Nick Horth, Thunderbolt writes:
There is a simple, undeniable pleasure to be found in video game crafting. Add this purple glowy thing to that great big stone thing and you’ll get a great big purple stone glowy thing. Kill fifty men and you’ll unlock a new hat. It’s a time-honoured method that developers are fond of using to lengthen their game: we are curious beasts by nature, and if you promise a reward for jumping through hoops, we’ll do it in a shot.