Jonas Jurgens, Thunderbolt writes:
Looking back at the course of human history, it’s remarkable how much progress we’ve made. Sure, there have been some stumbles along the way, but to go from hunter-gatherers to having an international space station in about 10,000 years, is quite impressive. Reus, by debuting Abbey Games, puts the player in charge of supervising this development, from tiny hamlets to large cities, navigating the thin line between stagnation and chaos, poverty and greed. In Reus, the player literally assumes the role of a planet, and has to maintain a balance in the ecosystem of the planet. It could have been an interesting exploration of the evolution of civilization, but like Spore before it, it’s not distinctly bad, but just doesn’t hit the mark.