Gamasutra writes: "Completing Gamasutra's best of GDC 2008 series, Steve Fawkner, president of Australia's Infinite Interactive, discusses the development Puzzle Quest: Challenge of the Warlords, giving insight into the melding of both match-three puzzle and RPG gameplay elements to appeal to both casual and hardcore players.
Steve Fawkner began by introducing Puzzle Quest as a project that Infinite Interactive had to start to get themselves out of trouble after a significant period of poor decisions and low-selling games".
RPG elements are everywhere! Lots of games add these extra features, creating surprisingly impressive hybrids.
Matt from FuzzyPixels presents a list of the top five puzzle games of all time, as well as handing out a couple of special awards.
Digitally Downloaded writes: "What better way to celebrate without going into the sun than settling down for an Aussie game marathon? Here are 10 locally developed games that are available on current platforms that will help you pass the Australia Day long weekend away with."