EDGE - The neurology may have been suspect, but the science of game design flourished as Nintendo took the newborn DS into strange new worlds.
What an interesting article. I played brain training a few times when it first came out, and I actually liked it a lot, despite the fact that it was basically the same kind of stuff that I was doing (and hating) at school. And wow, 9 people worked on it and it only took 3 months? Then it went on to sell 19 million copies! That's just incredible! It must have had a massive profit margin.
I love these kinds of games, not sure how accurate they are but its usually a lot of fun for a little while.
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