I have a cold. In three days time I will be on a 14 hour flight to Los Angeles where I will cough, sniffle and splutter into air that will be recycled hundreds of times over. Who knows how many people I will infect. Who knows how many passengers will take the germs in my system onto connecting flights. Too many to count.
When I sneeze into my sleeve, Ricky Cambier from Naughty Dog becomes visibly nervous. Understandable. He knows too much.
For the past two or three years Ricky Cambier has been working on The Last Of Us. The Last Of Us is a game about survival, a game about how much we have to lose. But it’s also about disease. In The Last Of Us it isn’t zombies terrorising our protagonists, leaving the world in tatters, it’s other people. Human beings in various states of physical and mental degradation.