IGN: Dark Sector Review & Video Review

Dark Sector's fun. Hearing guards scream for help just before they take a glaive to the face, marching around in this Metal Gear-looking Jackal tank while rocketing bad guys into the air and wielding a pimped-out shotgun make the experience something any action fan can get behind. However, when the really similar levels and waves of opponents get too repetitive towards the end of the game, Dark Sector's weak storyline might not be enough to carry the more fickle fan to the finish line.

It's fun, but it's not perfect.

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MrWonderful3769d ago (Edited 3769d ago )

can someone copy and paste im at work and cant see it.
the written review

THE_JUDGE3769d ago

no one ever considers us working individuals when posting this stuff.

Bazookajoe_833769d ago (Edited 3769d ago )

Dark Sector Review
There's so much blood you should probably dress like you're going to a Gallagher show.
by Greg Miller

March 25, 2008 - Nearly four years ago, Digital Extremes announced Dark Sector would be coming to the PlayStation 3 and -- at the time -- Xbox 2, showed a 45-second trailer set in space and, vanished from the radar.

A lot has changed since then.

Set for release this week, Dark Sector casts you as Hayden Tenno, a government agent sent into Lasria -- a small USSR country -- and saddled with the objective of taking care of a bad guy named Mezner. See, Mezner's gotten a hold of this toxin that turns everyone into monsters -- zombies, metal-skinned freaks, weirdo dogs that can turn invisible, etc. Hayden is on hand to stop that plan and ensure you and I don't end up as test subjects, but when he has his first face to face with the bad guy, Mezner's infected bodyguard with a giant blade for his right hand infects our hero with the very virus he's been sent to destroy.

Pretty soon, Hayden's arm goes from gooey and disfigured to a metal super-power that allows him to generate telekinetic shields, turn invisible and a few other abilities that put mortal men to shame.

If you've never seen Dark Sector in action, the easiest game to compare it to and give you a frame of reference -- in terms of gameplay -- is Gears of War. As you progress through this third-person shooter and take on the monsters Mezner's created for you, you'll need to tap a button to take cover behind pillars and then roll to other crates to stay alive. Certain objects will break up as fire rains down from enemy machine guns, you can peek around corners to aim, and once you're on foot, you can run by holding A.

However, what sets this game apart from Gears is the glaive.

If you've never seen this jagged instrument of death, imagine an oversized ninja star that Hayden can throw like a boomerang. In Dark Sector, you have two weapon slots -- yes, you can only hold two guns at any time -- that are governed by the D-Pad. Left is your shotgun/rifle slot and right is your pistol slot. The guns in Dark Sector are cool and all -- more on that later -- but what makes this game is the fun of running around with pistol in one hand and the glaive in the other.

You'll come around a corner, spot an enemy, hold the left bumper to switch to the over-the-shoulder aiming view, and be faced with a choice -- to glaive or not to glaive. You can pop the bad guy in the head by pulling the trigger with right bumper, but you can also tap right trigger to throw your glaive and behead the baddie. It can take out multiple opponents, it can open doors, and it pretty much makes the game.

This is going to hurt.
This is going to hurt.
As you progress, the glaive just gets cooler. You'll get a power throw (you'll need to hold the glaive button and release just as the on-screen icon turns yellow) that can break chains and slice an enemy in two with one hit, you'll be able to pick up ammo and objects with the glaive, and you'll be able to steal fire, ice and electricity with the device and use them against bad guys as well as puzzles. All of this stuff is fun -- Who doesn't like setting guys on fire from afar? -- but it pales in comparison to the supreme Dark Sector power known as Aftertouch. Here, you'll press and release right trigger to throw the glaive and quickly hold the button again to make the camera follow the glaive in slow motion. Using your right analog stick or Sixaxis controls, you can then pilot the glaive as you see fit.

It's awesome.

Don't get me wrong, mastering Aftertouch is going to take time. When I first got the ability the glaive seemed sluggish and was a bltch to pilot, but once I got to the point where I could power throw, switch to Aftertouch, slice off one guy's head and take out another dude's arm, I realized the feature is a thing of beauty.

The "Damn, that was a cool kill" feeling is what Dark Sector is all about. Aside from the slicing a guy's leg off with the glaive and hearing him scream in pain, there are a number of different finishers for each enemy. These kill moves can be implemented when an opponent is injured and begins to glow red. That's your cue to rush in and tap B for a finisher that can be -- but isn't limited to -- Hayden snapping a dude's neck, him slicing off the foe's arm and hitting him in the head with it, and Tenno burying the point of the glaive into a beast's forehead and watching the blue blood spurt out of it.

Australia doesn't know what it's missing!

Edit: I want a big thanks for this, i had to search and change the word b*tch for like 15 minutes....

madness3769d ago

@ workers : get back to work

@ review poster : ever hear of "replace all" in WORD?

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Cwalat3769d ago

jeeeesshhh !!!

is it really that hard to make a game thats not repetetive these days ?????
Who is funding these assholes ?

The Closing3769d ago (Edited 3769d ago )

They pretty much said it was really good besides the story not being too deep, but honestly I wanted this game for intense action, and that seems to be exactly what I'm getting. I have it pre ordered so now I just have to wait for it to come in. I hate these bs release dates that the game comes in days later from the actual supposed street release. wtf is up with that?

Ghoul3769d ago

pls stop buying ideogames if you call the devs assholes

jeez get some manners

GCNSeanFoster3769d ago

The game is actually really good. Do not go by 1 review...

kira9893769d ago

Was never too excited for this game anyway! O well

GCNSeanFoster3769d ago

Because they didn't even play this game online to give it a chance to see how online play is with 10 players. They used the LAN mode, not online mode. So basically it was 2 editors playing against each other with some bots thrown in. How can you judge/review online mode without even playing it online?

How do I know this? Because I have had the PS3/Xbox 360 version (review copies) since yesterday and I tried to play online. Only 1 other person had played online and his name was "Dislodge" ... I am making a quick video as proof, as I filmed the 2 online leader-boards and only 2 players have actually played online (hosted a online match)... I will post a video in about 30 minutes for those interested...

Ghoul3769d ago

just tell us your opinion :D

GCNSeanFoster3769d ago (Edited 3769d ago )

The game is really good... Graphics are drop-dead gorgeous... Has a Gears of War feel/Resident Evil 4 feel to it. Game has a dark look and feel... The camera glitches from time to time when you get close to a wall... but its no biggie... Enemies have good hit detection. I shot one dude in the chest about 6-7 times before he died, another i shot in the head with 1 bullet and he died... Gory as hell too... I can't really comment on online mode because nobody is online. Just me and some other dude since last night. You can host a game online and add bots.. but its not the same as really playing with 9 other players. Thats my problem with IGN... They review a game and rush the article out just to get hits on their site. There is no way they played it online to get the full effect of how it plays. How can you review a game and not play the game to its full effect? Is that fair? Its like reviewing Call of Duty 4's online modes with 1 real player and a bunch of bots online...

I am leaning towards a 8.8 or 8.9 out of 10... not sure yet though.. Waiting to play 9 others online...

Here is my video if you guys think I am full of it about having both Xbox 360/PS3 copies...

This is just an opinion... you guys candecide if IGN is right or wrong for reviewing games and not playing every part...

TheExecutive3769d ago

thanks for the info. I thought the graphics looked a little better than a 7.5. I think this is one of those reviews that is kinda harsh by IGN

Bazookajoe_833769d ago

Thanks for the review and as you say IGN is full of sh1t..

GCNSeanFoster3769d ago (Edited 3769d ago )

It's all good. I hear negative stuff all the time... But 1 review is just 1 review. Just 1 persons opinion. Everybody is going to have a different taste in terms of games they like and dislike... To be honest.. in my 8 years of working in the media (NLG and GCN) I have never gone by what IGN says... And a lot of people on my website tend to feel the same way. I don't dislike IGN... I just never agree with them... just thought it's kind of wrong to review online mode when they didn't even play it online for the full effect... (the review guy said something like "I played a lot of good people" online.. He did? Who???) They set up a LAN game, added some bots and passed it off as a review for the games online mode. Thats why you see in the video some of the bots do not have names over their head... i think one does (possible another player on LAN in their office) Makes me wonder if they did the same in the past with other games...

Deadlines my butt.. play the game to its full effect and give an honest review... If its late to the press so be it..

Ghoul3769d ago

thanks for the feedback/opinion

Ghoul3769d ago

something i dont understand is why they say story and graphics aren't good

sorry but gears (awesome game) had a very dull and shallow story too.

Dark Sector's graphics and art style is top notch giving it the same score as RS:Vegas 2 is just not fitting cause dark sector looks miles better

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