"Like me, every gamer who owned a PlayStation in the late ‘90s remembers the first time they stepped inside the Spencer Mansion, the iconic and utterly terrifying home that served as the setting of the original “Resident Evil”. From the first glimpse of its foreboding wood and marble main hall—flashes of lightning throwing strange shadows on the walls—you knew that nothing good was going to happen in this place. It was the perfect venue for a horror game (or a “survival-horror” game, as this genre was dubbed), and one that would go down as one of the most iconic locales in video game history.
I have quite a history with the “Resident Evil” series, having played every installment across dozens of platforms and reviewed many of them during my career as a games writer. When I joined Movoto, some of the earliest things I bonded with my fellow bloggers here over were memories of the original game, like our fearless leader Chris Kolmar’s admission that the zombie dogs “scared the sh*t out of” him and caused him to stop playing. Even with its now-primitive graphics, “Resident Evil” managed to instill a sense of fear in players like few games before—or since.", writes Movoto.