Naughty Dog will use existing Uncharted, The Last of Us engine for PS4

By Matthew Reynolds

Naughty Dog will keep its existing in-house engine used in Uncharted and The Last of Us for the PS4, the developer has revealed.

Game director Bruce Straley explained how it won't repeat past mistakes of developing a new engine from scratch for a new console generation, as it did when it started work on Uncharted for the PS3.

"We learned a big lesson coming from PS2 to PS3," he told Digital Spy.

"There was a lot of hype over what next-gen was going to be. It was all going to be like movies, like a pre-rendered cutscene-style fidelity.

"That turned out not to be true. Granted, what we're able to do now is pretty damn close, but it took Naughty Dog four games to get there - one of the top developers in the industry with some on the most amazing scientists working in our programming department."

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Ghost_of_Tsushima1699d ago

I trust ND no matter what they do.

ltachiUchiha1699d ago

Same here, they are my favorite devs of all time. =]

seanpitt231699d ago

ND and rockstar and I couldn't leave out dice they have gave me many hours of fun to.

Hydrolex1699d ago (Edited 1699d ago )

As long as I see big improvements, I don't care !

MajorLazer1699d ago (Edited 1699d ago )

ND won my heart with the original Crash Bandicoot and i've never been dissapointed with them, ever. Same with Rockstar and Gta 2. This okd engine thing however does worry me. Unlike fanboys on this site I am still wary of what actions my favourite developers make and I will call them out on it if it is wrong. I believe ND should make a new engine because the PS4 architecture is far easier than the PS3 and CELL

crxss1699d ago (Edited 1699d ago )

i think a part of the reason why ND is so successful (especially this gen) was their implementation of their current engine for Uncharted 1, 2, 3, and TLOU. during the PS2 era i only bought Jak2 from them. obviously that's not the only reason they're so successful this gen (story, gameplay, etc.) but i think it's attributed. i do think that their current engine can last for the next-gen.

if anything COD's proved that you don't need an updated engine to sell games... i hate to use that as an example though since i prefer Battlefield.

morganfell1699d ago

They stated The Last of Us was built with higher resolution textures, models, and more advanced features and was scaled down for the PS3 so it is actually PS4 ready.

Ares84HU1699d ago

That's a bummer. They should have made a new engine because the PS4 is much like a PC and the PS3 is not. They have different architectures and the engine they have now is made for the PS3.

Also, it's a new generation. Comon ND, let's not be as lazy as Infinity Ward. You are better than that.

Ju1699d ago (Edited 1699d ago )

What makes you think that they are on "their old" engine. If anything it's probably an indicator how much of a forward thinker ND actually is.

inveni01699d ago

They have the high-poly assets to do it, but I wonder how hard it will be for them to port from PS3 to PS4. I also wonder if it means The Last of Us will see PS4, or the next Uncharted will see PS3.

Ju1698d ago

It just means this engine - considering the low footprint of the PS3 - will run exceptionally well on the PS4.

My best guess is, their "job" based system "will just work" on the PS4. Shaders will probably scale, and plugins (e.g. physics etc) will work transparently. And their virtual memory subsystem sure will run circles with the high bandwidth 8GB GDDR5 pool of memory.

Really, it just shows that their engine was already designed to scale forward.

Awesome_Gamer1698d ago

@seanpitt23: Naughty Dog and Rockstar are my favourites too.

+ Show (7) more repliesLast reply 1698d ago
codename131699d ago

Me too also think its OK for them. Because its not that they are like COD devs where you're using same engine but do a very little improvement year after year.

Irishguy951698d ago

Yeah, they've improved so much after Uncharted 2.

FamilyGuy1699d ago

They already make their games incredible on this engine and scale back so it works on the PS3. All this means is they won't have to scale back as much, they'll be able to add new features only possible on next gen hardware and it won't take them forever to get a new, great looking and playing game running as they won't be starting from scratch.

I completely trust NG and support their plan. All this means is we won't have to wait as long for a PS4 title. The Last of Us already looks like it's creeping towards next gen, graphics wise. It's like a mid-gen game.

Arai1699d ago (Edited 1699d ago )

Uncharted 2 & 3 debut trailer still gives me chills...
When a game does that, then you know you're doing something right.

Fun fact: Naughty Dog is home to ICE Team, Mark Cerny is part of ICE.

Minato-Namikaze1698d ago

Explains alot. Greatness teaching greatness which results in greatness.

GUYwhoPLAYSvideoGAME1699d ago

they could make an adaptation of twilight and i would still trust my 60$ with it

JBaby3431698d ago

LOL that's hilarious. Thank you for that.

OT: Naughty Dog have yet to disappoint me and have completely earned my trust. Whatever they do I will be eagerly looking forward to it. I wonder if there will be any hiccups they hit in porting their engine over since the PS4 seems to be completely different than the PS3 in architecture.

GameCents1699d ago

Well that's kinda sheep-ish. Don't wanna hear you people complain about lazy devs after this diplay of blind following.

nukeitall1699d ago (Edited 1699d ago )

I know.

For the longest time all I heard was CoD uses old engine this, old engine that. They are all sequels.

Then all of a sudden 2 sequels, a spin-off and same engine it is, I trust them!


That said I agree with ND, a new engine isn't needed every single time. It is crafting the right experience wether it is in gameplay, story, mood, artwork or even graphics.

When I play it is in the overall feel, not just a single particular thing.

Skips1699d ago (Edited 1699d ago )


LMFAO! @ comparing COD to Uncharted and TLOU! XD

ND strive to push their engine as far as they can with each installment.

The COD engine hasn't done jack since COD4, and Activision has been using the same freakin engine since QUAKE!

Huge difference between them and ND kiddo. lol!

1699d ago
Jaqen_Hghar1699d ago

Until they make a bad game a man doesn't see how they couldn't be trusted.

kneon1699d ago (Edited 1699d ago )


Clearly you are not a programmer and know nothing about computers.

Just because the engine is the same has nothing to do with backwards compatibility. The engine will need porting, likely some redesign and of course recompilation before it can work on the PS4.

Their current engine is designed for a multiprocessor environment, on the PS3 that meant using the SPUs, on the ps4 that means using the extra CPU cores as well as executing code on the GPU.

If the engine is well designed then it should be able to easily scale up to make use of the additional execution resources and memory. Of course it will need work to optimize it for the platform but that doesn't mean we won't see a significant jump in quality right from the start.

MikeMyers1699d ago

It was bound to happen, people will be far more lenient to things they like. We've seen it all the time with the double standards.

The bottom line is as long as the game is good that's all that really matters. Of course they will take advantage of the PS4's better hardware.

Salooh1699d ago

Didn't you read the comments here ?. The situation here isn't the same. TLOU is already made on ps4 spec but scaled down to ps3. It's like watch dogs or battlefield 4 scaled down for current generation. So if you complain about this then complain about these games too. All developers doing this now. However, NaughtyDog show big difference not just a little upgrade in graphics. The engine they are using is for Next generation not like COD, COD using a ps2 engine that only been upgraded a little bit. Just play the last of us and you will see why we trust ND..

InTheLab1698d ago

I'd agree but Uncharted (and probably the Last of Us) are genre leaders in graphics and physics. These are the people that gave you the best water physics on consoles 6 years ago with Uncharted. The did it again with the snow in Uncharted 2. They did it again with the sand and weather in Uncharted 3. There's no other games out there that are as technically impressive as the Uncharted franchise...on consoles, at least.

It's not a display of blind following. They've already put in the work. It's not like Treyarch or IW reusing whole assets and maps from previous titles. Or how there is very little progress game to game. How many lazy devs can match what ND has this gen?

MikeMyers1698d ago


"The situation here isn't the same. TLOU is already made on ps4 spec but scaled down to ps3."

Then why is there no PS4 release?

"The engine they are using is for Next generation not like COD, COD using a ps2 engine that only been upgraded a little bit."

Lol, sure.

+ Show (6) more repliesLast reply 1698d ago
j-blaze1699d ago

they're just too lazy, while devs like Capcom, Quantic Dream, KojimaPro and SE already have their next gen gaming engines ready...ND will still be using the same old engine lol

Skips1699d ago (Edited 1699d ago )

And they'd still make better games using last gen engines than Capcom and SE. lol!

Hell, Kojima probably learned a thing or two from Naughty Dog! XD


ltachiUchiha1699d ago


I agree mate, when a developer like kojima comes to your studio for answers about the AI in the last of us, u know that your a great dev. That is why MGS5 will be badazz. The Last Of Us will be special, just wait until they show the multiplayer. I bet it will blow ppl away. Not like were already not blown away from the amazing single player mode. =]

THE-COMMANDER1699d ago (Edited 1699d ago )

I trust ND too, and it's not a blind trust.
Their work proves.

And if you take a closer look of what Bruce Straley said:

"There was a lot of hype over what next-gen was going to be. It was all going to be like movies, like a pre-rendered cutscene-style fidelity.

( what he mean with next-gen is the current generation (PS3) )

And then he added:

"That turned out not to be true. Granted, what we're able to do now is pretty damn close, but it took Naughty Dog four games to get there - one of the top developers in the industry with some on the most amazing scientists working in our programming department."

It's pretty obvious here that their engine they are using is already powerful enough to be used for next-gen ( PS4 ) as they were designing the engine with the thought in mind of "It was all going to be like movies, like a pre-rendered cutscene-style fidelity".

I do trust ND, and i can't wait to see their next game on PS4.

Aceman181699d ago

i wonder if the people here who are saying they are a bit disappointed realize that Killzone SF is running on a modified KZ 2/3 engine? Shadow Fall is looking pretty damn good in my book so i'm not really worried about ND make their first PS4 look damn fine.

plus there's a major difference between going from PS2 to PS3 SD>HD than PS3 to PS4 HD>HD.

also Frostbite 3 is a modified Frostbite 2 engine and the new battlefield looked stunning in my eyes.

Kyanu1699d ago

Thx for the information. I was wondering right after this news what engine guerilla games are using for KZ: Shadow Fall.

Maybe Naughty Dog should have first show some footage from their nextgen title and then say which engine they used.

Aceman181699d ago (Edited 1699d ago )


np, and don't worry i have this feeling ND will be at E3 to show off their new project for PS4.

also i believe QD new engine for Beyond Two Souls will be scalable to the PS4 also are we going to complain that they should make a new engine for the system?

majiebeast1698d ago

Lets not forget the ICE is also also inside ND studios. They could easily be working on a new engine while Naughty dog focuses on games.

Iceman_Nightmare1698d ago

All Naughty Dog games will turn out good, even if they make a game with Activision or EA..

ijust2good1698d ago

Yeh and if it was COD devs everyone comes to hate on it despite allot of you's go and buy COD ever year.

miDnIghtEr20C_SfF1698d ago

AHAHAHAHAHAAHAHAHHAHAHAHAHAHA! The same people who cry about COD's engine are not caring much here. Pretty funny.

titletownrelo1698d ago

dude, every article I go to, your getting 80+ likes.
bubble up for you my fellow Playstation Gamer. XD


pain777pas1698d ago

Everyone should really relax because ND in all honesty is the best in the business and even IF they don't have the "technically" most visually impressive game they will probably have one of the most visually appealing game. They HAVE NOT made not even one bad game. NOT EVEN ONE bad game. They are the best IMHO. I don't know what they really have to do better but just compete with themselves or challenge themselves with an action RPG or something. I HAVE NO DOUBTS in this developer not even one. They have ALWAYS delivered.

showtimefolks1698d ago

ND,RS,Bungie,Dice,Cd Project

when these developers say something they know what they are talking about, now the better questions is will we see ND announce something at E3? or wait a bit since they want as much attention on Last of Us?

BTW just played LOU and everyone who was saying its just gonna be like UC, damn such a great demo can't wait to play the complete game

when there is a clicker around its scary shit since you know its one hit kill lol

jcnba281696d ago

Of course you trust them sony fanboy lol

+ Show (14) more repliesLast reply 1696d ago
yewles11699d ago

How stupid. It wasn't a mistake to make a new engine for PS3, they were forced to learn C/C++ because GOOL and GOAL wouldn't work like it did on the PS1 and PS2 respectively. Now they don't have to worry about different languages this time.

Ghost_of_Tsushima1699d ago

C'mon their programmers are some of the best scientist. They know exactly what they're doing.

GribbleGrunger1699d ago (Edited 1699d ago )

Yewles1, I agree. It's clear from their track record that ND don't know what they're doing ...

Something tells me this will become a popular thread in the next couple of hours. Then when ND show they're PS4 games, many faces will be wearing egg.

rainslacker1698d ago (Edited 1698d ago )

It's pretty apparent from the first thread, that neither the people that are OK with it, or the people who aren't have any idea what it means, or what they even have to do to get it to work on new architecture.

In ND case, if it ain't broke, don't fix it, and just change the assemblers to write the appropriate code.

Since most of the backbone stuff will work the same way, and is likely written in C/C++ to begin with, all that has to change is the assembly language that may be tied directly to the CELL processes, or PS3 specific hardware.

There's no real reason to rewrite all the frameworks or software environment of the game engine if it suits their needs.

TrevorPhillips1699d ago

I trust Naughty Gods no matter what, they are an excellent company!

GoldenElf1699d ago

Who the hell cares? If they can make a good game using their existing stuff, good for them. Engines don't matter, the gameplay is what's important.

OrangePowerz1699d ago

Having a new engine for PS3 wasn't really a mistake given the jump into HD, better AI, physics and so on. I don't think they could have achieved what they did with Uncharted if they used the PS2 engine.

Wonder how the engine will work on the PS4 given it is fully optimized for the cell with ovloading a lot of the tasks to the extra units.