Microsoft's next-gen policies, however, haven't shown as much change on the indie front. After Xbox one's reveal, Microsoft said that it would not allow independent developers to self-publish — a similar policy to that of the Xbox 360. Polygon spoke with several developers, many of whom agreed that the news did not surprise them.
Braid creator Jonathan Blow is developing a roomscale VR game with no "concessions for seated or stationary play."
You may know Rami Ismail mostly for his previous work as Vlambeer‘s co-founder, but apparently, he’s also a fan of Microsoft Flight Simulator.
The attention to detail is astonishingly accurate. Great job to the developer Asobo for taking time to develop something as close to real life as possible down to the details. Some small things looks like nothing, but when combines overall it makes up to something. This is what differs from Good to Great games. Kudos to them.
SECTOR.sk interviewed Jonathan Blow, developer of Braid and The Witness, about his work, indie games in general, and his future projects.