“State of Decay” may feel like several other games. It’s easy for gamers to look at the title and see that it’s an open-world game with vehicles and think it must be like “Grand Theft Auto.” Others may hear that it involves rescuing survivors from a zombie outbreak and think it might be similar to “Dead Rising,” or that the act of searching for supplies in order to outlive the undead must make the game some kind of single-player “DayZ.”
The truth is, even though “State of Decay” may seem like all of these on paper, it all blends together to create a unique experience that gamers can’t find anywhere else.
‘State of Decay” weaves elements of several genres together to create a new gaming recipe for fun. On their own merits, the game’s combat, resource gathering, survivor micro-management, and other systems are decent. When they are put together, however, they become much greater than the sum of their parts.