything seem like it's not a big deal at all.
why didn't they just put cell phone tech in the system that can talk to any network? problem solved for those without internet.
Hmm, but what about the half-cloud rendered games?
which ones are they then? serious question, are there any games that actually need a connection for legitimate, non bullshit reasons? or for their multiplayer modes which need a connection for obvious reasons.
all they would have to do is put broadband requiredon the games that need cloud. just like sony did with socom confrontation.
y cant they just not do the 24 hour check and always on policy
because if things continue the way they have been developers will either go bankrupt or we will be paying a fortune for the one title they release every year. i mean look at all the content we are asking for. remember when games only had local multiplayer? now we want 64 players online and local and 30 maps and a single player experience that just as good. a dedicated servers. and future content. i mean at some point $60 per game isn' going to cover their costs.
^^ @yugovega This is simply wrong. We've had 32-64 players on PC for forever WITHOUT paying for subscriptions. And that is with dedicated servers and MS does all p2p so they don't even have that expense. Although I do agree with you about $60 probably not cutting it any more 100%. Especially considering world wide inflation and the increase in cost of making a game when higher fidelity is achievable and expected. The problem I have is even if they did away with used games completely across all platforms they would still NOT lower the price of games and would in fact have even less of a reason to ever have sales.
Micro$oft being douchebags as always
We listen to the community and we will respond to where the business, the creators, and the gamers are going You listen to community? The hell. so what he's saying is that we all wanted DRM, online requirements blah blah blah. This guy doesn't even know what he's talking about anymore.
Yeah that makes feel so much better.
Yeah that makes feel so much better /s Fixed!
What is the point with the check-in???
It's to make sure your system hasn't be illegally modded or taking advantage of modded games. Many think its ms looking to start some sort of gaming holocust, but it's been implemented because people started to modded the 360 and burn 360 games, so a measure has to be taken to stop this kind of thing.
Lol, except that the people at Microsoft know very well that this will be circumvented within the first few months the console is on sale.
Thanx for the reply, because I honestly had no Idea, besides it being a hastle.
So I guess ms should just let hackers modders and people take advantge and have their way because the consumer feels a few seconds of an Internet check once a day is unfair? So if you were a business you wouldn't protect your investment?
To be a hindrance to legitimate buyers. The pirates and hackers somewhere down the line will figure out how to bypass it. Thus proving its just another useless method that doesn't do squat.
But whose legitimate ? There are more people that will take advantage of a situation then those who wouldn't. Ms has billions of customers. You think they are going to just leave their system open? There has to be measures to protect the investment. That's why there are penalties on all products we buy. Just because you brought it doesn't mean it's out right yours you can do whatever you want. Man please, if I could get away without having to pay for product because the company was to dumb to set something in place I'm taking advantage. Lets cut the whole "din tah da dinnnnnn!" " Super loyal consumer man"act out. This is the reason why xboxone is using drm... Please share a better idea
@Giovonni Legitimate buyers are the ones who go out and spend their hard earn money on a product. There isn't more people taking advantage of the situation then those who wouldn't. Piracy and modding on the 360 wasn't high and still isn't. The DRM is in place more for profit than it is for security. Ubisoft a years ago said that their games on the PC were getting pirated 93-95% of the time. This was while they had their always-online drm in place. A month or so later Ubisoft ditches the always online requirement. Now if their games were getting pirated 93-95% why on earth would they remove the always online drm? I willing bet piracy wasn't the problem but more of slow sales. Companies like Ubisoft are quick to using piracy and used games as a scapegoat. If I could get away without having to pay for a product because the company was too dumb to set something in place, I would still go out and buy the product like I always have and will continue to do. Also don't tell me to share better ideas when the company you're so willing to bend over for, can't do the same. The 360 has over 77million console sold worldwide. Microsoft said 40million have experience Xbox Live. So that leaves ~37million never getting on XBL. So now Microsoft is leaving ~37million of its consumer base behind just because of what piracy, used games or some other poor excuse.
It's so Microsoft can say to all their advertising constituents, and service providers, that their (always-online) users WILL see their invested-advertising.
Microsoft wants to be able to compare the equally community of Playstation, and say to the service providers (netflix, nfl, EA, ect) that Sony doesn't have a "compariable" community, cause a unknown portion of their units sold are hiddenn (offline), and not connected.
And then say, "but ours! Ours have to see your ads. They have to check-in - 100% of our units will see your services"
There ya have it, people - the truth.
How about not at all?
Still not the point MS. Also, found this kinda funny. http://pbs.twimg.com/media/...
Who seriously is pumped to buy this thing?
I'm pumped - Dead Rising 3, Forza 5, Ryse, Killer Instinct. Day one.
Consumers who don't know any better Consumers who like to buy the latest tech Hardcore fans who the next Halo, CoD and Gears or other MS exclusives and time exclusives titles
I will be buying it. I will also be buying the PS4. For me, the online requirements are nothing at all since I am always connected anyway. They did impress me with their lineup so I am eager to play those games. I am also eager to play the games I saw on the PS4. I'm in the situation where I can afford both so I will do what I did this gen. and get both consoles and get the best of what each has to offer.
Believe it or not, I am. (getting both, take it easy on me)
It worked wonders for Simcity and Assassins creed....so why not?
This is what X1 exacly is. https://securecdn.disqus.co...
A fellow Redditor.
Nah I found that one in one of the ign comments.
It will need 0 (zero), cause i ain't getting that crap.
PS4 will need nothing
No, its going to need online. Its going to be a better console with online. But the difference is that the PS4 doesn't *absolutely* need online. Can function perfectly fine without it. When it does have access to online however, you its owner are rewarded for it and Sony gives you incentives for using it. Online is not a sign that MS owns you.
Who the hell expected it to be heavier ? A parole officer could be the neighbor , the ex-con still wont be happy about having to check in .
This is a matter of principle for me. Fuck you MS.
then where's the fucking benefit? why does it even need that? you're not actually getting anything by having your console connected. there's no real benefit other than you giving people permission to use their own property. that's not gonna be enough for background patching and updates is it? no that's a fucking artificial requirement you twats invented. hell, if there was any actual benefit to needing to be online, you'd need it all the time, not just every 24 hours. take this console, turn it sideways and shove it up your arse, you and mattrick both.
It allows for discless play, which connects to the seemless experience of multi tasking and playing multiple games at once. The console is built around a seemless experience.
You just said a whole load of nothing. That's marketing babble, and it is as far removed from reality as much of the rest of the magical unicorn fantasy-land that is XBO's "cloud" promise. It is a DRM measure. Nothing more. If you wanted to allow for discless play, you allow users to install to the HDD and that's it, just like the current 360 does, and PC games have allowed for decades. The "cloud" movement is just software and service companies trying to own your data and have you pay for the privilege.
@ LightofDarkness. That's not how it works at all. On the 360, you have to have the game in the disc drive even when it's downloaded to the hard drive. The Xboxone removes the requirement of having the disc in the drive and to do that, they need to have DRM. DRM is stopping one person from buying one game, installing it on their hard drive, and then giving it to his friends who do the same thing and the game keeps getting spread around for free. One $60 game turns into 100+ free games after that without DRM to prevent it. It's glaringly obvious MS will be drifting to digital downloads only sometime this generation if they are requiring a DRM connection at launch. I understand peoples complaints and I am not saying I agree or disagree, but that's the facts behind it and why they are doing it.
who plays multiple games at once? you mean like Halo on the tv while playing tetris on a gameboy, while also simultaneously playing Plants Vs Zombies on a tablet? if you're doing that, you should probably contact the Guinness book of records people. are you saying all this drm nonsense is so i don't have to swap discs? are ms buying into the fat lazy american stereotype that much? i'd rather get up and swap over the disc when i want to play another game, and also run the game from the disc. and i'd also want to still be able to play my game when ms shut the servers off, whenever that will be.
Without the mandatory check there would be nothing to prevent you from installing the game and handing the disk over to someone else to install on their machine. All this pain just so we don't have get off our fat asses and waddle over to the console to insert a disk.
Why something prevented discless play on ps3/360 while offline ? nope . I've yet to hear any advantage that arent "EA autolog" styles . mmo type of games ? they were always going to require online so ... where is my incentive for say FFXV or any solo game ? It's there , people will deal with it , or not , but a benefit ? Nah , or they poorly explained it so far
What about the games that use "The Cloud"? Dead Rising 3, Forza 5, Halo 5.. Will we be able to play those with phone tethering? Will those only require kilobytes?
I really see this check in requirement to be a marketing strategy. MS is using this to guarantee developers that they can leverage the on line and cloud services because every Xbox One will be connected. To me this is avoiding the problem created with the 360 and its with/without HDD options. I think MS will announce in a couple of months when everything is quiet that the requirement has been extended to 48 hours or more.