Spencer of Ghost Volta: "I rather enjoy difficult games; they offer far more satisfaction over their non-challenging brethren. The experience is that much better when a game hits back, when a game seeks to destroy you as often as it can. I’m also guilty of adoring Metroidvania-style games. And, hell, I can’t say no to a good roguelike.
And so, Rogue Legacy beckoned to me, promising a roguelike Metroidvania experience that the developers claim is “hard as balls”. After playing the demo for a couple of hours, I can indeed attest to that — it is hard as balls."