When it comes to the realistic simulation of humans and humanoids, the realistic modeling of hair is one of the last remaining barriers. With its millions of interwoven and interrelated strands, is really difficult to get right.
B-b-bbu muh Tomb Raiderz! Edit: Oh, and Alice: Madness Returns, which looks a hell of a lot better than TR.
yes, Alice Madness had good hair also.
I'd say Alice actually handled the hair better than this tech demo. In this video the rendering is extremely good, but the physics don't behave even remotely like hair. Personally I'd say the Luminous Engine's hair based tech demo's actually looked better, not to mention how quick and easy it is to tweak. http://www.youtube.com/watc... There's also another with a woman with long hair that shows off the physics better.
Theses people who made this program arent artists. When game develper artist's get there hands on this tech then we will see some magic I can promise you that.
I thought the hair in Tomb Raider (PC) was really good. It was a step in the right direction.
I love Siggraph. edit: "from only fifty input images..." lol (second video)
We need to import this into Fallout and Skyrim stat!!! ;)
Dont see the big deal ... I dont play games to see realistic hair waving in the wind. It's cool and everything ... but nothing to hoot over. I guess it's just more ammo for the PC gaming crowd :) "Our hair is fabulous! Consoles suck!"
This kind of tech will be used in console games as well, a small detail that would add realism. There was no need for you to have a pop at pc gamers. If it's not a big deal to you, why are you here looking?
this type of tech can be used for a LOT more than just someones scalp, it can be used in character designs(could you imagine shadow of the colossus with this?)and it can be used for grass and many other forms of plant life
Why do people not know that Nvidia has something like this for the past couple of years?
hopefully its not as resource heavy as tress fx
Very impressive, I can't wait to see that technology in future video games, even if we may have to wait years for that.
this looks like alot of work.
it looks good when its not moving, how will it look in action?
You can see it in action at the end of the video :D
question is can it look like this in real time on a video game
The snowball at the end of the last video looked amazing. Haven't seen any 3D snow effect as realistic as that before.
I don't really care about hair-animation. So long as it moves somewhat in accord with gravity, I'm happy. (I was laughing out loud in Tomb Raider when all of Lara's hair was pointing straight up except for her ponytail in that one scene where she's suspended upside down). Rather than physics, I'd rather see hair that... just doesn't look like ass. Bethesda, I'm talking about you right now.
Awesome, now on to better breast physics!
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