Samwise Didier is art director at Blizzard, and a veteran of the company's early days. His bold, humorous style has set the tone for much of the studio's output, not least the look and feel of the planet's most popular virtual world. He also draws cover art for the World of Warcraft comic and the albums of Swedish power metal band Hammerfall, and sings (or rather, bellows) in Blizzard's terrifying in-house band, Level 70 Elite Tauren Chieftain. (L70ETC's imposing body of work includes Rogues Do It From Behind and the mighty metal anthem I Am Murloc.) You can see examples of his work in a gallery at the Blizzard art site, Sons of the Storm.
On Eurogamer's recent visit to Blizzard HQ to play StarCraft II, they sat down with Didier to discuss what makes Blizzard games look like Blizzard games.
Blizzard Entertainment has announced the opening of beta registrations for “World of Warcraft: The War Within,” inviting players to explore new subterranean worlds beneath Azeroth.
Danish from eXputer: "Despite Blizzard's attempt to give a fresh new spin to World of Warcraft, some fans still seem to be stuck in the past."
HG writes: "Blizzard is usually pretty bad at keeping secrets, but the company somehow managed to keep this one under wraps until now. Plunderstorm is a special limited-time event that’s basically World of Warcraft’s take on the Battle Royale genre."
Is it this guy's fault that Warcraft 3 and Starcraft 2 characters look like cartoons? Honestly, the new marines look like Buzz Lightyear. They just need the wings that pop out.
wow. an actual guy called samwise.
totally roxors