Developing a game and selling it, even a so-called “small” online game, is no easy feat. There are more factors to consider than a newbie developer – or any one person at all – is able to keep track of. And if you’re new to the scene, the learning curve can be steep. Luckily, plenty of pioneers have already walked in those same game developing shoes.
We’ve assembled this ever growing postmortem list for that exact purpose! It specifically looks at mobile and tablet game projects that have struggled and succeeded in the mobile market, offering tips on avoiding developer pitfalls, optimizing the entire dev process and most importantly: generating sales!