Nintendo's Wii U launched at retail just over six months ago to a lukewarm reception from critics. An even more tepid response from consumers followed, with week-one sales trailing behind those of its predecessor. A massive day-one patch, missing functionality (Nintendo TVii, anyone?) and an ever-expanding launch window for games, some of which still aren't available (Pikmin 3, anyone?) are just a few of the many issues that overwhelmed the discussion last November. Company head Satoru Iwata even publicly apologized.