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Submitted by Smurf1 972d ago | news

Jonathon Blow: The Witness Uses 5GB RAM, Calls Xbox One DDR3 RAM “Cheap”

The Witness which was announced at the PS4 reveal conference supposedly wants 5GB RAM, according to creator Jonathon Blow. (Jonathan Biddle, PS4, The Witness, Xbox One)

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Mr_Nuts  +   972d ago
So it's basically maxed out the Xbox One?
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Hatsune-Miku  +   972d ago
so hes just speaking the truth. no worries
Peppino7  +   972d ago
Cheap??? Ooooooooooo Geeeeeez!
US8F  +   972d ago | Funny
BUT BUT BUT the cloud would add 20gb more RAM in the future!

The only one claims that is Microsoft and even PC makers deny the possibility of that. Since they saw there is a majority of people could be tricked, might as well, spend less to make more, even if deception is involved.
#1.1.2 (Edited 972d ago ) | Agree(149) | Disagree(9) | Report
Enemy  +   972d ago
Let the tears flow.
badz149  +   972d ago
1 thing he said is true
360 and PS3 both uses the DDR3 and they were released 8 & 7 years ago.

It's fact that DDR3 modules are cheap.
adorie  +   972d ago

Oh, yes. Yes, indeed.
NatureOfLogic  +   972d ago
@ Enemy

Tears are indeed tasty lol.
jivah  +   972d ago

You're kinda off

360 uses 512 ddr3 ram
ps3 uses 256 xdr main ram + 256 gddr3 vram
husomc  +   972d ago
The truth is that his PS4 game is so bloated to be using 5 GB of ram. He should start optimizing his code without hating on MS
NatureOfLogic  +   972d ago
@ husomc

While I agree with the first part of your comment. I doubt he's "hating on Microsoft" by stating facts.
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abzdine  +   972d ago
these words coming from the mouth of a dev who used to back Microsoft might hurt them.. and at the same time they are the only ones to blame.

Greatness awaits
Ritsujun  +   972d ago
Microchiip. =)
palaeomerus  +   972d ago
Tears for Jonathon Blow? Lol! No sir, I don't think so.
TheSurg  +   972d ago
What?? A game like this uses 5GB of RAM? Hhaha! There's not a single PC game that uses that much (all run at 2 GB) and his"amazing game" is so high tech it uses 5GB? Dude needs to learn how to optimize. I can give you a JPEG file hat is 50 MB or I can optimize it to a loseless 800KB. How about that Jonathan Blow?
Tr10wn  +   972d ago
BF3 ultra settings on PC use 3gb to 4gb of RAM, The witness cartoon-isn dated graphics use 5gb of RAM, seems legit.
TheSurg   972d ago | Immature | show
ShinMaster  +   972d ago
Cartoony graphics and dated graphics are not the same thing.
Blackdeath_663  +   972d ago
for those above who are saying the game is badly optimized @husomc and @TheSurg that is the point he said more ram means devs need to spend less time trying to optimise and cram the game in and spend more time making the game better. besides you'd have to be a moron to be given 8gb of ram to play but still try to make it only use 2gb if its there make the most of it. i think the fact that the witness uses 5gb of ram means that the whole map is loaded at the same time.
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hay  +   972d ago
If game like that uses 5GB of ram, damn, that seems to be not optimized at all, just grinding on the machine's performance.
RedHawkX  +   972d ago
so why again are some people still buying the xbox one? i dont get it because xbox one sucks pretty hard lol.
KiRBY3000  +   972d ago

Blow actually wrote "The Witness wants to use over 5GB right now". he didnt say his game requires 5GB to run, after being optimized.

he basically said the more RAM you have in a system, the less you need to optimize (which is undeniably true). optimization demands time. not having to spend time on optimization, means you can instead spend THAT time on making the game better by polishing it or adding more content to it.

btw, how many people do u think work on The Witness? i doubt the team is as big as those who worked on FC3, C3 or BF3. this is an indie game (and it looks damn good) so please quit the BS comparison.
YNWA96  +   972d ago
He is definitely hating on MS, has bitched and whined non stop since PS4 was announced... so, ok. Do not develop for Xbox, limit your audience.... simple..
Rhaigun  +   972d ago | Well said
Now, I'm not trying to defend the Xbone, and I am certainly glad Sony went with GDDR5, but it is a highly known fact that Jonathan Blow despises M$ right now. I would take anything he says regarding anything Xbox with a grain of salt.
MysticStrummer  +   972d ago
As far as we can tell from this article though, he didn't say anything objectionable. His game uses 5GB of RAM and DDR3 is cheaper than GDDR5. He may be disgruntled but he's not lying.

Though I suppose it's possible he made his game use that much RAM on purpose so he could complain about running out of RAM. lol
Enemy  +   972d ago | Well said
He doesn't despise Microsoft. He despises the way they treat indie developers like dirt. On top of that, he despises anti-consumerism. He's no longer sugarcoating his concerns, he's just telling it like it is. He's also calling them out on their "cloud computing" lies. If you follow his Twitter, you'd know he's just waiting for them to tell the truth.
Redgehammer  +   972d ago
I did follow JB until his anti MS rhetoric became a problem for me.
Rhaigun  +   972d ago
@enemy That's just more reasons why you can't expect him to be objectionable. His comment may very well be valid. But, you have to agree that this comment would be far more damning if say, Pete Hines from Bethesda said it.

At the risk of sounding like an Xbone supporter, I thought it was only fair to point this out. I will not be buying the Xbone, nor would I recommend anyone to. I'd just like some more devs to pony up and proclaim the same.
Cueil  +   972d ago
what he said is factually correct... also I'm wondering how his game is using 5 gigs of ram... my guess is the PC version uses 4... max
Blackdeath_663  +   972d ago
not just jonathon blow but all indie devs hate microsoft for the way they treat them when they try to publish their games on the xbox and rightly so. games can't be published on xbox live without a publisher (which defeats the purpose of being an indie dev) and the game has to have sold twice as much at retail then it has digitally which is impossible for indie games.
Triforce079  +   972d ago
Look if Crysis and Skyrim can run on ps3's 256mb RAM then 5GB is overkill end of ?

And with Havok nextgen u can basically compress 5GB of texture ram to 512MB so all this ram rules is nonsense and graphics can only be as good as your gpu and gpu bandwidth ect more RAM just means zero compression even on huge games,in other words if u make a game using 4GB memory,2GB for textures and 2GB for everything else,it can be compressed using havok down to half a GB easy.
Ashunderfire86  +   972d ago
Damn and it didn't even come out yet!!!
Pillsbury1  +   972d ago
Xbox one: obsolete before it hits the ground.
solar  +   972d ago
So is the PS4. Guess you forgot to mention that.
zebramocha  +   972d ago
@mr_nuts I don't think this game is coming to xbone at launch.

@badz149 the ps360 use gddr3,the difference is its faster and graphic specific in comparison to DDR3.
CoLD FiRE  +   972d ago
Actually @badz149 is completely wrong and @jivah is partially wrong.

The Xbox 360 uses 512MB (shared) of GDDR3 RAM.
The PS3 has 256MB XDR and 256MB GDDR3.

GDDR3 is basically DDR2 with a few modifications.

GDDR5 is based on DDR3. GDDR5 advantage is higher bandwidth and disadvantage is higher latency.
pimpschitz  +   972d ago
wow Mr_Nuts when you put it that way... that's sad. No offense, the Witness looks alright, but I wasn't impressed... Next thing on XB is COD... 8 bit.
Bathyj  +   972d ago
Ha. he called it an Xbone.
itBourne  +   972d ago
Maxing out consoles is a total lie, its never "maxed". I think it was a ND employee that said it best. Its like filling a cup with rocks and saying we filled the cup, but then a dev turns those rocks to pebbles, its more in the same space. Then a dev makes some of those pebbles dirt, then a dev adds water the fill areas, it goes on and on.
SephirothX21  +   972d ago
There are different speeds of DDR3 ram. Most modules are 1333-1600mhz but you can get ram well above 2000mhz. The main thing is gpu speed. PS4's gpu is the equivalent of a 7880 so its decent in comparison to current commercial gpus. Crysis 3 maxed out on pc only needs 3gb ram so ram isn't everything. The only thing that drags the PS4 down is the weak cpu. Though the console is a mile better than Xbox One.
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SoCalledMe  +   972d ago
7880 doesn't exist m8 , it's equivalent to 7850 :D , cheers
SephirothX21  +   972d ago
I know it doesn't exists but it is basically in between a 7870 and 7890 in performance.
linkenski  +   972d ago
I guess this confirms that the "O' so smart" Xbox One "Surface" UI uses 3GB. So much for being able to watch movies and playing games-while-watching-tv-while watching-another-movie-at-the- same-time, huh?
nukeitall  +   972d ago

Jonathan actually used 5GB of RAM? Seriously?

At this point it is pretty damn clear that Blow is a practically a shill for Sony. There is no way there is a need for 5GB of RAM on his shitty game.

Blow needs to optimize his game instead of talking smack.
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Gildarts  +   972d ago
if this guy knew how to code properly this game could have easily run on a PS3.
JsonHenry  +   972d ago
Seems kinda strange that BF3 on my PC (with ALL of the overhead that comes with windows) only uses about 3.5-4gigs of RAM even when running maxed in stereoscopic 3D but his game running on a console that doesn't go above 1080p resolution is using 5gigs of RAM. Granted my PC doesn't share RAM with the GPU but that still seems like sloppy coding on the part of his dev team.

However his statement is still 100% correct. The RAM in the Xbox1 is dirt cheap. I can pick up 8gigs of DDR3 for like $56.00 USD. (and that is the retail price)
WolfOfDarkness  +   972d ago
The meaning of " cheap " In game developers standpoint : Cheap = weak = Old = Not recommended = PS = WTF "

I wish you All Great Day Today , E3 starts today ...... and Its historical day today

enjoy the Great Gaming News ONLY in NG4 !
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JsonHenry  +   972d ago
Except that "cheap" DDR3 RAM in current PCs is more than capable of outdoing what is in the next gen consoles. The problem with the fact that the "cheap" RAM being in the xbox1 is that the video card is sharing slow(er) RAM with the video card. Using GDDR5 as system RAM is overkill and not needed and in some ways counter intuitive. But since the PS4 is a unified memory system it will benefit the APU better than Microsoft solution.

So no. the meaning of cheap does not = weak inherently. Even in this context.
WolfOfDarkness  +   972d ago
That exactly what I meant !
TAURUS-555  +   972d ago
welll...xbone is going down...
fermcr  +   972d ago
Everybody knows Jonathon Blow is in bed with Sony... can't take him seriously.
miDnIghtEr20C_SfF  +   972d ago
MS rattled this Blow guy so hard he's still talking about them. He's like the rattled ex boy friend that was dumped by the hot chick.
nosferatuzodd  +   972d ago
but but later the so called cloud is going to help out the now obsolete ddr3 lol like sony cant do cloud has well yeah right Microsoft epic fail
Majin-vegeta  +   972d ago
The comment section should be good lol.
gano  +   972d ago
Is there a possibility, of you going ss3 o great prince?
DarkBlood  +   972d ago
dont hurt his pride dude :P
DragonKnight  +   972d ago
Why would he when he can just go SS4?
Haki1112  +   972d ago
@Dragonknight He can't do it if we take away his Action Replay aka Bulma lol
PsnGammer21  +   972d ago
No he has to go ss god
BABYLEG   972d ago | Trolling | show | Replies(8)
wenaldy  +   972d ago
Hence the bubbles reset. Pour your comment guys!!!
Godmars290  +   972d ago
All I'm hearing is a dev who's going to the complaining in a couple of years that the PS4 doesn't have enough power. How he has to work to get anything extra out of it.
HammadTheBeast  +   972d ago
But PS4 has GDDR5 and only 1 OS.
Godmars290  +   972d ago
And by most counts devs never tapped the PS3's true potential because of the extra effort involved. That's including first party.

Just saying its not a good thing hearing devs talking about maxing out a system early.
mmccarthy4  +   972d ago
@Godmars290 I'm pretty sure the first gears used all of the 360's ram when it fist came out so this isn't that much of an issue. What amazes me is that the game requires 5gb of ram that's either very poorly coded or freaking massive
JasonXE  +   972d ago
Da memory leaks :D
yewles1  +   972d ago
"But PS4 has GDDR5 and only '1 OS.'"
Cueil  +   972d ago
I've heard only 6 gigs will be usable... but 5 maybe if you use some of the social features?
rainslacker  +   972d ago
I kind of got that vibe too. I mean I'm all for Sony right now, but the Killzone demo they showed was reported to use 1.5GB of ram, which is what the average PC game uses, so I'm wondering what he's putting into all that memory.

I mean it may be an interesting game, I'll give it the benefit of the doubt right now, but The Witness looked to be nowhere close to Killzone's graphical level, and him having a small team means it's likely that it has a lot less going on at one time than KZ does as well.

Even bloated code can slow down processing, so it doesn't mean memory management can go out the window just because you have a crap load to work with. I know he was talking about a lot of texture effects and stuff, but even still, you can't force the GPU to do more than it can handle, so there are still restrictions on the processing power of the unit.

I dunno, maybe he just has huge world that use a lot of culling to pull them off, in which case, yeah more memory could play a part.
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moparful99  +   972d ago
If you go back and listen to the reveal Jonathan reveals that there is 25 hours of gameplay.. That is a ridiculous amount of gametime which could help explain the amount of RAM usage..
rainslacker  +   972d ago | Intelligent
I suppose if he loaded the entire game in one go sure. But that's not how it's done. Games are loaded in what's called a scene. That scene makes up everything that you can possibly see, and all the script that goes along with it.

Basically an entire level is a scene. More often than not, the entire scene isn't rendered at one time, and things like occlusion culling will be used in order to make a world look bigger. What this does is only draw the stuff that you can see. Think of walking through a tunnel in a game. you look to both ends but you can't see the world outside the tunnel. They do this in order to load different parts of the world, although both sides can reside in memory at the same time, just not both be displayed at the same time. If you didn't have some way to break it up, there would be pauses as the graphics processor tries to render both scenes at the same time. I'm pretty sure even the fastest Titan GPU can't render an entire scene with none of these graphical "tricks" that requires 5GB's of data at one time.

He did mention some graphics stuff, and obviously more memory will be required for that next gen, but it could be that he has many parts of the world loaded into memory at any given time for quick access or whatever.

Anyways, it's all speculation on my part what he's using it for. I haven't seen the game. I trust his word on it, and I'm sure he's putting it to good use for something. He's not a hack developer, and anyone saying he's lazy because of this doesn't really understand how the engine works under the hood when it comes to game programming.
KwietStorm  +   972d ago

That's not how RAM works lol
moparful99  +   972d ago
@Kwiet I know how RAM works man.. I mean that if it's one giant progressive world that is a lot of physics, lighting, textures and other game assets that need to be calculated on the fly.. Instead of like on the ps3 and 360 where the game wouldn't "draw" parts of the environment that isn't in your line of site to optimize ram.. I'm just speculating on why an experienced programmer is using 5gigs of ram on a game that isn't graphics intensive..
husomc  +   972d ago
mebbe it supports 4k :) or mebbe it's a really large map looking at that island that we see so often and the entire thingy is loaded in memory to avoid making reads from disc/hdd
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Angeljuice  +   972d ago
It could be an autonomous world where everything affects everything else. There would therefore be a need for everything to be running at once, the whole island being constantly altered by events that happen.
Krew_92  +   972d ago

If I remember correctly in the reveal, the whole island is in real-time and I think he said it as well. So that is one reason why the high amount of RAM would be needed, other than that I wouldn't know really.

Also @moparful99 I think you mean memory as in the disk space or something. More memory in a disk would lead to a bigger story, and more content. So I can see what you were thinking, just RAM doesn't play a part in that.
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ninjahunter  +   972d ago
I remember Somewhere they were saying there are OVER 1119 footstep sounds in this game. Jonny boy isnt a push over, he more or less lives to develope games. Hes a single man dev juggernaught pouring millions of his own money into his game, that rams going into the finer things.
GamersHeaven  +   972d ago
Lol whelp hes telling the truth.
sak500  +   972d ago
Really when devs were speaking against PS3 all you SDF told them to shut up and how you all wanted to boycott them.
Revolver_X_  +   972d ago | Well said
Yet PS3 exclusives ended up looking better then 360's. Weird...
GamersHeaven  +   972d ago
"All you" Sorry how do you know what i said about devs on the PS3?
MysticStrummer  +   972d ago
Not wanting to do extra work to figure out how to program for the Cell is a little bit different from having access to less memory that's also slower than the competition's.

You also can't deny that DDR3 is cheaper than GDDR5.
majiebeast  +   972d ago
Dont cry too much because Blow is attacking your precious box. How does it feel to take to bend over for a corporation?
cleft5  +   972d ago
You know what, I like this guy more and more. Not really, but at least he isn't brought off by Microsoft like so many other developers.
starchild  +   972d ago
Of course you would.
TheBrownBandito  +   972d ago
"...but at least he isn't brought off by Microsoft like so many other developers."

Perhaps a Freudian slip, but really funny all the same! Bubble for you sir.
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rela82me  +   972d ago
You seem just as much "bought of" as Sony. People have their opinions, technically the ps4 is superior, we know that. What we have yet to see is utilizing potential. If for some reason I sacrifice minor performance for BETTER entertainment I will. I own ago current gen right now, and xbox exclusives did more for me. I really only enjoyed infamous and uc series...

Whoever produces the fun will keep my living room lit up, I will own both.
BattleAxe  +   972d ago
I'm going to have to agree with Mr.Blow on this one.
MysticStrummer  +   972d ago
I'm not sure how anyone can disagree with him. His game uses 5GB of RAM and DDR3 is cheaper than GDDR5. These are facts.
LOL_WUT  +   972d ago
Judging by the disagrees everyone is getting, people like to hear facts ;)
telekineticmantis  +   972d ago
5 gigs? What is this game?
HammadTheBeast  +   972d ago
An island with puzzles.
BABYLEG  +   972d ago
He's lying
rainslacker  +   972d ago
I believe he said it was heavily influenced by Myst. Unless I'm thinking of something else.
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KwietStorm  +   972d ago
Yes he said that. He actually responded to a question of mine on the PlayStation blog, asking about Myst.
tubers  +   972d ago

More RAM means developers spend less time in contortions to make the game run on the machine, more time making the actual game good."

I take that it just means they don't have to work as hard to optimize for a smaller memory..

Doesn't mean high RAM usage is automatically gonna blow your pants off.
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nunley33  +   972d ago
It uses 5gb so it'll run on the XBONE, it'll be on that later sometime afterwards. 5gb is the max a game uses on XBONE with 3gb for the OS, coincidence?
Loki86  +   972d ago
Hey Blow, give it a rest, your incessant whining is just making you look like a moron.
#8 (Edited 972d ago ) | Agree(24) | Disagree(51) | Report | Reply
HammadTheBeast  +   972d ago
Actually its hilarious lol.
elhebbo16  +   972d ago
more like making M$ look like a dick for not being indie-friendly.
rela82me  +   972d ago
I recall Microsoft stating lack of support, link please?
WarThunder  +   972d ago
Blow is right... Ram is cheap...
BlaqMagiq24  +   972d ago
Umm Jonathan Blow telling the truth is considered whining now?
Agent_hitman  +   972d ago
Hahahahahaha this made me laugh.. What a shame xbone!
AO1JMM  +   972d ago

Taken out of context yet again.
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PockyKing  +   972d ago
Gamechup does this a lot and it's really annoying.
Smurf1  +   972d ago
He also says this

Nothing misleading. The RAM is definitely cheap and the console should have had more according to him.
PockyKing  +   972d ago
Yea, but the way it reads is in a negative matter by emphasizing the word "cheap".
AO1JMM  +   972d ago

exactly, It is a title fail by the person who posted this. Jonathan Blow didn't mean it in the way it is presented here on N4G.

off topic: I didn't notice I had 5 bubbles. I was at 2 LOL
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BABYLEG  +   972d ago
I had one. They want the comment section to be booming during e3
r21  +   972d ago
5Gigs?! O_O
Damn, just makes me wonder how open world games will be for next gen!
Zhipp  +   972d ago
I'll say this right now. If The Witness requires 5gb of RAM on my PC when it's released, then I'm not buying it. I can't name a single game that even recommends more than 4gb or RAM, let alone actually uses it. The game would have to be freaking incredible for me to spend $10-20 on something so poorly optimized.
HK6  +   972d ago
This. So much this. If their game is using 5 GB of RAM, they clearly have no idea how to make an engine properly. To give non-tech-people some context, GTA V on the 360/PS3 has to use 512 MB of RAM or less; that is 10% the amount of RAM that The Witness is using.
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Zhipp  +   972d ago
Even The Witcher 2 only requires 2gb and recommends 4gb of system Ram. When you account for the OS, it can't be using more than 1gb of ram, all told.
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wishingW3L  +   972d ago
GTA just like Elder Scrolls and most other open-world games just use tons of repeated textures.
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BlackKnight  +   972d ago
Everyone needs to remember that when we talk about a console game, we are talking about both system and video ram/memory requirements. When you talk about PC memory requirements, we are talking about just system memory and just to get the lowest graphical setting the game offers.

Take a look at this article on metro last lights graphics.

"Ordinarily, this level of detail would require gigabytes of system memory and GPU VRAM, but thanks to a highly efficient streaming system Last Light’s world uses less than 4GB of memory, and less than 2GB of VRAM, even at 2560x1440 with every setting enabled and maxed out."

So here they are talking/bragging how they have so much detail packed into almost 4bg of system ram and 2gb video ram at 1440p (about halfway between 1080p and 4k). That means the whole game uses about 5-6gb.

Minecraft is a ram hog due to how many damn blocks there are in the game and how big the world can be. When you mod minecraft to have decent texture, you must run the game in 64bit java so as to let the game use more than 4gb of memory. It is very possible for PC games to already be around 4-6gb and that's even when being held back by the old console muliplats.
SoapShoes  +   972d ago
Planetside 2 does. It recommends 6gb of ram but minimum required is 4gb.
Zhipp  +   972d ago
I stand corrected. That game is on an unprecedentedly massive scale, though, so my point still stands. There's no way The Witness should be using as much or more RAM than Planetside 2.
moparful99  +   972d ago
25 hours of gameplay with no compression and no filler might equate to 5.. How can we honestly know how much it requires? We can speculate but we know hardly anything about the game..
rainslacker  +   972d ago
There are lots of programming tricks to get that stuff to work on lower amounts of memory. It's pretty common stuff. The increase in RAM means less tricks, which in theory means less time in development.

As far as the textures and stuff go, no one scene can have more than the GPU can handle and I'm sure that amount is a lot less than 5GB. I'm not familiar enough with the GPU's processing abilities, or next-gen engines to say what might be used for a given scene/world.

Could just be really huge worlds, or lots of media involved. Really hard to say unless he provided more details.

As the gen progresses those tricks will still be used to theoretically increase performance in other areas, or make worlds bigger. There will come a point though where no amount of memory will improve the graphics as there is just a definite wall that will be hit on the GPU side.
tubers  +   972d ago

RAM usage = depends
GPU = bottleneck
Cryptcuzz  +   972d ago
I don't think his new game the witness is going to be released on the PC is it?
Riderz1337  +   972d ago
Breaking News!

Xbox One maxed out before it's even released.

lol =P
kennyg3739  +   972d ago
I don't know much about this game but it better look 10x better then last of us. Because this guy talks a lot smack.
Sevir  +   972d ago
I wouldnt say he talks smsck, he just calls it like it is
For his game, his level of coding and methods of optimization calls for 5 gigs... As an indie developer who isn't really bound by Sony, his game will require as much, but GG already revealed that the KZ:shadow fall does well with just 3Gbs of GDDR5. It's really all in optimizing and coding. And launch titles from different teams will max out to varying degrees the hardware due to unfamiliararity with a platform, I'm sure his next game will look better with less memory due to the engine being refined and streamlined. So right now his game uses 5 of the 7 gigs available for the game development but in the future that memory foot print will become less and more efficient.
kennyg3739  +   972d ago
all i'm saying he better deliver because I don't see any other developers talking as much as him.
BlackKnight  +   972d ago
If killzone sf used 5-6gb, say by increasing texture res massively or having MANY varied character models, that doesn't mean the ps4/GPU could handle it. If you cram a shit ton a textures and the ram is there to hold it, that doesn't mean the texture fill rate is going to be able to keep that up. There are many bottlenecks.

Hell, minecraft on PC can use gbs of ram if you keep exploring and have the game setup to load lots of the world into ram and not cycle out blocks you aren't looking at. And we all know the graphics of minecraft aren't cutting edge or meant to be.
rainslacker  +   972d ago
He didn't specify what was in place to be using that much memory besides some random boosts to graphics. memory can be taken up by code, size of the game world, number of objects, textures, media, etc.

More memory does not necessarily equate to better graphics, although more memory is needed for better graphics. That will come with the increase in performance of the GPU.
SlavisH2  +   972d ago
doesnt kill zone ps4 use 3gigs? This sounds like waste and a butt hurt dev.
mmccarthy4  +   972d ago
The first gears "maxed out" the 360 as well but some how the graphics improved in the sequels.
SlavisH2  +   972d ago
then it didnt make it out, genius!
IntelligentAj  +   972d ago
What kind of optimization has he done for the game to require 5 gigs? Interesting...
stragomccloud  +   972d ago
Seriously, sounds like lazy programming to me.
wishingW3L  +   972d ago
lots of textures and light-maps is what he said.
Tei777  +   972d ago
Very little I assume, which is kind of his point. Do devs really want to spend a ton of time simply getting a game to run on said hardware? I assume they'd rather spend that time making the actual game/tweaking the gameplay.
horndog  +   972d ago
Why does anyone even post what this man has to say? Hes just trying to make a name for himself. Watch how quickly he will change his tune about MS once he sees his games flop on the ps4. Please dont make games for the xbox mr.blow.
SCW1982  +   972d ago
I highly doubt this game will flop.
Omar91  +   972d ago
blow just shut up already! Microsoft did you dirty we get it move on with it already. geez
wishingW3L  +   972d ago
oh dear. Is that for real? XD
banjadude  +   972d ago
Yep, that is indeed his real account. I don't know if that particular tweet is doctored though...
CoLD FiRE  +   972d ago
Yes, it is. Here's a link for that tweet
Koyes  +   972d ago
Sounds poorly coded if he's already using 5 Gigs. If the visuals hold up however, then I apologise in advance
Finalfantasykid  +   972d ago
So far the visuals don't really look that impressive, but from what I understand the game will be huge and open world, which would be what is taking up all the ram.
HALOisKING  +   972d ago
lol blow is buthurt
Shadow Man  +   972d ago
sigh... what sucks is multiplatform games will look equally on both xbone and ps4. Once again microsoft has hijacked next generation with their cheap hardware.
mmccarthy4  +   972d ago
yeah but most 3rd party titles I imagine will be cross gen at launch and then some will be out on wii u which would hold games back even further.
Oh_Yeah  +   972d ago
Hopefully xbox isn't going to be gimping next gen multiplats.

Off topic, why does everyone have 5 bubbles now?
#23 (Edited 972d ago ) | Agree(10) | Disagree(1) | Report | Reply
C-Thunder  +   972d ago
Ha! Didn't even notice.
Krew_92  +   972d ago
Refer to this blog post:

They're remaking the comment system, everyone was reset to 5 or more bubbles depending on how much you had.
Karpetburnz  +   972d ago
Sweet as, I'm not complaining lol
#23.3 (Edited 972d ago ) | Agree(0) | Disagree(0) | Report | Reply
Oh_Yeah  +   972d ago
#24 (Edited 972d ago ) | Agree(1) | Disagree(0) | Report | Reply
wishingW3L  +   972d ago
the site is glitchy probably from people flooding the site because of e3 and the admins don't give a f.k. ;)
XabiDaChosenOne  +   972d ago
Wow.... Xbox one can't catch a break lol.
MRMagoo123  +   972d ago
it doesnt have any breaks to catch thats the problem.
theWB27  +   972d ago
Jonathan Blow HATES Microsoft...this is one guys opinion I could care less about. If the XboxOne was that bad developers would be dropping support of it just like the WiiU...he's a whiner if I've ever seen one
Krew_92  +   972d ago
"Jonathan Blow HATES Microsoft...this is one guys opinion I -could care less about-."

So you would care less, so you care a little bit?
#26.1 (Edited 972d ago ) | Agree(2) | Disagree(0) | Report | Reply
sGIBMBR  +   972d ago
I see tons of people saying 'I could care less' when they really mean 'I couldn't care less'

I have no idea why!
Angeljuice  +   972d ago
It's an American thing. Its in all their tv and films. The fact that "I could care less" means that they DO care about it whereas "I couldn't care less" means they DON'T care about it seems beyond their comprehension for some unknown reason.

The thing that I find funny is the words like "gotten" which isn't a word in English but is completely normal in American English. What is wrong with "I've never had" or "I never got"?

Another example is the use of 'aggressiveness' instead of 'aggression'.
#26.2 (Edited 972d ago ) | Agree(1) | Disagree(0) | Report | Reply
theWB27  +   972d ago
We Americans understand each other pretty swell, we get along with daily life communication just fine. So I couldn't care less about why either of you wonder why we say what we say.

I don't worry about how other countries speak english. Don't care at all. If someone can't understand if I use slang, I know exactly how to clean it up so the average Joe can comprehend.
dcbronco  +   972d ago
Sony must be paying him.

He's actually not really saying much. Since his game is an exclusive he probably hasn't had a One dev kit and doesn't know how it works. If rumors are true of the system being far more efficient with RAM than normal, and rumors apparently mean truth now, One will have plenty of space and he wouldn't have needed nearly 5gb on it.
#27 (Edited 972d ago ) | Agree(10) | Disagree(11) | Report | Reply
mmccarthy4  +   972d ago
sony isn't paying him he has a bad history with ms
dcbronco  +   972d ago
I was just saying that because every time someone says something good about a MS product or bad about Sony many say they must getting money to say it. So I assumed no one does anything on their own anymore and they are all getting paid. Cause that seems to be the silly world we now live in.
#27.1.1 (Edited 972d ago ) | Agree(5) | Disagree(4) | Report
greenpowerz  +   972d ago
Did MSFT ban Jonathon Blow from the xbox platforms permanently? WoW!

The Witness is also on PC, are most PC owners going to be able to play games that use "5 gigs of Ram" oh wait most PC's don't have 5 gigs of RAM. Seems bitter talking smack and doesn't have all the facts(hey that rhymes)

If any of the speculation about Ram is true MSFT will just up the Esram

Does a simple arcade looking game with cartoon visuals really need specs most ultra real PC games barely use? The guy is cracking up.
#28 (Edited 972d ago ) | Agree(10) | Disagree(29) | Report | Reply
raytraceme  +   972d ago
The eSRAM that is having yield issues and is 1.6 billion transistors big for 32gb yea..... no.
greenpowerz  +   972d ago
Not true. Sick of posting the link I posted a thousand times about MSFT debunking that bull.

Not getting into blah blah blah with you but I will post this so your blah blah blah at least matches MSFT's blah blah blah.

Xbox One 5 billion transistors, versus Xbox 360's 500 million transistors.
greenpowerz  +   972d ago
LOL disagrees.

Just what in the heck are you people disagreeing with LOL. Agree with the person with misinformation. You could have used google before you disagreed LMAO

5 to 6 years seems about right for people with money that can afford to upgrade that often. Most people won't upgrade even that often, which is forever for some people that upgrade whenever something new comes out.

Talking about a laptop having specs a number of years ago doesn't mean that hardware and those specs were mass market products.
#28.2.1 (Edited 972d ago ) | Agree(1) | Disagree(15) | Report
raytraceme  +   972d ago
You're an idiot. The 5 billion transistor part is what the entirety of the xbox one has in it.

The 1.6 billion transistor count comes from the 32MB (Can't believe I said 32gb first post :S ) eSRAM which is what we are talking about. It is on die with the cpu/gpu.

There are rumors of low yields solely because of this gargantuan of an eSRAM.

So you saying MS should just up the eSRAM is total bullocks and just CAN'T work.
#28.2.2 (Edited 972d ago ) | Agree(7) | Disagree(1) | Report
UNGR  +   972d ago
You just got those new bubbles, why waste them with ignorance?
mmccarthy4  +   972d ago
first time I seen you with more agrees than disagrees
Pandamobile  +   972d ago
"oh wait most PC's don't have 5 gigs of RAM" What is this, 2008? Even my modest laptop from a few years ago came equipped with 8 GB of RAM. 16 GB in a desktop costs less than $100.
WeAreLegion  +   972d ago
What is the average RAM for PC's?
#28.5 (Edited 972d ago ) | Agree(1) | Disagree(2) | Report | Reply
raytraceme  +   972d ago
8gb is now the average I presume as even all mid range ones come with 8gb.
WeAreLegion  +   972d ago
I know. Lol. I have 12 Gb of DDR3. I just wanted to hear Greenpowerz' response. Thank you though!
SCW1982  +   972d ago
Glad you know your tech talk green powerz (sarcasm)
BlueTemplar  +   972d ago
He banned himself.
DoesUs  +   972d ago
"If any of the speculation about Ram is true MSFT will just up the Esram"

Er, no...just no. Do you actually know what ESRam actually is? Do you actually know how it actually works?

Good grief you babble never ceases to amaze.
kingslayer1000  +   971d ago
This guy stays butthurt 24/7.
RM-TatoTiburon  +   972d ago
butthurt...BIG TIME
whoyouwit04  +   972d ago
I really believe that all these cheap shot this guy is taking at Microsoft will come back and bite him in the ass. I mean this guy act like he is kojima or Shigeru Miyamoto. What the F#ck did you create that was so great? not a d@m thing. Braid was in Okay game, it was nothing revolutionary; get over yourself. you got a raw deal with microsoft so you trash them every chance you get, why don't you just be a professional about the situation? You're acting like your game is guaranteed to sell on PS4 when we all know that's not the case.
#30 (Edited 972d ago ) | Agree(9) | Disagree(13) | Report | Reply
SCW1982  +   972d ago
Actually BRAID is pretty damn good and considered a critical gem.
whoyouwit04  +   972d ago
Braid is a rip off of Prince Of Persia and Mario
Krew_92  +   972d ago
Wait so Braid is a rip off of Prince of Persia because of the time mechanism? Also a rip off of Mario because it's a platformer?

Wow, so I guess every other game that deals with time and left and right side scrolling is a rip off, we never got the memo...
despair  +   972d ago
Braid was awesome, really amazing puzzler, I thought the story was weird (especially since I had to google the 'real' story) but I didn't play it for that.

Also he never really attacked MS did he? He just explained how much ram his game is taking and expressing surprise that the X1 doesn't have more than 8GB ram considering how cheap DDR3 is now.
Hayabusa 117  +   972d ago
Strange thing is, The Witness was the one game at the PS4's reveal that gave me that feeling of "I really want to play this game" despite the lazy graphics and the fact that is was just a bunch of trees and panels. I haven't even played Braid either :P

"you got a raw deal with Microsoft so you trash them every chance you get"

What's wrong with that? If he doesn't want anything to do with Microsoft then what the hell does he need to be professional about?
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