Rockstar hasn’t put out a full Grand Theft Auto game in five years, but as we lay eyes on the fifth in the series, it’s clear that the company has never really stopped thinking about how to follow GTA IV. Last year’s Max Payne 3, as pure a thirdperson shooter as they come, has had an obvious impact on the evolution of Grand Theft Auto’s gunplay. From Western epic Red Dead Redemption, Rockstar learned how to make sparse rural areas as interesting to explore as they are to behold, a skill that will be vital in crafting the biggest world the company has ever attempted and one that’s apparent in the opening moments.
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.
Doing my best not to get hyped up. That just leads to disappointment no matter how great a game is. I actively avoid articles, but will sneak a peek at an image or two.
First time I heard about regenerating health.
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