Game Revolution: It is difficult for the mind to encompass more than two entirely different ideas at once. Games that blend genres together tend to take an extra degree of mental effort to understand. Culdcept Saga, which crosses two already complex styles of gameplay, truly bends the mind into an unruly shape. After two weeks, my brain feels like the ass-end of a Möbius band.
Culdcept Saga can be briefly described as a mix between Monopoly and Magic: The Gathering. This is ultimately inaccurate, but it does give you a sense of the game's scale and intricacy. To say that the gameplay is complex is like saying the ocean is kinda deep.
The major component of Culdcept is a deck of cards. Like Magic, the player has a deck full of creatures, items, and spells. Creatures are played to claim territories or to attack claimed territories. Items are used in attacks to buff creatures, and spells can be used from the main game board to cause damage, heal damage, or cast a variety of effects on creatures or the land they've claimed."