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Submitted by HawkSE 544d ago | review

Sacred Citadel Review | Saving Content

Excerpt: "As you advance through the game you’ll encounter a variety of different enemy types that will require different strategies to defeat and the bosses can be some of the most frustrating battles you will ever encounter. Not because they are too terribly difficult, but because by the time you reach them you will have most likely not be leveled up enough to defeat them. You’ll want to pay attention to the loot that you pick up along the way as random enemies will drop stronger weapons and defensive items. Characters can hold up to two weapons and a piece armor; you can see the physical change in the weapons used but not in the armor you wear. Weapon drops do get stronger as you progress and you’ll eventually find weapons with elemental attacks. In combination with your characters abilities, experience points dumped into character traits, and the elemental buffs on your weapons, fighting the waves of enemies can be easy yet very satisfying. If you’re thinking of getting this game for a younger player, just be aware there is some blood and light gore that is present when you kill enemies." (PC, Sacred Citadel) 4/5

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