GR: Amnesiacs don't usually get the opportunity to load a back up brain and pick up where they left off, and as it turns out, even a holographic computer hard-disk brain like the ones citizens of Neo-Paris have don't work like that. Remember Me's amnesiac protagonist Nilin wakes up in a holding cell and follows the voice of Edge into the light, all while wondering who she is and what has happened to her memories.
DONTNOD puts players in Nilin's combat skin in the hopes that they'll help her ignite the inherited Parisian desire to overthrow, rebel, and generally turn their city into a heap. A vivid view of futurism lays in front of Nilin and the player, even allowing gameplay mechanics to reflect the narrative focus and purpose. Despite that fearlessness and Remember Me's dogged and brave stand against cliche'd hyper-marketed gaming tropes, DONTNOD still falls a little short.
A Capcom classic, Remember Me, has ironically been forgotten in the 10 years since its release on PC, Xbox 360 and PlayStation 3.
Sadly, Remember Me is not a forgotten Gem but a case of wasted potential. The best idea the game had was the Mind Remix Segments and the New Paris World setting, neither of which where really exploited or used well. Instead everything comes down to this just being pretty Beat'em Up and nothing more.
It does deserves a re-imagining though. Make it in first person and use something like the current Sherlock Holmes like gamedesign. Use some of that Deus Ex/Hitman mechanics and go all the way with the Memory Remix as the center piece.
Each case takes place in the mind of a victim, either dead, dying, or alive, and each level should be design like a Hitman level. Contained but chock-full of details. Investigating in the real world give you hints and clues as to how you can help or mess up a person's memory. Make this a player's choice. You can add combat but make it tasteful and short IF combat is required. Make the combat fit the narrative and the setting. Like a Boss fight taking place in the Mind of a CEO that's hiding a dark secret. Or a victim injected with some nasty Nano Machines trying to erase her memories so she can't be scanned by the Memory Remix Agent. Stuff like that. Again, make these short, sweet and to the point.
The potential for a classic is there but the original wasn't even close to being it.
I liked the game, couldve been better but you can say that for every game or movie.
Carve your burning fist through this list featuring the best beat'em ups you can experience on the PlayStation 3.
Some may not remember Capcom and Dontnod Entertainment's Remember Me, but GotGame does, making it a part of another Bring it Back retrospective.
I agree. Personally, Remember Me, imo, was quite underrated. The game was linear and beautiful Neo Paris wasn't available to be explored as much as I would've liked, but as a whole, it was enjoyable.
Graphics were excellent, the art style was terrific and Nillin was a tremendous character that was voiced beautifully. It even had a solid story. Combat was attacked, but going back recently, I rather enjoyed it. The pressen system was genius and the basic flow to action worked. Platforming was terrible, but the overall package was one that i loved and I'd rather DontNod make more titles like this then become complacent making knockoff Tell Tale games. They are going down the same road as TT, using old tech and pumping out inferior products consistently. I know they had interest in a sequel and had already written the script. Capcom just doesn't want it, but I do.
I will always see Remember Me as one of the most underrated games of the PS3/Xbox 360 generation. I had a blast with the game. I would love a sequel.
Gonna get this later in the month. Been waiting for it.
Seems like a good $40 game.