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'1968' Review | Touch Arcade

1968 is a rather uneven game in terms of its mechanics, its difficulty, and its presentation, but it all tends to shake out on the positive side of things. For the scant few times where you would get stuck upended, it was a mixture of your failure to be a better player and the frustrating path laid before you by the game to correct it. For every level where you would want to burn a cheese effigy on Attribite’s lawn as a misguided act of vengeance, another would remind you that perfecting a run is wholly satisfying. And for every time you want to smash your iPad in a ragtime-induced rage, well, you wouldn’t because these things are expensive and 1968 is a worthwhile game.

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