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Review: State of Decay | Examiner

“State of Decay” may feel like several other games. It’s easy for gamers to look at the title and see that it’s an open-world game with vehicles and think it must be like “Grand Theft Auto.” Others may hear that it involves rescuing survivors from a zombie outbreak and think it might be similar to “Dead Rising,” or that the act of searching for supplies in order to outlive the undead must make the game some kind of single-player “DayZ.”

The truth is, even though “State of Decay” may seem like all of these on paper, it all blends together to create a unique experience that gamers can’t find anywhere else.

‘State of Decay” weaves elements of several genres together to create a new gaming recipe for fun. On their own merits, the game’s combat, resource gathering, survivor micro-management, and other systems are decent. When they are put together, however, they become much greater than the sum of their parts.

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Sidology1057d ago

Aren't reviews for this embargoed? I forget, but I remember that Undead Labs wanted them after E3.

coolbeans1057d ago

There are more than half a dozen reviews for it on metacritic already, so I don't think that's the case. At least, I wouldn't think it would be since I don't see the motive in pushing out official reviews for an XBLA game.

R_aVe_N1057d ago

This is not a 4.5/5 game at all what the heck. It is decent but not great with frame rate and more than a few glitches. You can tell it was rushed. Still enjoyable to play though just wish they would have spent more time making it work correctly.