Burning Ambition Part 5: The bigger nightmare of finding a concept artist

For the fifth week in Gamertell's 10-week series titled "Burning Ambition: How to Make Your mark on the Videogame Industry," Christopher Buckner writes about the difficulty in finding a concept artist.

As the head writer and designer for independent game development company, Burning Man Studios, the article offers a few suggestions for finding a concept artist and things both a company and an artist should consider.

It also includes links to the previous weeks in the series.

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