"It was dark. Very, very dark. I fiddled with the brightness until the symbol that should “barely be visible” was practically staring me down. But it was still dark. Not the kind of dark where you’re put on edge for fear of something pouncing out of the shadows, but the kind of dark where you can see fuck all and you’re bumping in to the zombies rather than killing them. It’s not helped by all six playable characters being cloaked in black, the weapons are black, it’s always night, and… everything’s black. We complain about Greybrown shooters, yet here I am, asking for a bit o’ brown."
Reject Reviews rips apart games from the bottom of the bargain-barrel. This week, Jack Bromley presents Resident Evil: Operation Raccoon City.
"Raccoon City is a Resident Evil game, and so follows the classic Resident Evil formula – just without the cohesive narrative, interesting characters, survival horroryness, engaging gameplay, and light."
GF365: "Is Resident Evil: Operation Raccoon City worth playing in 2023? This game originally received less than impressive reviews from critics and gamers alike. You may be wondering what this game is all about."
game was ridiculously dark when i played it bk then. not sure about now.
ike you couldnt see a damn thing ha
Now that Resident Evil 3 remake is less than a month away, here's a look back at the other times Capcom reimagined the 1999 classic game.
The Gamer's Ghost returns in this Late in the Game Review series to revisit Raccoon City. Did Slant Six Games' premier Resident Evil title hold up to the series' standards? Or was it rotten, like the very zombies spawned from Umbrella's dastardly research?
I actually thought this was a fun game. Was it great? No. But there were some very cool moments in the game.
Stand outs were taking on the Nemesis with a group and the Tyrant on the elevator.
One if the worst games I ever had the dishonor of playing I'm glad Capcom has rebounded to making quality games now even outside the RE series.